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'NiGHTS: Journey of Dreams' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

As a fantasy jester called NiGHTS, players will fly through Nightopia, a rich and vibrant world where dreams come to life. With the innovative Wii Remote, gamers will experience a heightened sense of gliding, spiraling, and looping through a variety of mystical dream worlds packed with high-flying adventure. Players must find inventive ways to confront the “Nightmarens” from the neighboring dark world of Nightmare using amazing acrobatic skills, freedom of flight, and other special abilities to protect Nightopia. NiGHTS: Journey of Dreams is an adventure filled with courage, hope and inspiration that the whole family will enjoy this holiday season.

'Hard to be a God' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Hard to be a God trailer ofF WP (73mb)

Hard to be a God is a role playing game with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service highschool. His mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state. The character is a real professional who took the best course

'Mario & Sonic at the Olympic Games' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Get the Mario & Sonic at the Olympic Games [NDS/Wii] Trailer off WP (8mb)

Two of the biggest icons in the entertainment industry, Mario and Sonic, are joining forces to star in Mario & Sonic at the Olympic Games. Developed exclusively for the Wii and the NDS, this momentous agreement marks the first time these two renowned stars have appeared together in a game.

Featuring an all-star cast of characters from the amazing worlds of both Mario and Sonic, players will be able to compete as or against a range of familiar characters including Mario, Sonic, Luigi, Knuckles, Yoshi, Tails and

'SEGA Rally Revo' (PSP/PS3/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

SEGA Rally Revo is the new benchmark in next-gen off-road racing, turning every lap into a new experience. Experience truly deformable tracks for the first time, using proprietary GeoDeformation™ technology. Bumper-to-bumper races in single-player and multiplayer modes on a constantly changing track surface, using fully customizable licensed cars. The genre-defining SEGA Rally arcade brand sets a new off-road racing benchmark with SEGA Rally Revo, made possible by the processing power of next-generation platforms.

PC

Key Features:

  • GeoDeformation – a unique feature which dynamically changes the course during each

'The Golden Compass' (NDS/PSP/PS2/Wii/PS3/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Discover a world of mystery and danger in The Golden Compass, the upcoming action adventure video game based on the best-selling novel by Philip Pullman and the major motion picture from New Line Cinema. Going beyond the film you can experience the unforgettable journey through the eyes of protagonist Lyra Belacqua on a quest to rescue her imprisoned uncle and kidnapped best friend. Joining Lyra on her mission is her spirit daemon, Pan, as well as a giant and powerful armored bear, Iorek, and the mysterious Golden Compass – a truth-telling device that will help lead the way.

The Golden Compass

'Furu Furu Park' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Furu Furu Park is a unique arcade experience that features 30 different mini games that all take advantage of the range of motion possible via Wii Remote play. You can also impress the girls in the Love Challenge or take on a friend in three multiplayer modes!

'Age of Pirates' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Age of Pirates trailer off WP (85mb)

Age of Pirates is an era of reckless heroes of the sea like foolhardy fortune-hunter Blaze or redheaded dare-devil Beatrice. They live in world of dangerous adventures navigating their sailers in seas of the Caribbean, where they trade multiple goods, plunder merchant convoys, accomplish quests, build up their fleet, capture and rule colonies and much more. Following the lucky star they live an endless life, full of naval battles, bloody fights, treasure hunts and other adventures, in a world of piracy and sea romance.And nothing and nobody can stop them!

The Age

'Sonic Rush Adventure' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Sonic returns to the NDS with all the classic 2D, dual screen action the fans loved in Sonic Rush, as well as a new high-seas adventure where he clashes with ruthless pirates. As Sonic, players will set off from Windmill Village to explore seven action-packed levels featuring the classic 2D gameplay that the Sonic series is known for. Now players will get to explore the action stages to uncover valuable items and materials which allow Tails to build new ships that help Sonic explore the high-seas. With a fleet of up to five ships, including a submarine, water bike, and

'Raiders of the Lost Casino' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Raiders of the Lost Casino trailer off WP (53/27mb)

Raiders of the Lost Casino is a remarkable mix of adventure, arcade shooter and amusing fighting. The game is based on comics, cartoon and humorous action scenes which are integrated in a suitable manner into the overall intricate story.

The attractive but rather luckless young hero of the game gets into a scrap. But he’s a hard nuck to crack, and a series of misfortunes turns into jolly and sometimes exreme adventures.

PSP Preview - 'Silent Hill Origins'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Survival Horror
Publisher: Konami
Developer: Climax
Release Date: November 13, 2007

Meanwhile, in the world of survival horror, Silent Hill Origins has changed almost completely.

