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Gradius V (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI SHOWCASES GRADIUSTM V AT ELECTRONIC ENTERTAINMENT EXPO 2003
GradiusTM V Blasts onto PlayStation® 2 in Winter 2003 – Continues in Konami's Longest Running Shooting Franchise

Konami Corporation today offered gamers an opportunity to play – for the first time ever – GradiusTM V for Sony PlayStation® 2 computer entertainment system. Continuing Konami's longest running shooting franchise, the latest installment in the series features the classic GradiusTM action gameplay with all new features, including new Option Controls, original level designs, new weapons, captivating missions and dazzling nextgeneration graphics.

Featuring the return of the Vic Viper and the series' classic side-scrolling blasting action,

Silent Hill 3 (PS2) Out In August

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

GAMERS REVISIT SPINE-TINGLING TOWN IN KONAMI'S SILENT HILL® 3
The Nightmare Begins in August 2003

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM), today announced that the critically acclaimed game Silent Hill® 3 will be available on the PlayStation® 2 computer entertainment system in August 2003. Featuring an all-new groundbreaking graphics engine, a brand new playable character, stunning new environments and a haunting soundtrack, Silent Hill 3 promises to set the standard for quality in the horror genre. Further enhancing the Silent Hill experience, the game will ship – in North America only – with the Official Silent

Metal Gear Solid The Twin Snakes (NGC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI ANNOUNCES THE FIRST METAL GEAR® ADVENTURE FOR NINTENDO GAMECUBETM
Solid Snake Infiltrates Nintendo GameCube with the Debut of Metal Gear Solid® The Twin Snakes

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM) today unveiled Metal Gear Solid® The Twin Snakes exclusively designed for Nintendo GameCubeTM. The first Metal Gear® experience to debut on the Nintendo GameCubeTM, Metal Gear Solid® The Twin Snakes combines the thrilling story of the original Metal Gear Solid® with the spectacular graphics and extraordinary gameplay from Metal Gear Solid® 2: Sons of LibertyTM. Using a specially designed engine based on Metal Gear Solid®

Freestyle MetalX (PS2/XB) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

PS2

XB

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'Star Wars Rogue Squadron III: Rebel Strike' (NGC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Star Wars Rogue Squadron III: Rebel Strike is the follow up to Star Wars Rogue Squadron II: Rogue LeaderTM, the best selling third-party title for GameCube upon initial release in 2001.

Designed and developed by Factor 5 in conjunction with LucasArts, Star Wars Rogue Squadron III: Rebel Strike features stunning, movie-like visuals, immersing players

RoadKill (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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NHL Hitz Pro (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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Batman: Rise of Sin Tzu (GC PS2 Xb) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

BatmanTM: Rise of Sin Tzu
PlayStation®2
XboxTM
Nintendo GameCubeTM
Game Boy® Advance

Product Description

A new era in Batman history begins in BatmanTM: The Rise of Sin Tzu - the first videogame to introduce a new character into the Batman universe.

Beyond madness, beyond evil, Sin Tzu is an enemy unlike Batman has ever battled. He is a master in the deadly art of war, driven by a single desire: to conquer. Scouring the world in search of only the worthiest adversaries, Sin Tzu

The Suffering (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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NARC (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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SOCOM: US Navy SEALs (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th


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Sinbad: Legend of the Seven Seas (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th


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The Italian Job (PS2/XB/NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

PS2

NGC

Xbox

Day of Defeat (PC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

DAY OF DEFEATTM
FACT SHEET

PRODUCT DESCRIPTION:

Day of DefeatTM is a World War II-themed multi-player first-person action game powered by the award-winning Half-Life® engine. The team-based game pits players in Axis vs. Allies battles in Western Europe at the height of the war in 1944. Gamers join either the Axis or Allied forces as a unique player class - which includes everything from scouts to sharpshooters, as they are tasked, as a unit, to complete historically accurate missions and goals unique to each battlefield.

KEY FEATURES:

Choose Your

'Parkan II' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Parkan II, PC: Parkan II is a 3D space simulator combined with first person action planet side. In the game players will get an opportunity to explore a vast universe, visit different planets, their satellites, huge space stations and immense space destroyers. Be it in the cockpit of the spaceship, inside a tank or just with a laser rifle in hand, gamers will have to fight against multiple enemies in outer space, on planets' surface and inside military bases. Open ended game play provides players the ability to choose their own destiny, to become a merchant or a colonizer, a

'Stalingrad' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Stalingrad, PC: Stalingrad is a real-time strategy that places gamers in the middle of one of the most dramatic periods of World War II, covering major events from June 1942 till January 1943. Experienced over two campaigns, players will be able to take charge of the advancing German forces as they march on Stalingrad, or assume the role of a Soviet commander whose aim is to liberate the city and decimate the 6th Army of Wehrmacht. Unlike many other WWII RTS games Stalingrad renders every event, taking into account all historical nuances to deliver an extremely high level of historical

'Chrome 2' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Welcome to the Virtual Recruitment “2B Agreement” program of Matsuka & Loeb Corporation.

You are dead.

Per the rules and regulations of the Free-Market Consciousness Recovery Act, a titanium core containing your consciousness and memory has been reclaimed and can be implanted into a new body.

Consistent with Article 31 of the Act, Matsuka & Loeb offers both the implanting and purchase of said body for the amount of $3,170,000.00

The credit will be remunerated in the form of 5 years of service in M & & L Corporation.

Chrome 2 moves the player into a world of corporation wars, world of new technologies. On

'Buzz! Quiz TV' (PS3) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Buzz! goes next-gen with Buzz!: Quiz TV, transforming your home into a TV game show studio, but thanks to Playstation Network, the whole world becomes a quiz show as you go online to pit your quiz skills against the best on offer.

'Devil May Cry 4' (PS3/X360/PC) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

Devil May Cry 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero. As the new leading man, Nero, players will unleash incredible attacks and non-stop combos using a unique new gameplay mechanic, his powerful "Devil Bringer" arm.

'Devil May Cry 4' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

In Devil May Cry 4 Capcom's gun-slinging demon hunter Dante is back, but this fourth chapter introduces a new hero, Nero, who possesses a demonic arm that can pull in enemies or use them as projectiles.