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'Motorstorm' (PS3) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006
Get the Motorstorm [PS3] Trailer off WP (45mb)
Developed by Evolution Studios, MotorStorm is a brutal, no-holds-barred offroad racing game created exclusively for the PS3 system. Set in the fictitious desert environment of Monument Valley, MotorStorm takes full advantage of the processing power of the PS3™ system to deliver an extreme racing event where the goal is to not only win, but to survive.
In the game, players will descend upon the MotorStorm Festival, a celebration of the alternative and extreme offroad racing culture. Throwing caution to the wind, players will take on a variety of racing fanatics and battle through
'Lair' (PS3) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006
In a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit on the PS3 system. Playing as a warrior riding a voracious dragon trained for deadly aerial and ground combat, and capable of scorching, clawing and smashing thousands of enemies, gamers must defeat countless armies to save a civilization. Together, the gamer and the beast will attempt to change the destiny of a world on the brink of extinction.
KEY FEATURES
- Engage
Day of Defeat (PC) - Facts & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th
DAY OF DEFEATTM
FACT SHEET
PRODUCT DESCRIPTION:
Day of DefeatTM is a World War II-themed multi-player first-person action game powered by the award-winning Half-Life® engine. The team-based game pits players in Axis vs. Allies battles in Western Europe at the height of the war in 1944. Gamers join either the Axis or Allied forces as a unique player class - which includes everything from scouts to sharpshooters, as they are tasked, as a unit, to complete historically accurate missions and goals unique to each battlefield.
KEY FEATURES:
Choose Your
The Italian Job (PS2/XB/NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th
Sinbad: Legend of the Seven Seas (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
SOCOM: US Navy SEALs (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
'NBA 07 ' (PS3) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006
Developed by Sony Computer Entertainment America’s San Diego Studio, NBA ’07 hits the hardwood exclusively for the PLAYSTATION®3 system showcasing detailed and lifelike graphics supported in true High Definition at 1080p. Taking advantage of the PS3™ system’s advanced processing power, NBA ’07 delivers a true next-generation experience with advanced artificial intelligence (AI), realistic character movements, online functionality, and interaction with the new motion sensor controller. With its array of stunning visuals and new gameplay features, NBA ’07 delivers the most realistic and engaging NBA experience available.
'WarHawk' (PS3) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006
The long-awaited remake to the PlayStation® hit takes flight on the PLAYSTATION®3 system. In Warhawk™, players experience the thrill of white-knuckle aerial combat with hundreds of enemy fighters, bone-crunching armored assaults and high-intensity infantry combat in a massive, all-out war fought both on the ground and in the skies.
During gameplay, players are tasked with protecting their homeland from the invading Chernovan armada. By doing so, players take command of the most advanced war machine in the fleet, the Warhawk, capable of aerobatic dogfights at high speeds or hovering over ground troops providing tactical support. Players continue the battle on foot
'Carve' (Xbox) Announced - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Comic-styled characters have exactly that – character, each animated down to the individual finger bone. But there's nothing comic about the way they do battle with the player, pairing up in teams to deliver one of the freshest racing game AIs ever seen.
Its water technology is making waves too, leading to the most attractive recreation of the sloshing wet-stuff yet seen in a game. Highly optimised Environment-Mapped Bump-Mapping (EMBM) technology provides the sparkle and reflections, while physics leads to waves interacting in ways that deliver unique gameplay for every level and floating objects that react in a convincing

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