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Rainier's Articles


'Civilization IV' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The fourth title in the series of turn-based strategy games, Sid Meier's Civilization IV expands on the beloved gameplay of its predecessors with countless new gameplay changes and improvements, including religion, great people and for the first time in the Civilization series, a full 3D engine.

'Dirge of Cerberus - Final Fantasy VII' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Taking place three years after the original PSOne game console title, gamers follow Vincent Valentine's journey as he uncovers shocking truths never revealed in Midgar. Vincent is connected to recent attacks, and he may be the only one who can save this shattered world. When the world is engulfed in darkness, his gun will toll a dreadful dirge...

Medal of Honor: Pacific Assault (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Step into the boots of a U.S. Marine and drive the Imperial Japanese Army from the Pacific in Medal of Honor Pacific Assault.

NGC/PS2/Xbox Preview - 'Incredible Hulk: Ultimate Destruction'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action
Publisher: Vivendi Universal
Developer: Radical Entertainment
Release Date: August 23, 2005

If you've ever read an Incredible Hulk comic, you'll recall that almost every story has some point where Hulk has been, I don't know, shot by approximately 500 helicopters at once or something. Hulk will be all hunkered down, hands covering his face, experiencing some sort of animal rage… and then he'll just snap and go nuts on his attackers, like he suddenly remembered that he's functionally invincible. With a mighty "HULK SMASH!" he'll tear into every breakable thing in the vicinity. A few pages (or

'Samba De Amigo' (Wii) - Facts, Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

The samba-inspired rhythm music game made popular in the arcades is shaking its way onto the Wii!

Keeping the beat with over 40 songs on a Samba-inspired sound track, players shake the Wii Remote and Nunchuk like maracas and compete with friends to see who has the best moves. Throughout the dynamic songs there will be opportunities to strike a pose for extra points. Friends and family will be thoroughly entertained cheering each other on as they anxiously await their next turn.

Metroid Prime 2: Echoes (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Related articles, Click here!

'The Last Job' (PS2/Xbox) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Does crime really pay? In the spring of 2005 the only way for gamers to find out will be to step into the high-tech, high-risk and high-reward world of Acclaim Entertainment, Inc.'s The Last Job. Developed by Acclaim Studios Cheltenham, The Last Job lets players take control of a team of criminals who must get in, get out and get away with a series of intricate, action-packed heists where the stakes are high and mistakes can mean the difference between the penthouse or prison.

"The Last Job is an exciting new Acclaim brand that captures the drama, thrill and mystique of

Alias (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

100 Bullets (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Related articles, Click here!

Tony Hawk's Downhill Jam (GBA/NDS/Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Tony Hawk’s Downhill Jam [GBA/NDS/Wii] Trailer off WP (18mb)

For the first time ever, Tony Hawk’s Downhill Jam™ lets players experience the breakneck speed of downhill skateboard racing as they tear up the steepest terrains in the world while performing tricks and outmaneuvering opponents in locations such as the crowded streets of San Francisco and rocky terrain of Machu Picchu. Developed for the Nintendo Revolution, gamers utilize an innovative and intuitive control system as they take on the role of Tony Hawk or one of nine characters and compete in specific time-based challenges in one of three gameplay