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Rainier's Articles


Donkey Konga (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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Fire Emblem (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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'Super DBZ' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

From the creators of the acclaimed Street Fighter II arcade game comes Super DBZ®, a new, highly intense DBZ fighting experience unlike any other Dragon Ball Z game. Super DBZ features an all new DBZ fighting system plus intense combos for super damage! With multiple unique special attacks and fighting styles for all 18 characters, Super DBZ gives players a more hard-core 3D fighting experience in the air or on the ground, complete with enough super-fast combination moves and dynamic battle scenes to satisfy any DBZ buff.

'BattleZone' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Set in futuristic international military environments, BattleZone puts players in control of highly maneuverable hover tanks, challenging them in close combat scenarios against their rivals. BattleZone features fast and furious gameplay, photo-realistic environments, eight unique customizable team vehicles, an assortment of high-powered weapons and multiplayer battles. The four-player WiFi mode lets players go head to head, while unlockable weapons, vehicles and upgrades add even greater depth to the gameplay experience. In addition, extra game content will be available through the BattleZone web site, offering gamers news, leader boards and an exclusive online level builder tool that allows players to customize

DK: King of Swing (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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Mario vs. Donkey Kong (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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'Earthworm Jim' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Originally developed by Shiny Entertainment, Earthworm Jim wiggled his way to fame across a multitude of consoles and platforms in the 1990s for its detailed animation, polished platform-style gameplay and wacky absurdist humor. Earthworm Jim for next-generation handheld system, in development by Shiny, is a side-scrolling-action-packed platform game set in a cartoon-like, humorous and challenging world bursting with first-class animations, 3D visuals and ear-tickling audio. As the original set the benchmark for the bizarre and absurd, Earthworm Jim will raise the bar on the wacky, zany and extraordinary for today’s generation of gaming.

Mario Party Advance (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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PS2 Preview - 'Metal Gear Solid 3: Snake Eater'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

…and then there’s Metal Gear Solid 3: Snake Eater.

Kojima describes MGS3 as the third in the Solid trilogy, which concludes it; while there may be future Metal Gear games (such as the announced Metal Gear: Acid on PSP, which was not mentioned at the pre-show event), they will not be Metal Gear Solid games. MGS3 may or may not use the hard drive, and the team’s current plans are to provide online functionality in the form of downloadable camo patterns and score rankings.

The overarching themes of MGS continue in the third game, which is set in an isolated jungle within

Armies of Exigo (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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