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Rainier's Articles


'Math Play' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Put your math skills to the test as you arrange colorful numbered cards and create equations in four challenging game play modes. With a variety of difficulty levels, competitive multiplayer action and addictive puzzle play, Math Play is a wonderful game for the whole family, young and old alike. No matter how you play, it adds up to great fun!

Features:

  • 4 Brain Boosting Game Modes!
  • Innovative Touch Screen Controls!
  • Single-Card Download Multiplayer Fun!

Release Date: August 2007

PS3 Preview - 'Resistance: Fall of Man'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: FPS
Publisher: SCEA
Developer: Insomniac Games
Release Date: November 2006

If there were no World War II, how would the world be today? The team at Insomniac decided to ponder this scenario in their upcoming launch title for the PlayStation 3, Resistance: Fall of Man. Picture Great Britain in 1951, and in your mind's eye, you'll probably see nice cafes, tea parties and quiet civility. The truth is that the world is just not a happy place, even in this alternate history, where WWII never occurred. An alien force has attacked the planet; Asia and most

'Metropolismania 2' (PS2) - Facts, Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

You’ve been given the job to create and maintain an entire city! You must create a city that attracts new residences, while at the same time keep your approval rating in good standing! To do this you must interact with each and every citizen of your town. Of course some of your citizens have other ideas, so you’ll have your work cut out for you making everyone happy!

Features:

  • Hundreds of unique businesses and residential houses to build, as well as railroads and freeways!
  • Each member of the city has his/her own unique personality and wishes
  • Customize your own character and build

PC Preview - 'Field Ops'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter/Real-Time Strategy
Publisher: Freeze Interactive
Developer: Digital Reality
Release Date: November 2006

Field Ops is one of the first titles to successfully merge both FPS and RTS into a single coherent genre. This is not the first game to attempt this – Battlezone and Battlezone 2 in the late '90s had similar approaches – but this is one of the best attempts at combining the best aspects of both genres without compromising either. This is neither an FPS with RTS elements nor a RTS with a splash of FPS – it works equally well as

PS3/X360 Preview - 'Sonic The Hedgehog'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Platform
Publisher: Sega
Developer: Sonic Team/Sega Studios Japan
Release Date: Fall 2006

2006 is Sonic the Hedgehog's 15th anniversary, but he doesn't get any days off. Nor would we want him to.

Sonic Team's hard at work crafting his first next-gen adventure, and we got to play an extremely early build of a few levels on the show floor. Sonic Team's claimed to have "re-invented" the blue blur for his new game and to have brought him back to his roots. This statement is both true and false, but whether or not you agree with its

NDS/PSP Preview - 'Star Trek: Tactical Assault'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Bethesda Softworks
Developer: Quicksilver Software
Release Date: Fall 2006

Space Cowboys

If you're among the Trekkers/ies who hold up Star Trek II: The Wrath of Khan as the pinnacle Trek achievement, you've been waiting a long time for a return to old-school form. As we mark the 40th anniversary of the original series' appearance on television, fans – at least those with a PSP or Nintendo DS – may get their wish at long last in the form of Star Trek: Tactical Assault, a tactical action game that promises a trip back to the

PS2 Preview - 'The King of Fighters 2006'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: SNK-Playmore
Developer: SNK-Playmore
Release Date: Q3 2006

SNK's playing a sort of three-card monte game with their games' titles. The King of Fighters 2006 began its life as the sequel to last year's KOF: Maximum Impact, SNK's slightly underwhelming first entry into the 3D realm. In Japan, KOF2006 is, simply, Maximum Impact 2.

As such, KOF2006 features a slightly larger cast, with MI's boss Duke becoming playable, 14 hidden characters, and the 3D debut of KOF favorites Billy Kane and Kula Diamond.

What does this all mean to you, the casual player? A classic fighting

'Destroy All Humans: Big Willy Unleashed' (PSP/PS2/Wii ) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Destroy All Humans! Path of the Furon follows Crypto on a journey of enlightenment and Hi-Fi destruction as he faces his most dangerous enemy yet and lampoons the pop culture of the Funked Out 1970s. Destroy All Humans! Big Willy Unleashed will serve as the story prequel to "Path of the Furon," taking advantage of the unique Wii Remote controller and allowing Crypto to unleash massive destruction in an all-new character in the series - Big Willy, a prototype alien mech, masquerading as a fast food restaurant mascot.

Destroy All Humans! Big Willy Unleashed

Designed from the ground up for the Wii,

'City of Heroes/Villains - Issue 10: Invasion' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Issue 10 begins with a World Event that spans across numerous zones in both Paragon City and the Rogue Isles, as the Rikti return in devastating waves. They are armed with new, brutal weapons and seek to establish a beachhead on Earth, presumably to save their lost brethren and to finish what they started the first time … the destruction of Earth!

The site of the crashed Rikti mother ship has become a hot War Zone. Pylons of unknown purpose have appeared around the mother ship, and Rikti presence is extremely heavy. In an attempt to contain the Rikti from breaking

'de Blob' (NDS/Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Developed for the Wii by THQ’s Australia-based studio, Blue Tongue Entertainment, and Nintendo DS by THQ’s Helixe studio, de Blob’s innovative style features ground and aerial maneuvers and color-spray gameplay that take full advantage of the Wii Remote and DS Stylus. Players will take on the form of de Blob in a bouncing battle to explore, liberate and revitalize Chroma City, which has been drained of all color and life by the evil I.N.K.T. Corporation.

de Blob is an action puzzle title that allows players to explore and liberate an alien city from the evil, monochromatic I.N.K.T. Corporation that has taken