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Shin Megami Tensei Nocturne (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Shin Megami Tensei: Nocturne is actually the third game in the series which first appeared on the Super Famicom and were most recently remade on the PlayStation and Game Boy Advance.
While Shin Megami Tensei: Nocturne continues with its modern day apocalyptic setting, demonic overtones and mature themes, the PlayStation 2 version brings it into the next-generation of gaming with mind-blowing graphics and refinement of the game play system.
Set in
Yu-Gi-Oh! Reshef of Destruction (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Metal Gear Solid 3: Snake Eater (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Nanobreaker (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Suikoden IV (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Teenage Mutant Ninja Turtles 2 (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
TRON 2.0: Killer App (GBA/Xbox)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Red Steel' (Wii) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Red Steel is an exclusive Wii launch title that takes full advantage of the console’s innovative controller and puts players directly into the action-packed first-person experience with the weapon in their hand – literally.
An engaging storyline unfolds as you learn that your fiancĂ©e has been kidnapped and her father – a Japanese mafia kingpin – murdered by a rival gang. The only way to save your loved one and defend your honor is to journey from Los Angeles to Japan and confront the Tokyo underworld.
By learning the ancient art of Japanese fighting with your
Teenage Mutant Ninja Turtles 2 (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'World Tour Soccer' (PSP) - Features and Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Designed from the ground up specifically for the PSP, World Tour Soccer '06 introduces a new style of play for soccer videogames. Featuring quick, bite-sized gaming sessions, while allowing users to advance and unlock the next challenge in a ladder type system, World Tour Soccer '06 lets players test their skills in two new central modes of play, Medal Mode and World Tour Mode. Within those modes,
Kingdom Hearts II (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Kingdom Hearts: Chain of Memories (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
The Nightmare Before Christmas: The Pumpkin King (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
The Incredibles (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Genji 2' (PS3) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
Based on the PS2 game Genji, and set three years after the last chapter of Genkuro Yoshitsune’s life, Genji 2 (working title) continues to expand on the historical accounts of feudal Japan. By doing so, Genji 2 unveils beautiful next generation visuals and sword slashing gameplay.
In gameplay, Genji 2 is presented as a “traditional” action/adventure gaming experience and features more than double the amount of gameplay than its predecessor. Gameplay in Genji 2 includes more diverse levels of fighting, and more playable characters - all underlying an epic tale of a warrior’s honor that promises to deliver a genuine next-generation
Disney's Kim Possible 2: Drakken's Demise (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Konami Pre-E3 Event Summary
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Los Angeles – On May 11th, 2004, Konami unveiled their E3 2004 lineup in a pre-show, held at the Los Angeles Public Library and Auditorium for a select audience of industry journalists.
These preshows have a certain pattern to them. A company rents a location, hires caterers, and fills a bunch of writers up with plentiful food and liquor until our judgement is almost certainly impaired. Then, and only then, do they show us the games. It is a clever plan, only occasionally derailed by the near-superhuman drinking capacity of many video game journalists
In Konami’s case, they really shouldn’t’ve bothered. As























































































































































































