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'Derby Time Online' (PS3) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
'Destroy All Heroes 2' (PSP) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
'Dissidia: Final Fantasy' (PSP) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
Dissidia: Final Fantasy is an all-new title in the FF franchise, although it's not part of the compilation of Final Fantasy VIII or the Ivalice Alliance. Not a standard RPG, it's labeled a dramatic progressive action title, and Tetsuya Nomura, known for Kingdom Hearts, has signed on to be the game's character designer.
'Gomibako' (PS3) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
PS2/Wii/PS3/X360 Preview - 'Cars Race-O-Rama'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
In THQ's Cars Race-O-Rama, players will join Lightning McQueen and Chick Hicks in Radiator Springs as they prepare their academy of student racers to compete in the Race-O-Rama Exhibition.
PS3/X360/PC Preview - 'Dragon Age: Origins'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Role-Playing
Publisher: BioWare
Developer: BioWare
Release Date: October 20, 2009
RPG fans have already experienced Bioware's storytelling expertise in titles such as Baldur's Gate and Knights of the Old Republic. When Bioware announced the development of Dragon Age, it helped the prolific RPG developer break out from the shackles of having to work within someone else's IP. Mass Effect's runaway success has already proven that the developer can easily stretch its legs beyond its former work, and with Dragon Age: Origins, it's ready to do the same within a world of dark fantasy.
At E3, a playable
Xbox 360 Preview - 'Forza Motorsport 3'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Racing
Publisher: Microsoft Game Studios
Developer: Turn 10
Release: October 29, 2009
I didn't know what to expect at the Forza Motorsport 3 demo at E3, and not only because I haven't played the previous two iterations, but because we weren't actually told beforehand that the hush-hush appointment would be the Forza 3 demo. After checking out the game and chatting with one of the lead designers, though, Forza 3 certainly looks to be an impressive piece of work.
The developer immediately set forth the very interesting argument that there is no such thing as "arcade" versus "simulation"
PS3 Preview - 'God of War III'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Set in the realm of Greek mythology, God of War 3 is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he treads through the intimidating heights of Mt. Olympus and the dark depths of Hell once more to seek revenge on those who have betrayed him.
XBLA/PC Preview - 'The Secret of Monkey Island: Special Edition'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Adventure
Publisher: Lucastarts
Developer: Lucasarts
Release Date: Q3 2009
Adventure games are a bit of a niche genre. Compared to many other games, they focus on crafting an interesting and enjoyable story and don't require a tremendous amount of natural skill to play. Some adventure games take themselves incredibly seriously, such as the classic CD-ROM title, Myst, but the titles that are most fondly remembered by gamers are ones that had a sense of humor, such as Grim Fandango and Sam & Max, which are infinitely quotable and fun to replay. The Secret of Monkey Island was
NDS Preview - 'Chronicles of Mystery: Curse of the Ancient Temple'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Adventure
Publisher: City Interactive
Developer: City Interactive
Release: Sept. 2009
City Interactive is a relatively new publisher, especially in North America. While they have been doing PC games since 2002, this is the first year that they've started on consoles with a few games for the Nintendo platforms. Among the games that they demoed at E3 was a DS iteration of their recently established adventure game series, Chronicles of Mystery. The game showed off just enough to potentially be a fun romp through a genre that has earned its resurrection on the Nintendo platforms.
Chronicles of Mystery: Curse
Wii Preview - 'Naruto Shippuden: Clash of Ninja Revolution 3'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Naruto Shippuden: Clash of Ninja Revolution 3 is a classic 3D fighting game featuring new and improved gameplay mechanics and multiple gameplay modes, 40 3D environments to choose from, including nine completely new stages, over 30 characters, and for the first time, includes Wi-Fi multiplayer capabilities.
PS3/X360/PC Preview - 'Assassin's Creed II'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: November 17, 2009
The first Assassin's Creed left me a bit cold. It was a visually stunning game with silky-smooth controls and lots of interesting ideas, but it also had enough flaws to be solidly average at best and tedious at worst. I was understandably hesitant when I went to see Assassin's Creed 2 during E3. Fortunately, Assassin's Creed 2 appears to have been designed entirely to counter every almost every criticism leveled against the original game. From the moment the demo began, I found that every
PS3/X360 Preview - 'Marvel: Ultimate Alliance 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action Role-Playing
Publisher: Activision
Developer: Vicarious Visions
Release Date: September 15, 2009
It's hard to make a good superhero game but nearly impossible to make a good superhero team game. Characters like Superman, Spider-Man or The Hulk are hard enough to make work when the entire game is focused on them, but trying to put a bunch of heroes into a single game usually leads to iffy results, such as the lackluster Justice League games. The one notable exception to this has been the Activision superhero titles, X-Men: Legends and Marvel: Ultimate Alliance. The two games
PS3/X360/PC Preview - 'Just Cause 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos Interactive
Developer: Avalanche Studios
Release Date: TBA 2010
The original Just Cause had some big ideas. It thrust gamers into a gigantic tropical sandbox and invited them to tinker with some interesting gameplay mechanics. Unfortunately, glitches and an overall lack of variety kept the game from being anything above mediocre. There was the potential for a truly unique game, but it was buried under the repetitive gameplay. Fortunately, Just Cause 2 looks to be anything but repetitive. In our brief demo at E3, we got a glimpse of a handful of the game's
NDS/Wii/PC Preview - 'World of Zoo'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
World of Zoo takes players beyond the fences and into their own zoo, allowing them to care for and build relationships with numerous animals through hands-on interactive gameplay.
'Final Fantasy XIII' (PS3/X360) - New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
This eagerly anticipated title takes full advantage of the Xbox 360 system's advanced hardware, providing tangible, intuitive controls while delivering seamless transitions between real-time gameplay and stunning in-game cinematics. The latest in cutting-edge technology has been utilized in the development of Final Fantasy XIII, thus making this newest addition to the Final Fantasy series worthy of the title "next generation."
'PowerUp Forever' (PS3/X360) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th
Get ready for high-octane, shooting action with PowerUp Forever. Space and time are irrelevant in your search for evil forces as you fight a relentless horde of enemies across an endless spatial battlefield. Destroying elite enemies allows you to absorb their energy, transforming your ship's size, shape and power. As your ship evolves and grows your world and its enemies shrink to insignificance, revealing even more massive and powerful enemies that were previously too large to see.
"Xbox Live Arcade and the PlayStation Network give us
'Rise Of The Argonauts' (PS3/X360/PC) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Inspired by the greatest Greek myths and legends, Rise of the Argonauts will enable players to live a hero’s life, fight a hero’s fight and sculpt a hero’s legacy. With a distinctive blend of epic narrative and brutal real-time combat, players will be immersed in a story of lost love and a quest for personal vengeance in a world of gods, kings, magic and awe-inspiring mythical beasts.
Embarking on a quest to find the Golden Fleece and revive his beloved slain wife, Jason and his trusted band of Argonauts explore the vast Aegean – a dynamic world of luscious
'Jumpgate Evolution' - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

The concept behind Evolution is to give MMO fans the experience of being a space pilot in a visually stunning Sci-fi environment with newly enhanced gameplay and advanced AI. In Evolution, players carve their own space hero experience representing one of three nations: Solrain, Quantar or Octavius. Players advance by engaging in combat, mining, missions, exploration and trade.
Evolution’s universe is large and versatile; allowing for both comprehensive PvE and PvP experiences. As player actions impact the economy and faction relationships, fresh and unexpected challenges are generated from the dynamically changing universe. Evolution provides players with a variety of



















