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'SOCOM: U.S. Navy SEALs Combined Assault' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Protect America and freedom from enemy forces in urban and rural warfare in SOCOM: U.S. Navy SEALs Combined Assault, exclusively for the PlayStation 2. SOCOM: U.S. Navy SEALs Combined Assault builds on the strengths of the multimillion-selling franchise to firmly establish both its single-player and multiplayer as equally outstanding game experiences. Created in association with U.S. Naval Special Warfare Command, SOCOM: U.S. Navy SEALs Combined Assault is as close as a player can get to being a Navy SEAL on PlayStation 2.

The PlayStation 2 system's top online gaming franchise continues its assault with an all-new 4-player cooperative play,

'Gangs of London' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Created by Sony Computer Entertainment Europe's London Studio, developers of The Getaway franchise, Gangs of London was designed specifically for the PSP and will be presented in stunning graphic-novel style narratives. Dynamic storylines enable each player to experience their own unique progression in nearly 60 different missions that immerse gamers in an elite criminal underworld in modern day London. Complete with new gameplay modes, Gangs of London provides intense free-roaming gameplay perfectly tailored for a handheld system.

Gangs of London

'LocoRoco' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Developed by Sony Computer Entertainment Japan, LocoRoco is an innovative 2D platform/action game available exclusively for the PSP. Featuring unique controls utilizing the "L" and "R" shoulder buttons, players are tasked with controlling via "tilting or bumping" the landscape of the LocoRoco in order to help them navigate through the level and keep them out of harm's way. With more than 40 stages, players control and guide

'NBA '07' (PSP/PS2) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

PS2

The most detailed and engaging NBA experience both on the court and behind the scenes is back again with NBA '07 for the PlayStation®2 computer entertainment system. Picking up where last year's game left off, NBA '07 hits the hardwood with new features, enhanced gameplay, and a return to the immersive inside experience of life in the league by introducing "The Life: Volume 2."

An all-new Smart Shot Indicator provides a visual gauge of the impact defense has on shot opportunities, and a new

'SOCOM: U.S. Navy SEALs Fireteam Bravo 2' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get ready to once again take the SOCOM military franchise with you, wherever, whenever this Fall with the release of SOCOM: U.S. Navy SEALs Fireteam Bravo 2. This original title created in association with U.S. Naval Special Warfare Command will be available exclusively for the PSP this fall. Command a secret subset of the most elite and deadly fighting force on the planet as players defend America and her allies through broad combat experiences including new non-linear mission progression,

'World Tour Soccer' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Designed from the ground up specifically for the PSP, World Tour Soccer '06 introduces a new style of play for soccer videogames. Featuring quick, bite-sized gaming sessions, while allowing users to advance and unlock the next challenge in a ladder type system, World Tour Soccer '06 lets players test their skills in two new central modes of play, Medal Mode and World Tour Mode. Within those modes,

'Genji 2' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Based on the PS2 game Genji, and set three years after the last chapter of Genkuro Yoshitsune’s life, Genji 2 (working title) continues to expand on the historical accounts of feudal Japan. By doing so, Genji 2 unveils beautiful next generation visuals and sword slashing gameplay.

In gameplay, Genji 2 is presented as a “traditional” action/adventure gaming experience and features more than double the amount of gameplay than its predecessor. Gameplay in Genji 2 includes more diverse levels of fighting, and more playable characters - all underlying an epic tale of a warrior’s honor that promises to deliver a genuine next-generation

'Ace Combat X: Skies of Deception' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

The Ace Combat level of excellence comes to the Sony PSP™ portable system in an all-new game designed specifically to take advantage of the handheld’s capabilities. Enter into an entirely new highflying action-packed world that will challenge your abilities in new ways as you take on the role of an ace pilot defending the country of Aurelia. The player’s adventure begins after the neighboring country of Leasath, who filled with secretive motives veiled behind long internal conflict, has invaded. It’s time to liberate your country for freedom for all!

This first PSP installment of the popular Ace Combat franchise features a

'Clubhouse Games' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

It's game night and everyone's invited. Play more than 20 classic board, card and party games alone or with friends.

  • With familiar favorites like checkers, darts and poker, Clubhouse Games will appeal to everyone from kids to adults. Video game newcomers will appreciate the easy-to-use interface, while card game novices will appreciate each game's rules section.
  • Players can challenge up to seven friends with one game card via Multi-Card Play or DS Download Play. Can't play checkers without shouting "KING ME!" across the table? The

'Custom Robo Arena' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Custom Robo: The sport of tomorrow. In the not-too-distant future, competitors battle customized robot warriors in holographic battle arenas. Victory is determined not only by fighting skill but also by how well Robo Commanders design their robot gladiators, so players need both brawn and brains to survive.

