Latest Previews
Advertising
Rainier's Articles
Page 10926 of 12749
« First‹ Prev1092110922109231092410925109261092710928109291093010931Next ›Last »
'Kim Possible 3: Team Possible' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'King of Fighters 2002/2003' (Xbox) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Sony Pre-E3 Media Briefing Wrap Up
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005
Genre: Console
Publisher: SCEA
Developer: Sony & IBM
Release Date: Spring 2006
I can hear the system fanboys out there sharpening their knives after reading that teaser, but trust me, fannishness doesn't motivate this assessment of the situation. I don't really believe in system loyalty, since ultimately a console is just a computer and only as good as the software that gets made for it. I loved Nintendo's booth this year, but unless the Revolution actually shoots holograms out of your TV and, I don't know, can fit on the head of a pin as promised, then we're about to look
'Naruto: Ultimate Ninja Heroes 2' (PSP) - 13 New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008
Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress introduces a new storyline based on the Naruto animated series, as well as a roster of more than 20 characters and frantic head-to-head multiplayer action with game-sharing capabilities.
'Jagged Alliance 3D' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Jagged Alliance is a legendary game. It presents a model of tactical strategy. It’s been a long time already and the rush about the game has subsided. But soon a new tactical strategy Jagged Alliance 3D developed in Mist Land, will break the silence of the years and give a new life to the series.
'Deus Ex: Invisible War' (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
In DX2 players create a compelling alter ego through the selection of futuristic nano-tech augmentations, powerful weapons and hundreds of useful objects. Character choices, weapons and object use work in combination with a richly interactive world to give players freedom to solve game problems the way they want to, rather than the way the designers want them to.
'Hotel Giant 2' - 7 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
Enter the challenging tourism industry and test your skills by building, designing and managing the luxurious hotels in the world! As guests go about their lives, follow their behavior, moods, activities, and find out exactly what they like and dislike about your hospitality.
'Korg DS-10' (NDS) - Facts, Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
Designed after the famous KORG MS-10 music synthesizer, KORG DS-10 is a music-creation program for professional and aspiring musicians alike.
Risk (PS2) - Facts & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
RISK, the game of global domination, uses the same hands-on military planning found in the original RISK board game, players now see battles come to life.























