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Rainier's Articles


'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.

'Cold War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Brigade E5: New Jagged Union' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Brigade E5: New Jagged Union, PC: Brigade E5: New Jagged Union is a squad-based tactical game that places gamers in the small tropical nation of Palinero on the verge of civil war. The mission: hire a band of mercenaries and take control of the deteriorating situation before the country finds itself in complete ruin. The story offers players the opportunity to experience three different viewpoints of the conflict, to fight for either faction or work outside the political structure to achieve your own goals in the global domination. Unlike standard turn-based systems, Brigade E5: New Jagged Union does not use

'Stalingrad' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Stalingrad, PC: Stalingrad is a real-time strategy that places gamers in the middle of one of the most dramatic periods of World War II, covering major events from June 1942 till January 1943. Experienced over two campaigns, players will be able to take charge of the advancing German forces as they march on Stalingrad, or assume the role of a Soviet commander whose aim is to liberate the city and decimate the 6th Army of Wehrmacht. Unlike many other WWII RTS games Stalingrad renders every event, taking into account all historical nuances to deliver an extremely high level of historical

'Swashbucklers: Legacy of Drake' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Swashbucklers: Legacy of Drake, PC: Swashbucklers: Legacy of Drake is a third person action game chronicling the adventures of a young and desperate daredevil Captain Abraham 'Nightingale' Grey. As Captain Nightingale, player leads his 'Warble' cutter through bloody waters of the Caribbean. Gamers can sail the seas fending off naval attacks from the pirate scourge and English warships embroiled in the War of 1812. Players also can disembark the ship, fight and shoot enemies one on one to capture opposing ships, towns and beach villages. The game's narrative uses black humor and irony that follows the feel of the Caribbean

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

WP : Can you give an outline of the company and history?

RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of

'Teen Titans' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Related articles, Click here!

'Star Wolves' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Star Wolves, PC: Star Wolves is a 3D space RPG with deep strategy elements, thrusting players into a world of freelance space hunters in the XXI-XXII Century A.D. during a time of political crisis. Corruption prospers planet-side and only space can give a man his freedom, but human space pirates, rouge AI computers and Empire patrol ships roam space in search of easy prey. Players can control a party of up to six bounty hunters, each possessing different skills, abilities and personality. Team tactics give players vast opportunities in battles when shear fire power isn't enough. Tactical ruses, planning and