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Rainier's Articles


Kelly Brook Signs Up for 'Need for Speed Underground 2' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Electronic Arts announced that one of the UK's hottest actresses, Kelly Brook, has signed up to star in Need for Speed Underground 2 - the much anticipated sequel to the biggest selling racing video game of 2003 from EA GAMES. Kelly takes on the role of Nikki, a rebellious and full throttled street racer who can really handle herself, looking as good out of the car as she does in it.

Kelly said of the game "It's amazing to see yourself transformed into a videogame character, EA did a great job making my character Nikki look like I do. I'm very

'Final Fantasy I & II: Dawn of Souls' (GBA) Coming to Europe

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

The role playing genre has evolved phenomenally over the last twenty years and now Nintendo is bringing back the two games that started it all. Final Fantasy I&II: Dawn of Souls will be released on Game Boy Advance across Europe on 10 December 2004 on a single cartridge. The games will feature enhanced graphics and sound, as well as a multitude of new features.

In Final Fantasy I, gamers must pick a team of four heroes, each an expert in one of six jobs, before setting off to battle the forces of Chaos and save the world. Square Enix has faithfully

SCi's EGN 2004 Lineup (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Battlestations: Midway (PS2/Xbox/PC)

'Carve' (Xbox) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Comic-styled characters have exactly that – character, each animated down to the individual finger bone. But there's nothing comic about the way they do battle with the player, pairing up in teams to deliver one of the freshest racing game AIs ever seen.

Its water technology is making waves too, leading to the most attractive recreation of the sloshing wet-stuff yet seen in a game. Highly optimised Environment-Mapped Bump-Mapping (EMBM) technology provides the sparkle and reflections, while physics leads to waves interacting in ways that deliver unique gameplay for every level and floating objects that react in a convincing

Eidos' EGN 2004 Lineup (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Championship Manager 5 (PC)

Crash 'n' Burn (PS2/Xbox)

Get On Da Mic (PS2/Xbox)

Related articles, Click here!

'Disney's Extreme Skate Adventure' (NGC/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NGC

PS2

'Extreme 4x4' - Trailer Available NOW

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Get the Extreme 4x4 trailer off Worthplaying (1min03/11mb)

Related articles, Click here!

The Adventure Company's EGN 2004 Lineup - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Atlantis: Evolution (PC)

Dark Fall 2: Lights Out (PC)

Dungeon Lords (PC)

Painkiller: Battle Out of Hell (PC)

Sentinel: Descendants in Time (PC)

'Futurama' (PS2/XB) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

PS2

Xbox

FEATURES:

Four playable characters: Fry, Bender, Leela and Dr Zoidberg each with special moves to master

21 fantastic levels, both from the show and original environments

3 boss levels

Uniquely freakish enemies unique to Futurama

Puzzles and secrets galore

Variety of combat methods including shoot 'em up, beat 'em up and "Bender" 'em up!

The game begins when Professor Farnsworth sells Planet Express to the evil businesswoman Mom. She

'Powerdrome' (PS2/XB) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Twelve champions from the far ends of the galactic hegemony compete for an interstellar trophy by racing their Blades - jet-engined, anti-gravity aircraft. The drama-filled competition is staged at break-neck speeds around spectacular tracks. The game features 24 circuits across 8 dramatic environments, ranging from a sub-tropical Ocean Dam to a race on and under a terraformed ring-world.

The original Powerdrome for the Amiga and the Atari ST was written by Michael Powell in 1988 and kicked-off the entire future-racing genre. Powell now heads the team developing the new Powerdrome