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Rainier's Articles


'World in Conflict' (X360/PC) Broadcast Tool - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

The game is being developed for Xbox 360 by Sierra’s own Swordfish Studios, in conjunction with Massive Entertainment, also a Sierra-owned studio, to optimise gameplay for the Xbox 360 controller
and implement a new heads-up-display (HUD) that is more functional and appealing for console gamers.

World in Conflict represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields, blistering visuals, and a narrowed gameplay focus that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action.

World in Conflict presents a chillingly authentic

'Gran Turismo HD' (PS3) - 8 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

“Gran Turismo HD” has been prepared in full HD resolution (i.e. 1920 x 1080p, p for progressive) and is displayed at a refresh rate of 60 frames per second. As you may know, this is the highest possible performance available on the latest high definition television and is three times higher in quality than the average high definition quality broadcast where HD-CAM capabilities are at 1450 x 1080i, (i for interlace). Comparatively, the visual quality in “Gran Turismo HD” is 12 times higher than Gran Turismo® 4 on PlayStation® 2, allowing for a world of true high definition, not possible

'Switchball' (X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

Get the Switchball [X360/PC] trailer off WP (33mb)

Coming to Xbox LIVE Arcade late this summer and currently available for the PC on popular online gaming portals, Switchball challenges players to control an ever-changing ball along a narrow and challenging course suspended in midair. A polymorphous ball exhibits different physical characteristics as it changes form as either a standard Marbleball, a feather-light Airball, an electrically charged Powerball or a dense and powerful Metalball. Players will have to solve their way through challenging levels packed with tricky obstacles, traps and mazes. With beautifully rendered 3D environments including Skyworld, Iceworld,

'Resistance: Fall of Man' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Developed by Insomniac Games, creators of the critically acclaimed Ratchet & Clank franchise, Resistance: Fall Of Man™ is a gripping first-person action game developed exclusively for the PlayStation®3 computer entertainment system. Set in a frightening, alternate 20th century reality, Resistance: Fall Of Man capitalizes on PlayStation 3’s superior processing power to deliver a thoroughly believable world that blends epic military action and unnerving horror. Utilizing its signature creative style, Insomniac Games has created a truly next-generation experience featuring smarter enemies, a wide variety of horrifying creatures, physics-based weaponry, playable vehicles and highly detailed, diverse environments. Players will be challenged online

'SingStar' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Take centre stage and wow the crowd with your performance as SingStar arrives on PLAYSTATION®3. Packed with new features, for the first time ever SingStar lets you personalise your playlists by downloading the songs of your choice – so you can sing along to what you want, when you want it.

Customise your SingStar experience by downloading the latest tracks and menu skins from the SingStore (an in-game shop that is easy to use and accessible directly from in-game), set the world alight by uploading your best performances to the online SingStar community and go wild with superstar moves with the

Xbox 360 Preview - 'Halo 3'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: FPS
Publisher: Microsoft Game Studios
Developer: Bungie
Release Date: September 25, 2007

With the multiplayer beta giving Halo 3 all the bonus buzz it would need to keep gamers at bay until September, Microsoft opted for low-key presentations at E3, keeping the game in a dark room for the huddled masses to watch (but not play). Much like the Fable 2 meeting, this was not meant as a comprehensive overview of the game — not only is Halo beyond such things, but Bungie is also attempting to keep a Grand Theft Auto level of secrecy

'Motorstorm' (PS3) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

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'God of War II' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In 2005, Sony Computer Entertainment America's Santa Monica Studios introduced GOD OF WAR, which was widely considered the best videogame of 2005 with over a dozen "Game of the Year Awards." In Q1 of 2007, Kratos, the ex-Spartan warrior turned God of War, returns in GOD OF WAR II, exclusively for the PlaysStation 2. Armed with all-new brutal combat moves and magic, players retake the role of Kratos and embark on a new epic adventure to change the fate of mortals and Gods alike. As Kratos, players will travel through unique levels of exceptionally detailed and vividly striking

'The Legend of Zelda: Twilight Princess' (NGC/Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get The Legend of Zelda: Twilight Princess [NGC/Wii] E3 2006 Trailer off WP (17mb)

Wii

When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero – and the animal – within.

  • When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Using the power and unique control of the Wii console, The
  • Legend of Zelda: Twilight Princess features incredibly precise aiming control using the Wii Remote.
  • The Wii Remote and the Nunchuk controller are used for a

PC Preview - 'Fury'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: MMORPG/PVP
Publisher: Gamecock
Developer: Auran
Release Date: Q4 2007

One of the interesting things about the MMORPG genre is that it is, technically, a niche market. Not everyone wants to play one of them, and those who do, don't tend to play much of anything else. As World of Warcraft has recently proven, though, it is an extremely big niche, with room for hundreds of variations on the theme.

Fury is one of those variations. PVP is a big part of most MMOs, but as most of the (deeply whiny) hardcore fanbase of those MMOs would tell