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Rainier's Articles


Vivendi's E3 LineUp

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"The breadth and depth of our publishing portfolio are clearly represented in our E3 line-up, and we are very proud of the high caliber of our brands and products," said Luc Vanhal, President and COO, North America for VU Games. "Our cross-platform support is illustrated by our well-balanced mix of PC titles and video games for PlayStation 2, Xbox, GameCube and Game Boy Advance -- several of which will offer online multi-player capabilities. Additionally, many of our products shown at E3 will be available later this year in North America, Europe and Asia-Pacific, which further underscores our commitment to bringing

id Software Confirms 'DOOM 3' For Xbox

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

id Software and Activision, Inc. confirmed today that id Software's DOOM 3, the most anticipated game of the year, is headed to the Xbox video game system from Microsoft. Built on id's revolutionary new 3D graphics engine, DOOM 3 draws players into the most terrifying and riveting 3D gaming experience ever created. id Software and Activision will feature a new trailer of the PC version at the Electronic Entertainment Expo, beginning Wednesday, May 14, in Activision's booth #1224 in the South Hall.

MicroSoft Pre-E3 Event (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"Halo 2" is the sequel to the highly successful and critically acclaimed game "Halo: Combat Evolved." In "Halo 2," the saga continues as Master Chief, a genetically enhanced supersoldier, is the only thing standing between the relentless Covenant and the destruction of all humankind.

Pushing the Xbox hardware to its very limits and utilizing Xbox Live in a way that Bungie believes will redefine online play, "Halo 2" will expand on everything that made the original game great. At its heart a compelling and captivating story, "Halo 2" makes revolutionary advances in design and technology.

Released in November 2001, "Halo:

DreamCatcher Games E3 Line Up

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

“With such a strong and diverse portfolio, this is set to be our most exciting E3 ever,” commented DreamCatcher Games CEO, Richard Wah Kan, “we have some great new games that we’re anxious to show off, and look forward to the positive impressions our line-up will create at this year’s show .”

Two products will stand out at E3 for DreamCatcher Games. The first is Painkiller, the company’s head-lining product - a stunning first-person shooter for the PC. The second is Arx Fatalis – the critically acclaimed PC game being shown on Xbox for the first time. BattleCruiser Generations, Pilot Down

'BattleZone' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Set in futuristic international military environments, BattleZone puts players in control of highly maneuverable hover tanks, challenging them in close combat scenarios against their rivals. BattleZone features fast and furious gameplay, photo-realistic environments, eight unique customizable team vehicles, an assortment of high-powered weapons and multiplayer battles. The four-player WiFi mode lets players go head to head, while unlockable weapons, vehicles and upgrades add even greater depth to the gameplay experience. In addition, extra game content will be available through the BattleZone web site, offering gamers news, leader boards and an exclusive online level builder tool that allows players to customize

Shadow Ops: Red Mercury (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Using the latest Unreal Technology from Epic Games, developer Zombie Games is creating an ultra-realistic game world spanning Middle Eastern cities and towns to the secret military bases in the frozen backcountry of Russia to other global hotspots in the Philippines, Bosnia and Western Europe.

Game Features

  • Various single player gameplay challenges, such as hostage rescue, demolition and body guard
  • Fight alongside (and sometimes against) international special forces from the United States, the United Kingdom, Russia, France and Germany
  • Approximately 20

'GTR 2' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the GTR 2 trailer off WP (44mb)

'Trinity' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"TRINITY brings an all new intensity and cinematic quality to the first-person action genre," states Larry Goldberg, executive vice president, Activision Worldwide Studios. "Run-and-gun gameplay takes on a whole new dimension when players can warp around the map in the blink of an eye, see through walls and tackle enemies with deadly acrobatic manoeuvres."

As the "Nightstalker," players possess an incredible array of enhanced bio-technical and neurological abilities including special "Flash" powers that enable the character to jump, run and fight with

'Stranger' - Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Stranger Trailer off WP (35mb)

The sources of magic fields are clusters of crystals, which at the same time are resources, an object of permanent fight. The magic fields possess many of the features of other, more familiar fields, for instance electromagnetic. Their power depends on the number of crystals in the sources; they lose their power with the distance from the cluster of crystals. They even have different frequency, which is visualized with colors. If several colored fields intersect, they produce a region of another color according to the common rules of color mixing. But

'The Y-Project' Canned, Long Live 'Das Reich 2005' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Thomas Schaefer, CEO JOYLABS

„Working on the Y-Project was fun till the end, but the sustainable perspectives could clearly be found in ´DAS REICH 2005´. Without telling too much I can say that this game will cause a sensation, both, from the visual and from the content point of view.”

JOYLABS presents a prototype of „DAS REICH 2005“ at the E3 expo (05/14-05/16, L.A.) to international publishers.

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