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Rainier's Articles


'Animal Crossing DS' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth.

  • In this sequel to the wildly popular Nintendo GameCubeTM game, players and up to three friends can hang out in the same village and interact in real time - either through wireless LAN or over Nintendo Wi-Fi Connection. Now players can visit a friend's village from thousands of miles away.
  • The touch screen makes

NDS Preview - 'Scribblenauts'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Puzzle
Publisher: Warner Bros. Interactive
Developer: 5TH Cell
Release Date: September 15, 2009

5TH Cell is perhaps the best DS game developer that no one has heard of. They've only developed a few games, but those games have been fun and innovative, making excellent use of the DS' various features to create games that would not be the same anywhere else. Drawn to Life was a platformer designed around creating your own character, while Lock's Quest was a combination tower defense and hack-and-slash game. Their upcoming game, Scribblenauts, is easily their most ambitious to date, and

PS3/X360/PC Preview - 'The Saboteur'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Pandemic Studios' Saboteur will feature an open-ended world. Mixing regular first-person action with stealth, you, as a member of the French La Resistance, have to free Nazi-controlled zones. Reminiscent of Schindler's List, these zones will be displayed in black and white, but once successfully liberated, become colorized.

PS2 Preview - 'Getting Up: Contents Under Pressure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre: Action
Publisher: Atari
Developer: The Collective
Release Date: September 2005

Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.

A year later, they aren't being quite as secretive. Getting Up, the brainchild of

Wii Preview - 'The Lord of the Rings: Aragorn's Quest'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Warner Bros. Interactive Entertainment
Developer: Headstrong Games
Release Date: Q4 2009

With the exception of the poorly received The Lord of the Rings: The Fellowship of the Ring, every modern LotR title has been based on Peter Jackson's very popular set of movies. This has caused most of the games to have a very similar, distinctive look: dark, grim, gritty and realistic; featuring the likenesses of the movie actors; and monster and enemy designs similar to those in the film. Lord of the Rings: Aragorn's Quest is still based on the movie, and you'll

'Enemy Territory: Quake Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Related articles, Click here!

PS3/X360/PC Preview - 'Aliens vs. Predator'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: First-Person Shooter
Publisher: Sega
Developer: Rebellion
Release Date: January 19, 2010

Defying all laws of God and man, the Alien vs. Predator video games are actually really good. The Jaguar AvP is one of maybe two titles that justify the platform's existence, and the PC version has a devoted fan base even now, 10 years after its release.

The team at Rebellion that' responsible for making those original games has, for the most part, reunited, and they're working on a new, current-generation Alien vs. Predator title. As with the original games, you have the option to play

'Chibi-Robot' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The Sanderson family just got the ultimate in high-tech, house-helper technology: Chibi-Robo. In this inventive, story-driven game, players guide a miniature robot as he completes chores and clashes with enemies in his epic quest to become the highest-ranked Chibi-Robo out there. The living room can be a dangerous place when you're a robot less than a foot tall, so players will need to team up with the native toys to overcome obstacles, rack up points and keep the family happy. Normally running on battery power, Chibi-Robo needs to plug into power outlets with his built-in cord when he runs low

'Battalion Wars' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Battalion Wars blazes onto Nintendo GameCube with a platoon of real-time strategy (RTS) action. Whether players are hoofing it across the plains as a lone infantryman or commanding an entire platoon from atop an armored tank, the challenge is real and the mission is critical. There has never been a real-time strategy title like this before.

  • Command forces in the heat of

'Donkey Kong Country 3' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th