  • Players explore a sci-fi landscape as they fight toward the Custom Robo championship, powering up their Robos as they go. With tons of unique parts, there are literally millions of possible Custom Robo combinations, giving players complete control over how they fight their battles.
  • Players can challenge their friends to one-on-one Robo battles

'DS Air' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Players take their elite strike fighters to the skies and hunt down a mad dictator before he takes over the world.

  • As Nintendo's first realistic flight shooter on Nintendo DS, DS Air lets players customize their fighters with a state-of-the-art weapon loadout.
  • Send wave after wave of enemy fighters to their doom in dogfights over land, sea and air.
  • Meet a wingman for co-op play and soar to victory over Nintendo Wi-Fi Connection.

'Elite Beat Agents' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In a jam? Well, all these guys DO is jam! Prepare to rock as these beat masters use their groovy moves to save the day.

  • As the music plays, players tap the screen, trace rhythmic patterns and keep the beat as the story unfolds on the top screen. • Every scene is accompanied by rump-shaking tunes, but players have to keep the Elite Beat Agents grooving. The worse players do, the worse the story might end up.
  • Rhythm games have come and gone, but no one has ever seen anything like the Elite Beat Agents. Whether they're helping a lost

'DK: King of Swing DS' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get back into the swing of things as Donkey Kong goes vertical.

  • King K. Rool is up to no good again, and it’s up to Donkey Kong to swing into action. Using the same simple control scheme that made the DK: King of Swing Game Boy Advance SP game so accessible and fun to play, players of all skill levels can swing and climb to new heights made possible by the dual screens of Nintendo DS.
  • Not only does Adventure mode feature Diddy Kong as a sub-character, but players can look forward to new moves, new items and a bunch

'XIII Century' - 20 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Kirby' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Kirby's back and ready for a bellyful of adventure.

  • When someone steals some strawberry shortcake, the pink powerhouse sets out after them, learning new skills.
  • Players can expect all the floating, jumping and battling of a classic Kirby game, but this time, Kirby's copy abilities have been massively boosted. Not only can players mix and match copy abilities by using the stylus to drag them together inside Kirby's copy center (located on the touch screen), but the powers themselves now have the ability to affect the environment, as well as foes. Burn trees and grasses with the Fire ability or

PC Preview - 'Dark Messiah of Might and Magic'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action RPG
Publisher: Ubisoft
Developer: Arkane Studios
Release Date: September 2006

It says a lot about the reputation of the Heroes of Might and Magic series that Ubisoft had a sequel to the recently released Heroes of Might and Magic V already mostly finished and ready to show off in time for E3. Dark Messiah of Might and Magic is the work of a different development studio, but picks up directly where the last game left off and takes place in the world of Ashan. It tries to shake up the gameplay a little for the

'Magical Vacation' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The students of Will O' Wisp magical academy have a little problem: Their teacher has mysteriously disappeared. After commandeering a handful of rockets to rescue her, they've wound up on a strange (and sometimes scary) adventure through outer space. Now players must rescue both their classmates AND their teacher – and just maybe the whole solar system while they're at it.

  • Explore strange planets. Players see the sights of this strange, sci-fi fantasy setting as they uncover the secret behind their teacher's disappearance in this epic roleplaying game.
  • The stylus controls everything, from combat to conversations to outfitting allies. Simple

'Mario Hoops 3-on-3' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

It's a whole new ball game as Mario rocks the rim on the Nintendo DS.

  • Get that magic touch. There are plenty of basketball games out there, but none with the hands-on control of Mario Hoops 3-on-3. Players use the touch screen to get their game on as they execute tricky dribbles, special passes and sweet shots – all with strokes and taps of the stylus.
  • Players choose their teams of three characters from the Mario universe and hit the parquet. Power-ups like Red Shells and Bob-ombs can turn the tide as they chase down coins – they will affect

'Tabula Rasa' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

From the ashes of an ancient conflict, a cosmic war threatens all sentient beings with enslavement or extinction. As the Eloh and Bane amass their forces for the final battle, the galaxy’s last free sentient beings are the thin line between life and death, between good and evil. From lush forest planets to volcanic moons, the Allied Free Sentients are making their last desperate stand against the relentless Bane.

Join us and free the universe from the Bane’s brutal onslaught!

Only

'Mario vs. Donkey Kong 2: March of the Minis' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

  • In the original Mario vs. Donkey Kong, Mario was trying to find all the Mini Marios ... but this time, it's up to them to save the day. Players use the stylus and the touch screen to guide Mini Marios through mind-boggling, obstacle-filled levels.
  • Mario vs. Donkey Kong 2 allows players to create their own maps with a new level editor. Once a map is created, players can send it across the world via Nintendo Wi-Fi Connection. Players also can use Nintendo Wi-Fi Connection to download maps created by others, check out a player-ranking system and access special bonuses.