Archives by Day

July 2026
SuMTuWThFSa
1234
567891011
12131415161718
19202122232425
262728293031

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


NDS Preview - 'Chronicles of Mystery: Curse of the Ancient Temple'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Adventure
Publisher: City Interactive
Developer: City Interactive
Release: Sept. 2009

City Interactive is a relatively new publisher, especially in North America. While they have been doing PC games since 2002, this is the first year that they've started on consoles with a few games for the Nintendo platforms. Among the games that they demoed at E3 was a DS iteration of their recently established adventure game series, Chronicles of Mystery. The game showed off just enough to potentially be a fun romp through a genre that has earned its resurrection on the Nintendo platforms.

Chronicles of Mystery: Curse

Wii Preview - 'Naruto Shippuden: Clash of Ninja Revolution 3'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Naruto Shippuden: Clash of Ninja Revolution 3 is a classic 3D fighting game featuring new and improved gameplay mechanics and multiple gameplay modes, 40 3D environments to choose from, including nine completely new stages, over 30 characters, and for the first time, includes Wi-Fi multiplayer capabilities.

'My Horse and Me' (NDS/Wii/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Delivering all the excitement and fun of the equestrian life, from sports and leisure riding to horse care, My Horse and Me is a unique gaming experience for anyone with an interest or passion for horses. The game features the most accurate horse models and animations yet realized in a video game, alongside a richly rewarding game play experience, all set against a beautiful backdrop of charming indoor and outdoor environments.

"We are looking forward to providing the horse-enthusiast community with a rich and authentic game that allows gamers to take care of and compete in a variety of challenges with

PS3/X360/PC Preview - 'Assassin's Creed II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: November 17, 2009

The first Assassin's Creed left me a bit cold. It was a visually stunning game with silky-smooth controls and lots of interesting ideas, but it also had enough flaws to be solidly average at best and tedious at worst. I was understandably hesitant when I went to see Assassin's Creed 2 during E3. Fortunately, Assassin's Creed 2 appears to have been designed entirely to counter every almost every criticism leveled against the original game. From the moment the demo began, I found that every

PS3/X360/PC Preview - 'BioShock 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

BioShock was one of the more interesting games to hit in the past few years. A pseudo-sequel to the cult PC hit System Shock, it combined survival horror and first-person shooter elements in an interesting and exciting way.

PS3/X360 Preview - 'Marvel: Ultimate Alliance 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action Role-Playing
Publisher: Activision
Developer: Vicarious Visions
Release Date: September 15, 2009

It's hard to make a good superhero game but nearly impossible to make a good superhero team game. Characters like Superman, Spider-Man or The Hulk are hard enough to make work when the entire game is focused on them, but trying to put a bunch of heroes into a single game usually leads to iffy results, such as the lackluster Justice League games. The one notable exception to this has been the Activision superhero titles, X-Men: Legends and Marvel: Ultimate Alliance. The two games

PS3/X360/PC Preview - 'Just Cause 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos Interactive
Developer: Avalanche Studios
Release Date: TBA 2010

The original Just Cause had some big ideas. It thrust gamers into a gigantic tropical sandbox and invited them to tinker with some interesting gameplay mechanics. Unfortunately, glitches and an overall lack of variety kept the game from being anything above mediocre. There was the potential for a truly unique game, but it was buried under the repetitive gameplay. Fortunately, Just Cause 2 looks to be anything but repetitive. In our brief demo at E3, we got a glimpse of a handful of the game's

'Tabula Rasa' - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

From the ashes of an ancient conflict, a cosmic war threatens all sentient beings with extinction. As the alien Benefactors and Bane amass their forces for the final battle, the galaxy’s last free sentient beings are the thin line between life and death, between good and evil.

Explore lush forest planets, volcanic moons, and exotic alien civilizations. Face off against powerful xenophobe soldiers, armored mechanoids, and vicious predators! Use a wide range of weapons and unique magical alien powers to help the Allied Free Sentients (AFS) in their desperate fight against extinction. Tabula Rasa™ combines a vast, persistent game

NDS/Wii/PC Preview - 'World of Zoo'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

World of Zoo takes players beyond the fences and into their own zoo, allowing them to care for and build relationships with numerous animals through hands-on interactive gameplay.

'Guild Wars: Eye of the North' - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

As the story of this expansion unfolds, players will delve into eighteen vast dungeons to face untold enemies, search for clues about the menace facing the world, and uncover new weapons they can use in the final confrontation. These immersive, multi-level dungeons will take characters deep beneath the earth and expose them to challenges the likes of which have never been seen in any Guild Wars game to date.

Heroes are born in the crucible of conflict and tempered in the flames of battle. Their deeds shine throughout history as a beacon of hope to those who must rise