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'Star Wars: Republic Commando' (Xbox/PC) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

You are the leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihilate the enemy.

'Devil May Cry 4' (PS3) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

In Devil May Cry 4 Capcom's gun-slinging demon hunter Dante is back, but this fourth chapter introduces a new hero, Nero, who possesses a demonic arm that can pull in enemies or use them as projectiles.

'Silent Hill: Homecoming' (PS3/X360) - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Konami Gamers' Day - Konami Gamers' Night 2008

Silent Hill: Homecoming is a psychological horror game thrusting players into a shadowy world of chaos and terror with atmospheric HD graphics, an all-new iconic and chilling soundtrack by Akira Yamaoka, and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill.

'The Incredibles: Rise of the Underminer' (GBA/NDS/NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Mr Incredible and Frozone return to non-stop action in the new video game Disney presents a Pixar film, The Incredibles: Rise of the Underminer.

'Silent Hill: Homecoming' (PS3/X360) - 23 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Silent Hill: Homecoming is a psychological horror game thrusting players into a shadowy world of chaos and terror with atmospheric HD graphics, an all-new iconic and chilling soundtrack by Akira Yamaoka, and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill.

Xbox/PC Preview - 'Stubbs the Zombie: Rebel Without a Pulse'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Stubbs the Zombie: Rebel Without a Pulse puts players in control of a wisecracking zombie named Stubbs, who takes on an ultra-modern city of the future using nothing but his own carcass and the weapons of his possessed enemies.

'Silent Hill: Homecoming' (PS3/X360) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Silent Hill: Homecoming is a psychological horror game thrusting players into a shadowy world of chaos and terror with atmospheric HD graphics, an all-new iconic and chilling soundtrack by Akira Yamaoka, and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill.

Twisted Metal: Black Online (PS2) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Deep within the mind and buried in the soul, lies madness in us all. A descent into darkness reveals the insanity where an unsettling silence looms on the brink of total anarchy. And there's only one way out...Twisted Metal:Black Online.

'Wakeboarding Unleashed Shaun Murray' (PS2/Xbox) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

Hang on for your life in Wakeboarding Unleashed featuring Shaun Murray as you get ripped across a lake by a high-powered speedboat and trick through dangerous terrain. Feel the rush as you crash into houseboats and catch huge air in nine exotic levels with seven world-class wakeboarders.

'Splinter Cell: Conviction' (X360/PC) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

You are a fugitive and you’re being ruthlessly hunted by the very government you once served. The key to your survival is to improvise, adapt and overcome.

Experience original game play based on improvisation where your environment becomes your weapon. You need to react to changing situations and use the environment and the crowds around you to create diversions and deter your enemies.

'Cosmic Family' (Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Cosmic Family is a space adventure geared toward young children where, by simply pointing the Wiimote, players will embark on an interactive tour of the Cosmic Family's action-packed rocket.

'Metroid Prime: Hunters' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

MicroSoft Pre-E3 Event (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"Halo 2" is the sequel to the highly successful and critically acclaimed game "Halo: Combat Evolved." In "Halo 2," the saga continues as Master Chief, a genetically enhanced supersoldier, is the only thing standing between the relentless Covenant and the destruction of all humankind.

Pushing the Xbox hardware to its very limits and utilizing Xbox Live in a way that Bungie believes will redefine online play, "Halo 2" will expand on everything that made the original game great. At its heart a compelling and captivating story, "Halo 2" makes revolutionary advances in design and technology.

Released in November 2001, "Halo:

Shadow Ops: Red Mercury (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Using the latest Unreal Technology from Epic Games, developer Zombie Games is creating an ultra-realistic game world spanning Middle Eastern cities and towns to the secret military bases in the frozen backcountry of Russia to other global hotspots in the Philippines, Bosnia and Western Europe.

Game Features

  • Various single player gameplay challenges, such as hostage rescue, demolition and body guard
  • Fight alongside (and sometimes against) international special forces from the United States, the United Kingdom, Russia, France and Germany
  • Approximately 20

'Trinity' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"TRINITY brings an all new intensity and cinematic quality to the first-person action genre," states Larry Goldberg, executive vice president, Activision Worldwide Studios. "Run-and-gun gameplay takes on a whole new dimension when players can warp around the map in the blink of an eye, see through walls and tackle enemies with deadly acrobatic manoeuvres."

As the "Nightstalker," players possess an incredible array of enhanced bio-technical and neurological abilities including special "Flash" powers that enable the character to jump, run and fight with

'The Y-Project' Canned, Long Live 'Das Reich 2005' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Thomas Schaefer, CEO JOYLABS

„Working on the Y-Project was fun till the end, but the sustainable perspectives could clearly be found in ´DAS REICH 2005´. Without telling too much I can say that this game will cause a sensation, both, from the visual and from the content point of view.”

JOYLABS presents a prototype of „DAS REICH 2005“ at the E3 expo (05/14-05/16, L.A.) to international publishers.

Related articles, Click here!

'The Great Escape' (PC/PS2/XB) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Get the Great Escape Trailer off worthplaying (10mb)

PC

Highlights

  • Control four key characters from the film, each with their own skills and characteristics.
  • Hilts is the master of escape, MacDonald speaks German to distract and fool the guards, Sedgewick repairs the most complex machines and Hendley's lightening quick fingers

'Commandos3: Destination Berlin' - Trailer Available NOW

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Get the Commandos 3 : Destination Berlin E3 trailer off Worthplaying (7mb)

Commandos 3 is a tactical action strategy game set against the backdrop of World War II where you must take control of an elite group of Commandos as they venture deep into enemy territory. Commandos 3 aims to take the stunningly detailed graphics and absorbing gameplay of the series to a whole new level. The game features an improved graphics engine, more realistic AI (artificial intelligence), and a greater variety of enemies and equipment. The structure of the game has been completely revamped; it is no longer mission

'Conflict: Desert Storm 2' (PC/PS2/XB) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

PC

PlayStation 2

'Powerdrome' (PS2/XB) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Twelve champions from the far ends of the galactic hegemony compete for an interstellar trophy by racing their Blades - jet-engined, anti-gravity aircraft. The drama-filled competition is staged at break-neck speeds around spectacular tracks. The game features 24 circuits across 8 dramatic environments, ranging from a sub-tropical Ocean Dam to a race on and under a terraformed ring-world.

The original Powerdrome for the Amiga and the Atari ST was written by Michael Powell in 1988 and kicked-off the entire future-racing genre. Powell now heads the team developing the new Powerdrome