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The Witcher

Platform(s): PC
Genre: RPG/Action
Publisher: Atari
Developer: CD Projekt
Release Date: Oct. 30, 2007 (US), Oct. 26, 2007 (EU)

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'The Witcher' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST

The Witcher is set in a rich fantasy world where you can't see the line between good and evil. Geralt, the game's hero, is The Witcher - master swordsman and a professional monster-slayer.

The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it.

Immersed in a vivid but harsh fantasy world, the player assumes the role of a white-haired witcher named Geralt, a renowned monster-slayer-for-hire and master swordsman with superhuman strength and reflexes. While trying to regain his lost memory, Geralt unwillingly becomes involved in a world-shaking power struggle. Created to provide entertainment for both fans of role-playing games and those seeking fast-paced action, The Witcher brings together epic storytelling and dynamic, visually stunning, and tactically deep action.

Features :

  • A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
  • Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
  • Inspired by the writings of renowned Polish author Andrzej Sapkowski.
  • Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
  • It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
  • Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
  • All quests can be accomplished in several ways and the game has three different endings depending on the player’s actions and choices throughout the adventure.
  • Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
  • Motion capture performed by medieval fighting experts at Frankfurt’s renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
  • Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.

RELEASE DATE: Fall 2007


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