It was playable last year at Konami's summer barbecue in San Francisco. There, it was heavily influenced by both Resident Evil 4 and the "Silent Hill" feature film, with the player's camera constantly mounted behind the protagonist, Travis O'Grady. The graphics were somewhat grainy, and Travis wielded a sledgehammer and shotgun with uncharacteristic skill for a Silent Hill character. At the time, the game was supposedly comprised of one-third new content, one-third

'Universe at War: Earth Assault' (X360/PC) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Get the Universe at War: Earth Assault [X360/PC] Trailer off WP (35mb)

Petroglyph’s next project; Universe at War: Earth Assault, is an epic sci-fi RTS set in the year 2012, as powerful alien forces bring their galaxy-spanning war to our planet’s doorstep.
Save the world or consume it as you take charge of three unique factions with awesome powers and spectacular units. Command the massive alien walkers of the Heirarchy, control the sentient machines of Novus, or unleash the epic powers of the Masari. With Tactical Dynamics, Universe at War’s customization system, you can dynamically swap out weaponry and reconfigure

'Rage Rider' (PS2/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Related articles, Click here!

'Heavy Duty' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Heavy Duty trailer off WP (68mb)

Related articles, Click here!

Wii Preview - 'Wii Fit'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Fitness/Mini-Games
Publisher: Nintendo
Developer: Nintendo
Release Date: TBA 2008

It must be an odd time to be a hardcore Nintendo fanboy. After a decade of playing second fiddle to the likes of Sony (and more recently, Microsoft), Nintendo is flying high on the success of the Wii and Nintendo DS. But in crafting these blockbusters, the company is, in some ways, turning its back on the old guard of Nintendo fans.

Nowhere was this more evident than at the E3 Media & Business Summit in Santa Monica, where next month's Metroid Prime 3: Corruption was kept

'Holly Hobbie & Friends' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Do you have what it takes to be a member of the “Hey Girls Club?” Now girl gamers on the go can find out in Holly Hobbie & Friends for the Nintendo DS! Play as Holly Hobbie in 14 fun mini-games that involve Holly’s best friends and family. You can even use your journal to record your daily activities and test yourself with Holly Hobbie trivia!

Features:

  • Based on the contemporized brand from American Greetings that includes: toys; DVDs; storybooks; craft

X360/PC Preview - 'Universe at War: Earth Assault'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: RTS
Publisher: SEGA
Developer: Petroglyph
Release Date: October 2007

There are certain beats you can comfortably expect a space RTS to hit. There will be a number of factions that handle more or less like the StarCraft factions. Some noble humans fighting to save their planet or race are going to be the heroes. There will be some friendly aliens, and some truly nasty ones to serve as the bad guys. If you win in the story mode, you probably save the galaxy ... at least until the sequel. Most of your gameplay involves obsessing

NDS Preview - 'Looney Tunes: Duck Amuck'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Mini-Games
Publisher: Warner Bros. Interactive
Developer: Warner Bros. Interactive
Release Date: Q4 2007

"Good" is not a word that springs to mind when one things about a Looney Tunes game. In fact, you are more likely to think about eye-searing pain. The track record of the Looney Tunes license in games is probably one of the most shameful this side of the Simpsons (who never got to star in a good game until 2003's Simpsons Hit & Run, after well over 10 years of duds). It got off to a ragingly awful start with Kemco's

'Call of Cthulhu: Destiny's End' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Call of Cthulhu: Destiny's End trailer off WP (55mb)

Destroyed by a government raid in 1928, the mysterious town of Innsmouth was left to fester in ruins for nearly 80 years. The two central characters, Emily and Jacob, return to search for the truth as they unveil the horrors of the town's past. Destiny's End will break new ground in the field of survival horror by featuring innovative co-operative gameplay whereby two players can each assume the role of one of the main protagonists at any time in the game and work together to overcome their deepest fears.

'Blast Works: Build, Fuse & Destroy' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Whether it’s by land, sea or air, Blast Works: Build, Fuse & Destroy challenges you to a frenetic geometric battle! As you destroy your opponents, your can absorb their parts and use them to make your own ship bigger and stronger. In addition, level and plane editors let you customize and design to your liking. With bright, abstract graphics and fast-paced action, this “sticky” creative shooter based on the Tumiki Fighters online game will suck you in for the long haul.

X360 Preview - 'Naruto: Rise of a Ninja'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Open World/3D Fighter
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: October 2007

There was once no greater a dire sentence to offer a games writer than "cover a Naruto game." They were almost universally decent, workmanlike fighters, with some of the portable titles skewing into the truly dire range. They lacked depth, and beyond listing out which characters were playable and which weren't, there was really not much to be said about them (let alone the 500-1,000 words most employers expect). It would be fine if you could turn in a character list, collect your paycheck,