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Rainier's Articles


'College Hoops' (PS2/Xbox/PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

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'Ace Combat 6: Fires of Liberation' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Worldwide online domination is only the beginning in Ace Combat 6: Fires of Liberation as the next-gen processing power of the Xbox 360 allows players to witness high definition, photo-realistic landscapes scream past their cockpits as they issue commands with split-second precision to land, sea and air vehicles for an all out triple-attack on the enemy in the “The Allied Support System”. In this new feature, players will be able to fight alongside fighter planes, gun ships, attack helicopters, tanks, naval fleets, heavy bombers, and electronic warfare vessels in the ultimate Ace Combat showdown.

Ace Combat 6: Fires of Liberation takes

Halo 3' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

The Covenant control Earth. The Flood is unleashed. With the fate of the galaxy hanging in the balance, Master Chief is the only one that can save the human race. The entire epic story arc has led up to this moment. Master Chief, the last of his kind, is a warrior born for combat, bred for war… and humanity’s only hope.

After stowing away on a Forerunner spacecraft, Master Chief, a genetically altered, cybernetically enhanced Spartan supersoldier, must race back to Earth to stop the Covenant once and for all and save mankind. With his artificial intelligence companion Cortana

'Open Season' (ALL) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Team up with a cast of crazy critters, unleashing your animal instincts in Open Season, the game – a riotous romp in the great outdoors in which a rowdy brood of forest animals turns the tables on a bunch of unsuspecting hunters.

When a domesticated grizzly named Boog gets lured into leaving the creature comforts of home by a fast-talking mule deer named Elliott, he finds himself lost in the woods just three days before hunting season begins. Forced to "rough it" in the great outdoors, Boog goes native, rallying all the forest animals to take back their home

'Project Gotham Racing 4' (X360) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Right from the starting line, Bizarre’s vision for “PGR 4” was to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. There are several new features that embody this emotional experience, the most significant being the new career mode. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory. Just imagine hearing the roar of the crowd as you cross the finish line with your own style and flair.

One of the most appealing new gameplay elements is the dynamic

'Kingdom Under Fire: Circle of Doom' (X360) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Kingdom Under Fire: Circle of Doom is an Action RPG game based on the universe of Kingdom Under Fire series. Where as the previous Kingdom Under Fire series were Action RTS titles that recreated realistic fantasy battlefields of massive scale, Circle of Doom focuses on the development of one character with easy-to-learn game system and control mechanics.

The words “Action” and “RPG” may sound familiar to many gamers, but Circle of Doom is filled with never-before-imagined innovation and fresh ideas. Players will explore randomly generated vast dungeons and face off monsters swarming the screen in thousands and attacking from

'Rez' (XBLA) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Originally released by SEGA in Japan in 2001 for the Dreamcast and PlayStation2 computer entertainment system, followed by a North American release only for the PlayStation 2 and European release on both platforms in early 2002, Rez was developed by SEGA's United Game Artists ("UGA") division. Tetsuya Mizuguchi, former president of UGA and current chief creative officer of Q Entertainment, conceptualized and produced the fast-action shooter, which is known to be one of the most unique, offbeat and eccentric games ever released.

"We are excited to announce that Rez will be given a new life, this time in digital form," said

'Evil Days of Luckless John' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Evil Days of Luckless John is an amazing mix of action, fighting and adventure! The player progresses through a number of action scenarios, some complicated logical problems and even a few more complicated and seemingly irrational ones. There's also climbing on roofs, falling down gorges, car chases, a wild tractor ride, shooting everything that moves, searching for things long forgotten, coming up with questions, finding answers, and finding one's way through mazes.

'NBA 2k7' (PS2/Xbox/PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

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'The Wall' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get The Wall trailer off WP (130mb)

The Wall is an FPS with an emphasis on the single player mode. However, it also contains RPG and RTS elements that greatly enhance gameplay. The player's weapons are customizable, both in function and appearance. An RTS-like ranking system and team-based missions give the player the sense that he is not alone, but operating as part of a much larger conspiracy. The player character has hidden abilities that are discovered and unlocked during the game. As in an RPG, his abilities improve as he accumulates experience.The non-linear mission structure provides a rich and