'Rock Band' (PS3/X360) Preliminary Track List #2
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Rock Band allows you to perform music from the world's biggest rock artists with your friends as a virtual band using drum, bass/lead guitar and microphone peripherals, in addition to offering deep online connectivity.
Developed by Harmonix, Rock Band is an all-new platform for gamers to experience music, giving players the chance to rock in the shoes of the biggest guitarists, bassists, drummers and singers of all time – as a solo superstar or as part of a hard rocking band.
Rock Band delivers four music games in one – challenging rockers to master lead/bass guitar, drums and


One of the more interesting titles coming to the PS3 is the sequel to Warhawk, a simplistic air combat title made for the original PS1. This was probably one of the games I most looked forward to at E3 2005, and at E3 2006, Sony finally showcased an early playable build. The game will consist of 60% air combat and 40% ground combat, and although the demo did not show land combat, it should make an appearance in the final version.
SouthPeak Interactive's upcoming console/PC multiplayer frag-fest, Monster Madness, employs a top-down view that may remind you of Smash TV. In fact, much of this game is reminiscent of that old arcade classic, minus the ubiquitous Mutoid Man. The camera floats above the action, zooming as needed to keep all the players on the screen simultaneously.
Two Dragon Ball Z games are going to be punching their way to your PS2 this summer, one a sequel to last year's Budokai Tenkaichi and the other a PS2 port of the 2005 Japanese arcade title Chou Dragon Ball Z. Called Super Dragon Ball Z for its US release, this title has quite possibly the greatest pedigree a fighting game can hope for: it's the brainchild of Noritaka Funamizu, one of the creators of the original Street Fighter II and the producer of nearly
There is something faintly surreal about sitting down to a demonstration of a license game based on a very prestigious license that you've never heard of. The developers seemed to have been getting that reaction out of journalists all day, and helpfully explained exactly why I should care about Arthur and the Minimoys before they got down to the nitty-gritty of showing me the game. Since I imagine I'm not the only American who felt that way, I'll pass along this information before I