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'Alan Wake' (X360/PC) - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'Alan Wake' (X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
'Dark Fall: Lights Out' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
'Section 8' (X360/PC) - Facts, Features & Artwork
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08
'Kingdom Hearts: Birth by Sleep' (PSP) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
'DC Universe Online' (PS3/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th
'Golden Axe: Beast Rider' (PS3/X360) - 5 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008
Golden Axe: Beast Rider is an all-new take on the legendary Golden Axe arcade game.
'Golden Axe: Beast Rider' (PS3/X360) - 5 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
Golden Axe Beast Rider is an all-new take on the legendary Golden Axe arcade game.
PSP Preview - 'Brooktown High: Senior Year'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Social Interaction/Dating
Publisher: Konami
Developer: Backbone Entertainment
Release Date: Spring 2007
Okay. I don't know about you guys, but I, like, so totally hated high school. Check this: in a school full of nerds, I still didn't fit in! What kind of ironic garbage is that? I was, like, a complete and total prodigy anywhere else, yet a doofus at the actual place of learning I was eventually sent to. What a joke.
(…wow, "ironic?" Like, ohmigod, total vocab word alert! I should seriously save it.)
Anyway, if you're, like, like me, then you seriously want to check
PC Preview - 'Left Behind: Eternal Forces'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: TBA
Developer: Left Behind Games
Release Date: Q4 2006
From Troy Lyndon, the developer of the original John Madden Football, comes a new RTS set in the universe of the hit Christian book series, "Left Behind." Lyndon, who has served the ministry for a number of years and has a track record full of game development and managerial experience, is perhaps the perfect choice for executing the new Christian-driven game, Left Behind: Eternal Forces. Without the religious theme, Eternal Forces would have been a solid RTS with some interesting gameplay mechanics and a
PS3 Preview - 'Assassin's Creed'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Q1 2007
The Prettiest, Noblest Assassin
If you set aside all things Nintendo in their own special, line-hundreds-deep category, the non-Wii-related star of E3 2006 belonged to Ubisoft. The Assassin's Creed demo chamber barely contained the frenzy of last-minute glimpse-seekers during the waning hours of the show. As if the situation weren't dire enough already, Steven Spielberg and a small entourage arrived just in time to commandeer the room for 30 precious minutes while all of us who didn't direct "Munich" hassled the PR people for a good position
PC Preview - 'Company of Heroes'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: THQ
Developer: Relic Entertainment
Release Date: September 19, 2006
What Would a 30-Ton Tank Do?
The conventions of World War II-themed games have become so persistent and commonplace that the act of discerning cliché from authenticity is a grand struggle in its own right. Everyman heroes, squadmate drama, clear distinctions between good and evil that let you enjoy the shooting without much regard for the corpses piling up, forever referencing the first 20 minutes of Saving Private Ryan – it's all endlessly recombined to balance the intensity-versus-authenticity equation in new ways that keep gamers
PS3 Preview - 'Fatal Inertia'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: Koei
Developer: Koei
Release Date: November 17, 2006
Of all of the titles slated to ship alongside the launch of Sony's PlayStation 3 console, Koei's Fatal Inertia looks to be one of the standout titles. Set in the 23rd century, Fatal Inertia is based on a sport that involves pilots flying around at incredible speeds and taking each other down, all in the name of honor and glory. At this year's E3, we got to talk with some members of the Koei team to check out their fast-paced racer, which is set to hit
PC Preview - 'Paraworld'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: RTS
Publisher: TBA
Developer: SEK/Sunflowers
Release Date: TBA
No, it isn't the "Land of the Lost," but the world of Sunflowers' upcoming real-time strategy title, Paraworld, will certainly remind you of it. It's a land of dinosaurs and ancient tribes anachronistically juxtaposed with modern humans with shotguns and smug grins. It's a land that time forgot, but one that Sunflowers hopes you won't.
Paraworld is an example of the action RTS – a game of building a base, collecting resources, creating an army, and crushing your enemy without mercy. Other than the dinosaur theme, there are a
PC Preview - 'Supreme Commander'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: THQ
Developer: Gas Powered Games
Release Date: Q1 2007
The Strategic Possibilities of Deluded Megalomania
The Gas Powered Games crew, including Chris Taylor of classic real-time strategy game Total Annihilation fame, really know how to get a point across. That title hit PCs in 1997, and a decade's worth of anticipation and expectation awaits the arrival of Supreme Commander, the Taylor-led PC RTS due out early next year. The Supreme Commander show at the THQ pre-E3 summit was a presentation, not a demo. Still, the sense of scale and the-galaxy's-at-stake drama emerged convincingly from
X360 Preview - 'Chromehounds'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Sega
Developer: From Software
Release Date: July 2006
It's time to take smashing each other with giant robots to the next level.
From Software's Chrome Hounds is a next-generation squad-based shooter, the first mech game for the Xbox 360, and offers you the opportunity to go after your friends with huge, customizable robots. It's hard to find anything wrong with this.
In an alternate universe where the Cold War ended in the decimation of the planet, you take on the role of a mercenary participating in a conflict between nations, as a member of one
NGC/PS2/Xbox/PC Preview - 'Eragon'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action-Adventure
Publisher: Vivendi-Universal
Developer: Stormfront Studios
Release Date: Fall 2006
Buoyed by the sudden interest in fantasy fiction that followed in the wake of the Lord of the Rings movies and the monstrous success of Harry Potter, Christopher Paolini's Eragon novels soared to the tops of the bestseller lists despite being written by a fifteen-year-old and being arguably quite derivative. 20th Century Fox promptly snapped up the rights to make an Eragon film, and a veritable deluge of Eragon related media - the film, the final novel of the trilogy, and a video game - are all poised
PS2/Xbox/PC Preview - 'FlatOut 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Driving
Publisher: Vivendi Universal Games
Developer: Bugbear
Release Date: July 2006
FlatOut was at best a deeply flawed game, but remarkably, the original developer has come back with a second installment that shows staggering improvement over the original. This time, Bugbear is a bit more serious about trying to deliver an authentically enjoyable racing experience, while still retaining the demented ragdoll driver-flinging wrecks that put the original title on the map. With everything from the production values to the depth of the various mini-games, FlatOut 2 is simply shaping up to be a bigger and better
PSP Preview - 'Miami Vice: The Game'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Vivendi Universal Games
Developer: Rebellion
Release Date: July 2006
If you're thinking scathingly bright pastel colors, silly '80s fashion, and the cheesiest of all TV music when you hear Miami Vice, then I'm afraid you're on the wrong track. The upcoming Miami Vice: The Game for the PSP is based on the upcoming film starring Jamie Foxx and Colin Farrell, not the masterpiece 1984 TV series starring Don Johnson and Philip Michael Thomas. It was honestly pretty disappointing. Miami Vice: The Game, much like the film it's based on, seems downright serious. This
