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New PlayStation Home Features Unveiled

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

SCEA unveiled new features for the highly-anticipated PlayStation Home, a 3D community-based service set to revolutionize the broadband entertainment world, and announced new content for its PlayStation Network.

"Our goal is to deliver the most compelling entertainment experience to our PlayStation fans through PLAYSTATION Network," said Jack Tretton, president and CEO, SCEA. "The interactive content sharing features of PlayStation Home, combined with the library of innovative downloadable games and entertainment, truly push the boundaries of our customer's imaginations and deliver on the promise of an integrated content and community service." During the press conference, company spokespeople presented both in person and

PSP Getting Smaller and Better

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Sony announced it is redesigning the PSP to make it 33 % and 19 % slimmer, including a thinner, more efficient battery, 64MB of system memory and video-out capabilities allowing you to play games and movies at full standard-definition resolution on any progressive scan TV.

In addition to the "Piano Black" model launching in September in the Core Pack, the new PSP will also be available in two new limited edition colors in North America: A collector's edition "Ice Silver" PSP will be included in the Daxter PSP Entertainment Pack in September; and a limited edition "Ceramic White" PSP, including a

'Pet Vet: Down Under' (NDS) - 4 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Pet Vet: Down Under [NDS] Trailer off WP (16mb)

Nurture and care for some of Australia's most adorable animals in Pet Vet: Down Under. Using the Nintendo DS stylus, players can examine, feed, assist, and play with six amazing animals, including koalas, kangaroos, and platypus. Players will be amazed by the variety of reactions as they administer treatments, and correctly diagnosing the animals' ailments will earn money which the player can then use to expand and upgrade the animal hospital. The game contains extensive information about Australia and its wildlife, which players can read in order

'Gravity' (NDS/Wii/PC) - 3 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Gravity [NDS/Wii/PC] Trailer off WP (23mb)

Gravity is a fiendishly fun puzzle game that will appeal to the young, the old, and everyone in between. Players must master the correct placement of objects in order to solve each puzzle and advance to the next level. There is more than one way of completing a given puzzle, often with surprising results. With over 100 levels packed full of mind boggling and challenging puzzles, plus 10 sandbox levels and an editor for creating custom levels, the game contains hours of fun and endless replayability. High quality, hand-painted backgrounds

'Age of Empires III: The Asian Dynasties' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

“Age of Empires III: The Asian Dynasties” is the second expansion pack for the massively popular “Age of Empires III” from Ensemble Studios and Microsoft Game Studios, which has sold over 2.5 million copies to date. Engaging gamers of all ages and types in epic warfare in the Eastern world, “Age of Empires III: The Asian Dynasties” will lead Japanese, Chinese and Indian civilizations to expand their empires.

“Age of Empires III: The Asian Dynasties” is the latest installment in the award-winning “Age of Empires” franchise, developed collaboratively by Big Huge Games and Ensemble Studios for the Games for Windows platform.

'The Humans' (NDS/PC) Announced - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get The Humans [NDS/PC] Trailer off WP (25/36mb)

The Humans is back! The legendary puzzle game loved by millions of players all over the world is returning in a brand-new version for PC and Nintendo DS! Deep Silver, the games label of Koch Media, a leading producer and distributor of digital entertainment products, and the developer Blue Monkey Software Inc. today announce the release of this title. Koch Media owns the worldwide publishing rights.

Once upon a prehistoric time: the player's mission is to guide The Humans to help them solve the quests that they are set at the

'S.T.A.L.K.E.R.: Clear Sky' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the S.T.A.L.K.E.R.: Clear Sky Trailer off WP (92mb)

A group of stalkers has for the first time reached the very heart of the Zone – Chernobyl Nuclear Power Plant, and brings about a cataclysm on the brink of a catastrophe. An immense blowout of anomalous energy changes the Zone. There are no more reliable and relatively safe roads. The entire levels vanish in the outbursts of anomalies. Stalkers and even expeditions die or end up sealed on the lost territories. New areas, which remained unknown since the time of the Zone emergence, appear on the Zone map.

'Secret Files: Tunguska' (NDS/Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Secret Files: Tunguska [NDS/Wii] Trailer off WP (5mb)

On the 30th of June 1908, an explosion with the destructive power of 2,000 Hiroshima bombs rocked the Tunguska region in central Siberia, felling more than 6,000 square metres of pine forest. The explosion could be heard within a radius of 1,000km. Witnesses saw an oblong object, glowing in a blueish-white light, fall from the sky. A 20km high pillar of light was followed by a mushroom-shaped black cloud. The three following nights were so bright all over Europe that you could read a newspaper outside without additional

'Bella Sara' (NDS/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Bella Sara is a phenomenon amongst 5–12-year old girls and has sold over 40 million trading cards worldwide since the series debuted in 2007. Each Bella Sara card features a fairytale-like illustration of a horse along with a positive and inspirational message for young girls, such as "Beauty comes from within" or "Be the hero in your own story". A unique code on every card activates a virtual horse that can be cared for in the Bella Sara online world at www.bellasara.com. The site, which features hundreds of virtual horses, a variety of age-appropriate casual games, customizable cottages,

'Hearts of Iron Anthology' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

'Damnation' (PS3/X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Evolving the shooter genre with its unique and exhilarating combination of fluid action and combat, Damnation will feature huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet.

