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PS2/Xbox/PC Preview - 'Lara Croft Tomb Raider: Legend'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
'Final Fantasy XIII' (PS3/X360) - New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
This eagerly anticipated title takes full advantage of the Xbox 360 system's advanced hardware, providing tangible, intuitive controls while delivering seamless transitions between real-time gameplay and stunning in-game cinematics. The latest in cutting-edge technology has been utilized in the development of Final Fantasy XIII, thus making this newest addition to the Final Fantasy series worthy of the title "next generation."
'Section 8' (X360/PC) - Facts, Features & Artwork
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08
'Alan Wake' (X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
PS2 Preview - 'Dragon Quest VIII'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
To say that Level 5, creators of the amazing Dark Cloud RPGs, developed Dragon Quest VIII is a bit of an overstatement. While they did create the game's cel-shading engine and did a lot of core work with the title, there was also immense input from the initial creators of Dragon Quest. One of them, Yuji Horii, worked on the story and game design just as he did the original game. Akira Toriyama and his Bird Studios group of designers, famous for their work with manga classics like Dragon
