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Rainier's Articles


Midway (PS2/Xbox/PC) Now Called Battlestations: Midway - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Battlestations: Midway (PS2/Xbox/PC)

The game focuses on the naval and aerial battles of World War II leading up to one of the greatest naval victories of all time, the Battle of Midway, which saw the highly outnumbered US Naval and Air forces take on the might of the most powerful naval force in modern history: the Imperial Japanese Navy.

Battlestations: Midway offers a totally new approach to air, sea and underwater

PC Preview - 'The Suffering'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action
Publisher: Encore
Developer: Surreal Software
Release Date: TBD

I can sum up the overall feel of Encore’s newest survival-horror release for the PC in one concise sentence: The Suffering is Resident Evil meets Oz. Yes, this is an oversimplification, but you will undoubtedly come to the same conclusion as soon as you begin play.

You play The Suffering as Torque, a man convicted and sentenced to death for the murders of his wife and children. You arrive by boat to Carnate Island, a maximum security lockdown 10 miles off the coast of Maryland, protesting your

'Import Tuner Challenge' (X360) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

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1C Company's EGN 2004 Lineup (PS2/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Ascension to the Throne

Borderzone

Brigade E5: New Jagged Union

Eidos's E3 LineUp

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

In addition, Eidos will debut several new titles at the show including Ion Storm's Thief for Xbox and PC; Crystal Dynamics' Legacy of Kain: Defiance and
Chain Gang; and Climax's Italian Job, based on the upcoming film release from Paramount Pictures on May 30, 2003. "Eidos' partnerships with companies such as Paramount, Sony, and Microsoft are testament to the company's capacity to create strong content that has mass appeal across multiple entertainment mediums," said Rob Dyer, president of Eidos Interactive, US. "Eidos' fully loaded 2003 E3 lineup is an impressive combination of both groundbreaking content and industry-leading technology."

At E3 2003,

'World Snooker Championship 2007' (ALL) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

'Tony Hawk's Project 8' (PS2/Xbox/PS3/X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Tony Hawk’s Project 8 (PS2/Xbox/PS3/X360) Trailer off WP (71mb)

Reengineered from the ground up for Sony and Microsoft’s next-generation consoles, Tony Hawk’s Project 8 immerses players in the definitive skateboarding experience using ultra-realistic graphics, enhanced physics and extremely responsive controls that simulate the feeling of skating with every trick and bail. The game challenges players to experience the intensity and pressure of skating against some of the world’s top pros in true to life competitions as they aim to become the #1 skater and establish their town as a skateboard destination. Delivering continuous skating action in a free-roaming

'Rainbow Six Vegas' (ALL) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

Get the Rainbow Six Vegas [ALL] Trailer off WP (59mb)

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'Open Season' (ALL) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

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Xbox Preview - 'MechAssault 2: Lone Wolf'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action
Developer : Day 1 Studios
Publisher : Microsoft
Release Date : January 30, 2005

When you play games day in day out everyday year after year it takes a really special game to make you say Wow. Mechassault 2: Lone Wolf is that game. Instead of improving one or two of the things that made the first Mechassault so great they decided to make all of them better. The focus of the game is vastly different from its predecessor, but they managed to keep everything that was so fun about the original intact. From the moment you