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Rainier's Articles


'Tomb Raider Legend' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before.

'Tomb Raider: Anniversary' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Inspired by the original Tomb Raider video game; Lara Croft Tomb Raider: Anniversary faithfully preserves the elements which made the original Tomb Raider game such a classic, while using an enhanced Tomb Raider: Legend game engine bringing the game right up to today’s technology standards and offering gamers a completely new gameplay experience.

'Dungeon Lords' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Combining the depth of an epic Fantasy RPG with FPS-style controls, Dungeon Lords brings the Action RPG to a whole new level. This 3D game offers a deep storyline shrouded in mystery and betrayal and features many playable races with myriad character classes.

'Kingdom Hearts: Birth by Sleep' (PSP) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Set in the distant past, Kingdom Hearts: Birth by Sleep is a single-player focused tale of a new trio of heroes, told across three scenarios. New features will be introduced on top of the traditional controls, game system, and visual style of its predecessors.

'DC Universe Online' (PS3/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

SOE Austin is building a world where you feel like you've stepped into the DC Universe and become the ultimate super-hero (or villain) along side of Superman, Batman, or Ambush Bug.

 

'Dynasty Warriors 6 Empires' (PS3) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

For the first time ever in a Warriors game you get the opportunity to play as either a ruler or an officer. You can choose to be the all powerful decision maker who combines politics and tactics to achieve the ultimate goal or the warrior who carries out those orders and turns strategic planning into battlefield glory.

'Barnyard' (GBA/NGC/PS2/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

The Barnyard video game depicts what life is like for animals once the farmer is away. Players will be able to interact with all of their favorite characters from the movie while trying to prove they have what it takes to be the biggest party animal of them all.

'Dragonology' (NDS/Wii/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Dragonology will bring the book's magical world of dragons to life in an absorbing and exciting interactive adventure for younger gamers. Embarking on a journey to become a Master of Dragonology, players learn ancient dragon tracking techniques and travel to exotic locations to study, protect and preserve these dangerous and secretive creatures.

'World of Goo' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

World of Goo is a physics based puzzle / construction game. The millions of Goo Balls that live in the beautiful World of Goo don't know that they are in a game, or that they are extremely delicious.

PS2 Preview - 'Dragon Quest VIII'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

To say that Level 5, creators of the amazing Dark Cloud RPGs, developed Dragon Quest VIII is a bit of an overstatement. While they did create the game's cel-shading engine and did a lot of core work with the title, there was also immense input from the initial creators of Dragon Quest. One of them, Yuji Horii, worked on the story and game design just as he did the original game. Akira Toriyama and his Bird Studios group of designers, famous for their work with manga classics like Dragon