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Adam Pavlacka's Articles


PS3/X360 Preview - 'Mirror's Edge'

by Adam Pavlacka on Oct. 31, 2008 @ 9:00 a.m. PDT | Filed under Previews

Mirror's Edge is a first-person action adventure game where you are Faith, a 'runner' framed for murder in a world where communication channels are highly monitored and the movement of human traffic is closely watched.

PS3 Preview - 'Valkyria Chronicles'

by Adam Pavlacka on Oct. 30, 2008 @ 9:00 a.m. PDT | Filed under Previews

Valkyria Chronicles, known in Japan as Valkyria of the Battlefield, is set in a fictitious continent reminiscent of 1930s Europe - divided in two and ruled by the Empire and the Federation. The game follows a hero named Welkin and his fellow soldiers of the Federation's 7th Platoon as they engage in a series of epic battles.

'Fallout 3' (PS3/X360/PC) Developer Interview

by Adam Pavlacka on Oct. 27, 2008 @ 9:00 a.m. PDT | Filed under Interviews

Fallout 3 places a player in the role of a Vault-dweller, who ventures from his secluded, underground survival Vault into a post-apocalyptic world of mutants, radiation, gangs and violence. With Fallout 3's imminent release (tomorrow!) we sat down with Bethesda Softworks' product manager Pete Hines for some last minute insight.

Xbox 360 Preview - 'Gears of War 2'

by Adam Pavlacka on Oct. 24, 2008 @ 6:43 p.m. PDT | Filed under Previews

Gears of War 2 picks up six months after the events of the original, and thrusts players back into a deep and harrowing story of humankind's epic battle for survival against a nightmarish force of underground creatures known as the Locust Horde.

PS3/X360 Preview - 'Tom Clancy's EndWar'

by Adam Pavlacka on Oct. 24, 2008 @ 6:43 p.m. PDT | Filed under Previews

Set on the battlefields of World War III, Tom Clancy's EndWar is a next-gen console exclusive war strategy game that will push the envelope of technology, showcasing AI, graphics, physics and animations that were not possible before.

'Gears of War 2' (X360) Developer Interview

by Adam Pavlacka on Oct. 20, 2008 @ 9:00 a.m. PDT | Filed under Interviews

Gears of War 2 picks up six months after the events of the original, thrusting players back into humankind's epic battle for survival against a nightmarish force of underground creatures known as the Locust Horde. At a recent event, we sat down with Epic's design director Cliff Bleszinski to talk about the game's single-player experience ....

'Resistance 2' (PS3) Developer Interview

by Adam Pavlacka on Oct. 13, 2008 @ 6:39 a.m. PDT | Filed under Interviews

On the brink of annihilation, mankind resumes the fight against the unstoppable Chimera on the shores of the U.S. Players will once again step into the war-torn boots of Nathan Hale, who not only faces near impossible odds on the battlefield, but also constantly struggles with the Chimeran virus raging inside his own body. We have a chat with Insomniac Games' CEO Ted Price...

Xbox 360 Review - 'Saints Row 2'

by Adam Pavlacka on Oct. 12, 2008 @ 1:36 a.m. PDT | Filed under Reviews

THQ's Saints Row 2 will offer vastly expanded customization options, a totally transformed and expanded city of Stilwater, all new vehicles, sandbox tools and toys as well as both online co-op and competitive multiplayer.

'Banjo-Kazooie: Nuts & Bolts' (X360) Developer Interview

by Adam Pavlacka on Oct. 6, 2008 @ 9:00 a.m. PDT | Filed under Interviews

In Banjo-Kazooie: Nuts & Bolts the famous bear and bird duo return for a unique adventure of epic proportions. The Lord of the Games is tired of the petty squabbling between Banjo and the evil witch Gruntilda (aka Grunty) over the years, and has arranged a showdown to decide the rightful owner of Spiral Mountain.

'Saints Row 2' (PS3/X360/PC) - Multiplayer Developer Interview

by Adam Pavlacka on Oct. 1, 2008 @ 9:00 a.m. PDT | Filed under Interviews

THQ's Saints Row 2, using Volition's open-world engine, offers vastly expanded customization options, a totally transformed and expanded city of Stilwater, new vehicles, sandbox tools and toys as well as both online co-op and competitive multiplayer. At a recent press event, we sat down with multiplayer lead producer Roje Smith.