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Rainier's Articles


'Yumi's Odd Odyssey' (PSP) Announced - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

Featuring a girl armed with only with her backpack and trusty fishing hook, this traveling sushi chef departs on a journey in a dream-like world filled with fish and other wildlife gone awry.

'Jagged Alliance 3' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Despite all the horrors, pain and suffering that come right along with war, despite all the needless death, there is still one incontrovertible truth: war is very, very good for business. Most especially when your sole business is war.

'Final Fantasy XIII' (PS3/X360) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

This eagerly anticipated title takes full advantage of the Xbox 360 system's advanced hardware, providing tangible, intuitive controls while delivering seamless transitions between real-time gameplay and stunning in-game cinematics. The latest in cutting-edge technology has been utilized in the development of Final Fantasy XIII, thus making this newest addition to the Final Fantasy series worthy of the title "next generation."

'Sengoku Musou Wave' (Wii) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Samurai Warriors: Katana, known in Japan as Sengoku Musou Wave, is based on the Samurai Warriors series and delivers total arcade-style action right into your own home. Armed with your motion-sensitive Wii Remote, you'll journey back in time to do battle as a lethal samurai warrior.

'Serious Sam II' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The series famous for relentless intensity is returning bigger, better looking and more frantic than ever before. Sam Stone is back to rescue the universe one bullet at a time against overwhelming hordes of time traveling enemies in Serious Sam 2.

'Again: Eye of Providence' (NDS) Announced - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

From the makers of Hotel Dusk comes the new crime mystery title, Again. Featuring a captivating story full of suspense, unexpected surprises and unique visual presentation, Cing’s latest creation takes the text-adventure genre to a whole new level.

'Naruto: Ultimate Ninja Heroes 2' (PSP) - 13 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress introduces a new storyline based on the Naruto animated series, as well as a roster of more than 20 characters and frantic head-to-head multiplayer action with game-sharing capabilities.

Risk (PS2) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

RISK, the game of global domination, uses the same hands-on military planning found in the original RISK board game, players now see battles come to life.

'Deus Ex: Invisible War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

In DX2 players create a compelling alter ego through the selection of futuristic nano-tech augmentations, powerful weapons and hundreds of useful objects. Character choices, weapons and object use work in combination with a richly interactive world to give players freedom to solve game problems the way they want to, rather than the way the designers want them to.

'Heavy Rain' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Heavy Rain is a dark, immersive and emotionally-engaging experience; one that expands upon the innovative ideas of 2005’s acclaimed Fahrenheit to create a noir-thriller where decisions are charged with importance and actions can have drastic and unforseen consequences. Breaking with traditional game conventions where