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Rainier's Articles


'PT Boats: Knights of the Sea' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Akella has become famous for its marine games based on cutting edge 3D sea technology. Our company now offers a new level of realism and graphics in the upcoming simulator PT Boats: Knights of the Sea. Start your career in a mosquito fleet of the Allied Forces, Russia or Germany and take part in bloody World War II battles.

Take command of a boat and control each member of the crew. Shoot down aircraft using machineguns and anti-aircraft guns, torpedo hostile destroyers and supply ships, "entertain" uninvited guests with cannon fire, plan group attacks – essentially, do whatever you

'Showdown: Scorpion' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

After several major economical and political crises the world as we know it ceased to exist. Only few major states survived 2020s, while the lesser authorities have collapsed, leaving behind anarchy and pollution. The power vacuum was filled by key international companies who acquired control over derelict territories, forming Free Commerce Areas (FCAs).

In early 2030s ruins of unknown origin were discovered in Sudan. Several artifacts possibly of alien nature were quickly revealed and soon major dig has started. But few month of work as well as bulk of dig team were lost to underground explosion followed by contamination

'Bangai-O Spirits' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Bangai-O Spirits is a compelling blend of twitch-fest shooter and puzzler genres, seasoned with strategic and tactical elements. Developed in the eccentric, much-loved style of TREASURE Co., Ltd., it is a re-imagination of their '90s cult classic game Bangai-O, perfected for the NDS. Bangai-O Spirits will incorporate a powerful level editor tool, as well as revolutionary new technology known as Sound Load that allows gamers to transfer data among DS systems via sound files—a first for DS handheld systems.

Bangai-O Spirits provides gamers with addictive shooter gameplay, punishing supermoves and a sensory overload of fireworks onscreen, with strategic and

Xbox Preview - 'King of Fighters: Maximum Impact - Maniax'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: SNK
Developer: Noise Factory
Release Date: June 7, 2005

SNK's popular 2D fighter series, King of Fighters, finally made the leap from quaint sprites to full polygonal glory in the form of King of Fighters: Maximum Impact for the PS2. Now, Xbox owners can see what they missed and enjoy a few new features, not the least of which is full Xbox Live support. Heck, SNK even added the word "Maniax" to the title, which makes the full name King of Fighters: Maximum Impact – Maniax. WorthPlaying spent some time with a preview

PC Preview - 'Unreal Tournament 2007'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: Midway
Developer: Epic
Release Date: 2006

Unreal Tournament, everyone's favorite futuristic blood sport, is once again making its way to the PC in the form of Unreal Tournament 2007. UT2k7 is essentially the same style of game as the series has been known for but contains enough new content to differentiate itself from its predecessors. UT2k7 uses the new Unreal 3 engine to allow for incredible detail on the enviroments and the player models themselves, and the Karma physics engine has been dropped in favor of the newer Novadex physics engine, which looks a bit more

'Spider-Man: Web of Shadows' (ALL) - Facts & Features

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

A deadly symbiote invasion brings total devastation to the streets of New York City in the next Spider-Man: Web of Shadows, where players have ultimate control over the city’s salvation and Spider-Man’s destiny. Set in an apocalyptic New York City, Spider-Man: Web of Shadows gives players an unprecedented level of gameplay choices, including, for the first time, control over the game’s direction and outcome. The all new combat system allows for truly three dimensional battles that start in the streets, continue up sides of buildings and finish on rooftops. Gamers can instantly switch between the agile red suit and formidable

'Call of Duty: World at War' (ALL) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen. Treyarch will be taking Call of Duty players deep into the South Pacific and European theaters, a gritty fight that will pit players against enemies that know no surrender and show no mercy.

Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing

'Nintendogs' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Spectrobes: Beyond The Portals' (NDS) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Spectrobes: Beyond The Portals for Nintendo DS continues the story of Rallen and Jeena, interplanetary patrol officers who discover, excavate, awaken and train mysterious fossilized creatures known as Spectrobes and then use them to battle enemies. The story surrounds the origins of mysterious portals that lead to distant dimensions.

Developed by Kyoto, Japan-based Jupiter Corp., the studio behind Spectrobes, Spectrobes: Beyond The Portals has a wealth of new features, including an entirely new story; a new three-dimensional perspective; a map to assist with exploration; new excavation and battle features; more creatures; and the debut of an online battle system

'Pure' (PS3/X360/PC) - 25 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Developed by Black Rock Studio, Disney Interactive Studios' award-winning development studio in Brighton, England, Pure takes quad racing to a new level, featuring massive jumps and spectacular airborne tricks in memorable, photo-realistic settings all over the globe.

Featuring never-before-seen, vertigo-inducing massive aerial jumps in real-world quad locations, Pure delivers heart-pounding off-road racing unique to the genre.

Players start by choosing among a variety of male and female character riders. They can then either race against deft A.I.