Billed as a 'shooter gone vertical' and visually inspired by iconic elements of American history, these massive streaming landscapes will form the battlegrounds for a post-industrial conflict between humanity and an unstoppable arms dealer hell-bent on total world domination.

"We really wanted

'PowerUp Forever' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get ready for high-octane, shooting action with PowerUp Forever. Space and time are irrelevant in your search for evil forces as you fight a relentless horde of enemies across an endless spatial battlefield. Destroying elite enemies allows you to absorb their energy, transforming your ship's size, shape and power. As your ship evolves and grows your world and its enemies shrink to insignificance, revealing even more massive and powerful enemies that were previously too large to see.

"Xbox Live Arcade and the PlayStation Network give us

'Galactic Assault: Prisoner of Power' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

'Rise Of The Argonauts' (PS3/X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Inspired by the greatest Greek myths and legends, Rise of the Argonauts will enable players to live a hero’s life, fight a hero’s fight and sculpt a hero’s legacy. With a distinctive blend of epic narrative and brutal real-time combat, players will be immersed in a story of lost love and a quest for personal vengeance in a world of gods, kings, magic and awe-inspiring mythical beasts.

Embarking on a quest to find the Golden Fleece and revive his beloved slain wife, Jason and his trusted band of Argonauts explore the vast Aegean – a dynamic world of luscious

'Jumpgate Evolution' - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

The concept behind Evolution is to give MMO fans the experience of being a space pilot in a visually stunning Sci-fi environment with newly enhanced gameplay and advanced AI. In Evolution, players carve their own space hero experience representing one of three nations: Solrain, Quantar or Octavius. Players advance by engaging in combat, mining, missions, exploration and trade.

Evolution’s universe is large and versatile; allowing for both comprehensive PvE and PvP experiences. As player actions impact the economy and faction relationships, fresh and unexpected challenges are generated from the dynamically changing universe. Evolution provides players with a variety of

NDS Preview - 'Sonic Chronicles: The Dark Brotherhood'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Role-Playing
Publisher: Sega
Developer: Bioware
Release Date: Q4 2008

When Mario first stepped into the RPG genre, it by all rights should have been a terrible idea. Taking a character like Mario, who is known for his jumping and platforming skills, and placing him in a turn-based combat system? Why? Nintendo proved us wrong by giving the creation of the game over to Square-Enix (then just Squaresoft), who provided us with Mario RPG, not only one of the most enjoyable RPGs on the Super Nintendo, but a flat-out fantastic Mario game. History has a way

Nintendo Reveals New Titles And Peripherals

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

At its media briefing at the E3 Media & Business Summit, Nintendo announced multiple new games (Wii fit) and accessories (balance board, Wii Zapper) designed to reinforce that bridge and further demonstrate everyone is a gamer.

"Games like Wii Sports and the original Brain Age proved anyone can pick up a video game system and immediately have fun," says Nintendo of America President Reggie Fils-Aime. "We're building on that foundation with games and accessories appealing to our current fan base and drawing in even more new players."

New games and accessories not only demonstrate that Nintendo is not going to coast on

PS3/X360/PC Preview - ' Medal of Honor Airborne'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: First-Person Shooter
Publisher: Electronic Arts
Developer: EA LA
Release Date: August 28, 2007

"Medal of Honor first came out in 1999, and pretty much since then, not just the Medal of Honor series, but all World War II first-person shooters have followed the Medal of Honor formula," started Chris Busse, producer on Medal of Honor: Airborne. "You know, a linear path, scripted events, the guys do the same thing… a very similar experience time and time again when you played through. We really wanted to break that formula. That was the biggest goal for us."

And with that, we're

Wii Preview - 'Boogie'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Boogie

Genre: Rhythm/Karaoke
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: August 7, 2007

Boogie is not the most technical rhythm/dance game on the market, nor is it likely to be the most comprehensive karaoke experience, but the most important negative statement we can make after spending time with the game is that it is not, by any means, hardcore. The learning curve is largely nonexistent, the visuals and concepts are notably non-threatening, and the soundtrack is comprised entirely of pop and R&B hits from the last several decades. In other words, the game is very, very mainstream.

Which is fine, but many

PS3/X360/PC Preview - 'Prince of Persia Prodigy'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Q4 2008

As a kid, one of my favorite games was the PC classic, Prince of Persia. It was a crushingly hard and deeply unforgiving game that nonetheless manages to be addicting enough that I memorized every pixel of it. A variety of sequels have ranged from fun to terrible, but few could ever match the enjoyment of the original Prince of Persia. When they announced Prince of Persia: Sands of Time, I wasn't expecting much and found myself blown away by some of the finest action-puzzle gameplay