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Adam Pavlacka's Articles


'Wanted: Weapons of Fate' (PS3/X360/PC) Developer Interview #2

by Adam Pavlacka on Feb. 11, 2009 @ 9:00 a.m. PST | Filed under Interviews

Armed with iconic moves from rigorous assassin training, including "Curving Bullets" and "Bullet Explosion," as well an arsenal of powerful, high-tech weapons, players will explore Wesley’s quest to becoming an unmatched uberassassin in fast-paced, action-packed combat against the world’s most notorious killers.

'Puzzle Quest: Galactrix' (ALL) Developer Interview

by Adam Pavlacka on Feb. 10, 2009 @ 9:00 a.m. PST | Filed under Interviews

D3Publisher of America's Puzzle Quest: Galactrix, developed by Infinite Interactive, incorporates a powerful blend of casual and hardcore gameplay elements, similar to Puzzle Quest: Challenge of the Warlords, into an all-new futuristic, science-fiction setting.

Wii Review - 'The House of the Dead: Overkill'

by Adam Pavlacka on Feb. 10, 2009 @ 5:24 a.m. PST | Filed under Reviews

SEGA's The House of the Dead: Overkill, developed by London-based studio Headstrong Games, is an all-new pulp-horror reinvention of the classic SEGA light-gun shooter franchise, taking you right back to the beginning of this classic horror series.

'Warhammer 40,000: Dawn of War II' - Developer Interview #3

by Adam Pavlacka on Feb. 9, 2009 @ 9:00 a.m. PST | Filed under Interviews

Warhammer 40,000: Dawn of War II will take players to the brutal frontlines of war where they’ll experience intense action and visceral combat through a non-linear single player experience and a fully co-op campaign.

Multiplayer Co-Op Preview - 'Warhammer 40K: Dawn of War II'

by Adam Pavlacka on Feb. 8, 2009 @ 9:00 a.m. PST | Filed under Previews

Warhammer 40,000: Dawn of War II will take players to the brutal frontlines of war where they’ll experience intense action and visceral combat through a non-linear single player experience and a fully co-operative multiplayer campaign.

PS3/X360/PC Preview - 'Puzzle Quest: Galactrix'

by Adam Pavlacka on Feb. 7, 2009 @ 2:30 a.m. PST | Filed under Previews

D3Publisher of America's Puzzle Quest: Galactrix, developed by Infinite Interactive, incorporates a powerful blend of casual and hardcore gameplay elements, similar to Puzzle Quest: Challenge of the Warlords, into an all-new futuristic, science-fiction setting.

Wii Preview - 'The House of the Dead: Overkill'

by Adam Pavlacka on Jan. 31, 2009 @ 12:48 p.m. PST | Filed under Previews

SEGA's The House of the Dead: Overkill, developed by London-based studio Headstrong Games, an all-new pulp-horror reinvention of the classic SEGA light-gun shooter franchise, taking you right back to the beginning of this classic horror series.

'Eat Lead: The Return of Matt Hazard' (PS3/X360) Developer Interview

by Adam Pavlacka on Jan. 29, 2009 @ 9:00 a.m. PST | Filed under Interviews

Offering an original story line and an off-the-wall cast of characters, D3Publisher's third-person shooter Eat Lead: The Return of Matt Hazard parodies some of the most beloved genres of games and pop culture. We recently sat down with D3P producer Brian Etheridge, who gave us a lot more insight in the game.

'Spore: Galactic Adventures' Developer Interview

by Adam Pavlacka on Jan. 23, 2009 @ 9:00 a.m. PST | Filed under Interviews

In Spore: Galactic Adventures fans will experience deeper Space stage gameplay as for the first time space faring creatures will be able to beam down from their spaceships to explore new planets and earn rewards for completing challenging missions.

'Battlestations: Pacific' (PS3/X360/PC) Developer Interview

by Adam Pavlacka on Jan. 20, 2009 @ 6:48 a.m. PST | Filed under Interviews

Battlestations: Pacific features a massive U.S. and Japanese single player campaign that offers a unique blend of action and strategy. Players must plan their moves carefully on huge open-world arenas and fight in the air, above sea and underwater to relive some of the most hard-fought battles in WWII history.