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Rainier's Articles


'Gangs of London' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Created by Sony Computer Entertainment Europe's London Studio, developers of The Getaway franchise, Gangs of London was designed specifically for the PSP and will be presented in stunning graphic-novel style narratives. Dynamic storylines enable each player to experience their own unique progression in nearly 60 different missions that immerse gamers in an elite criminal underworld in modern day London. Complete with new gameplay modes, Gangs of London provides intense free-roaming gameplay perfectly tailored for a handheld system.

Gangs of London

'DK: King of Swing DS' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get back into the swing of things as Donkey Kong goes vertical.

  • King K. Rool is up to no good again, and it’s up to Donkey Kong to swing into action. Using the same simple control scheme that made the DK: King of Swing Game Boy Advance SP game so accessible and fun to play, players of all skill levels can swing and climb to new heights made possible by the dual screens of Nintendo DS.
  • Not only does Adventure mode feature Diddy Kong as a sub-character, but players can look forward to new moves, new items and a bunch

'Excite Truck' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In the grand racing tradition of Excitebike, get ready for a big-air experience like no other as players rocket their trucks across dynamically changing terrain.

  • Remember tilting your arms while playing Excitebike to try to make your character land a huge jump? Well, that experience is finally a reality with Excite Truck, a wild, off-road race only possible on Nintendo’s Wii console.
  • Players hold the Wii Remote like an NES controller to control the truck. The 2 button is the accelerator, the 1 button is the brake, the +

'DS Air' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Players take their elite strike fighters to the skies and hunt down a mad dictator before he takes over the world.

  • As Nintendo's first realistic flight shooter on Nintendo DS, DS Air lets players customize their fighters with a state-of-the-art weapon loadout.
  • Send wave after wave of enemy fighters to their doom in dogfights over land, sea and air.
  • Meet a wingman for co-op play and soar to victory over Nintendo Wi-Fi Connection.

'LocoRoco' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Developed by Sony Computer Entertainment Japan, LocoRoco is an innovative 2D platform/action game available exclusively for the PSP. Featuring unique controls utilizing the "L" and "R" shoulder buttons, players are tasked with controlling via "tilting or bumping" the landscape of the LocoRoco in order to help them navigate through the level and keep them out of harm's way. With more than 40 stages, players control and guide

'SOCOM: U.S. Navy SEALs Fireteam Bravo 2' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get ready to once again take the SOCOM military franchise with you, wherever, whenever this Fall with the release of SOCOM: U.S. Navy SEALs Fireteam Bravo 2. This original title created in association with U.S. Naval Special Warfare Command will be available exclusively for the PSP this fall. Command a secret subset of the most elite and deadly fighting force on the planet as players defend America and her allies through broad combat experiences including new non-linear mission progression,

'Custom Robo Arena' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Custom Robo: The sport of tomorrow. In the not-too-distant future, competitors battle customized robot warriors in holographic battle arenas. Victory is determined not only by fighting skill but also by how well Robo Commanders design their robot gladiators, so players need both brawn and brains to survive.

  • Players explore a sci-fi landscape as they fight toward the Custom Robo championship, powering up their Robos as they go. With tons of unique parts, there are literally millions of possible Custom Robo combinations, giving players complete control over how they fight their battles.
  • Players can challenge their friends to one-on-one Robo battles

'Super DBZ' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

From the creators of the acclaimed Street Fighter II arcade game comes Super DBZ®, a new, highly intense DBZ fighting experience unlike any other Dragon Ball Z game. Super DBZ features an all new DBZ fighting system plus intense combos for super damage! With multiple unique special attacks and fighting styles for all 18 characters, Super DBZ gives players a more hard-core 3D fighting experience in the air or on the ground, complete with enough super-fast combination moves and dynamic battle scenes to satisfy any DBZ buff.

'NBA '07' (PSP/PS2) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

PS2

The most detailed and engaging NBA experience both on the court and behind the scenes is back again with NBA '07 for the PlayStation®2 computer entertainment system. Picking up where last year's game left off, NBA '07 hits the hardwood with new features, enhanced gameplay, and a return to the immersive inside experience of life in the league by introducing "The Life: Volume 2."

An all-new Smart Shot Indicator provides a visual gauge of the impact defense has on shot opportunities, and a new

16. 'Splinter Cell: Double Agent' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Ubisoft
Developer: Ubisoft
Release Date: September 26, 2006

Bill Lange: Say it ain't so, Sam! Everyone's favorite fifth-freedom holder takes a walk on the other side of the law and spices up a series that was running low on ideas. Despite my "meh" attitude towards the third installment, I'm looking forward to Fisher's deep-cover assignment. Expect a much darker tone, tough moral decisions, and more of the innovative online play that's become a Splinter Cell trademark.

Hugh McHarg: A latecomer to the joys of stealth, I learned from the first Splinter Cell that I really did have