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'Stormrise' (PS3/X360/PC) - 8 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
Stormrise offers fans of the classic RTS genre an immersive and dramatic twist whilst challenging the conscience of the gamer. Experience the heat of the battlefield by leading your troops from the front line, instead of the traditional way of controlling the units from a detached view point. Stormrise also allows units to be commanded in the air, across rooftops, on the earth's surface and even underground, this unique idea of "verticality" introduces multiple layers of gameplay that must be mastered for strategic advantage. The experience is heightened by a simple yet effective control system tailored specifically for consoles, which
'Our House' (NDS/Wii) - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
Our House is the only game that lets you build and remodel your home as you design a unique customized creation. After shopping for raw materials in the Home Store, players will use their Wii Remote to hammer, saw,
'Borderlands' (PS3/X360/PC) - 9 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
'Borderlands' (PS3/X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
'Tomb Raider: Anniversary' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1
Inspired by the original Tomb Raider video game; Lara Croft Tomb Raider: Anniversary faithfully preserves the elements which made the original Tomb Raider game such a classic, while using an enhanced Tomb Raider: Legend game engine bringing the game right up to today’s technology standards and offering gamers a completely new gameplay experience.
'Tomb Raider Legend' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PS2/Xbox/PC Preview - 'Lara Croft Tomb Raider: Legend'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
'Phoenix Wright: Ace Attorney' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Babysitting Party' (Wii) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1
Babysitting Party proposes a variety of 30 mini-games that can be played head-to-head or cooperatively among your family or with your friends. Live a great adventure if you play alone or have fun with your friends, up to 4 players.
Wii Remote gestures are intuitive, making the game easy to pick up and play, and some games can be played with Wii Board.
You will have to play indoor & outdoor mini-games following the typical day of a baby and his/her babysitter, and prove that you are the best babysitter, alone or with your friends.
'Killzone: Liberation' (PSP) - Features and Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
'Killzone 2' (PS3) - 2 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - SCEA Gamers' Day 2008
'Dungeon Lords' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Combining the depth of an epic Fantasy RPG with FPS-style controls, Dungeon Lords brings the Action RPG to a whole new level. This 3D game offers a deep storyline shrouded in mystery and betrayal and features many playable races with myriad character classes.
'Again: Eye of Providence' (NDS) Announced - Facts, Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
'Final Fantasy XIII' (PS3/X360) - New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
This eagerly anticipated title takes full advantage of the Xbox 360 system's advanced hardware, providing tangible, intuitive controls while delivering seamless transitions between real-time gameplay and stunning in-game cinematics. The latest in cutting-edge technology has been utilized in the development of Final Fantasy XIII, thus making this newest addition to the Final Fantasy series worthy of the title "next generation."
'Hotel Giant 2' - 7 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
PS2 Preview - 'Dragon Quest VIII'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
To say that Level 5, creators of the amazing Dark Cloud RPGs, developed Dragon Quest VIII is a bit of an overstatement. While they did create the game's cel-shading engine and did a lot of core work with the title, there was also immense input from the initial creators of Dragon Quest. One of them, Yuji Horii, worked on the story and game design just as he did the original game. Akira Toriyama and his Bird Studios group of designers, famous for their work with manga classics like Dragon


