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Rainier's Articles


'F.E.A.R. Perseus Mandate' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

Perseus Mandate is the second standalone storyline expansion to the award winning first person shooter franchise F.E.A.R. Fight fear with F.E.A.R. as you take point in a brand new team experiencing a new incident at Armacham with a story line that runs parallel to F.E.A.R. and Extraction Point revealing a new perspective of the event. Your job in this new adventure is to find out what Perseus is and why the Nightcrawlers have been called in to collect it before you can. Face off against new enemies, new horrors and new weapons in the stand alone expansion pack F.E.A.R. Perseus

PC Preview - 'ParaWorld'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : RTS
Publisher: TBA
Developer: Sunflowers
Release Date: Q1 2006

I was sold on ParaWorld almost from the word "go." A real-time strategy game from the German developer Sunflowers, it features, among other things, the ability to field an army of heavily-armored dinosaurs, several of which have siege engines or companies of archers strapped to their backs.

ParaWorld was about half-finished and unnamed at last year's E3. Now, it's about six months from completion, as the team tweaks the balance and completes its character animation. It's really more of an issue of their having a perfectionist streak than anything

Xbox 360 Preview - 'Mass Effect'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: RPG
Publisher: Microsoft Game Studios
Developer: BioWare
Release Date: November 2007

Mass Effect may be the most highly anticipated Xbox 360 title to not be spawned from an established franchise, but the universe-exploring RPG has something else going for it that might be worth as much as a million-selling predecessor: the BioWare logo emblazoned on its packaging. More importantly, BioWare’s trademarked style of highly customizable experiences, introduced to console gamers with Star Wars: Knights of the Old Republic and Jade Empire, infuses every inch of Mass Effect, its most ambitious project to date.

Following three-plus years

'Knights of the Temple 2' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Knights of the Temple 2 Trailer off WP (27mb)

PC Preview - 'Heaven vs Hell'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Real-Time Strategy
Publisher: TBA
Developer: TKO
Release Date: 2006

God is Pissed. And when God gets pissed, Satan gets cranky. And when Satan gets cranky, humans tend to die. So goes the premise of TKO's upcoming RTS, Heaven vs. Hell. Set in the not-so-distant future, God is finally fed up with his prized creation, man, abusing technology to mess with the fabric of creation and attempt to "play God" themselves. However, he has an idea to get the Divine Plan back on track – wipe out creation and start over. First, however, He needs to save all the

PC Preview - 'Star Wars Battlefront II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: LucasArts
Developer: Pandemic Studios
Release Date: Q4 2005

One of the things that surprised me was Star Wars: Battlefront was the best-selling Star Wars game of all time. Given that it's almost a mod of Battlefield 1942, I guess that's not too surprising. Set for release in Q4 this year, Battlefront 2 looks to do all the things a sequel should do: keep what made the original game great and add the requisite new things.

The big addition is space combat. Perhaps now, finally, we can relive what I feel is one of the high-water marks of

Xbox Preview - 'King of Fighters: Maximum Impact - Maniax'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: SNK
Developer: Noise Factory
Release Date: June 7, 2005

SNK's popular 2D fighter series, King of Fighters, finally made the leap from quaint sprites to full polygonal glory in the form of King of Fighters: Maximum Impact for the PS2. Now, Xbox owners can see what they missed and enjoy a few new features, not the least of which is full Xbox Live support. Heck, SNK even added the word "Maniax" to the title, which makes the full name King of Fighters: Maximum Impact – Maniax. WorthPlaying spent some time with a preview

'Killzone 2' (PS3) - 10 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Killzone II is a squad-based, first-person shooter, set in the near future during a period of planetary colonization, capturing the intense reality of warfare between the ISA Command and a ruthless, militaristic separatist faction called the Helghast.

PC Preview - 'Unreal Tournament 2007'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: Midway
Developer: Epic
Release Date: 2006

Unreal Tournament, everyone's favorite futuristic blood sport, is once again making its way to the PC in the form of Unreal Tournament 2007. UT2k7 is essentially the same style of game as the series has been known for but contains enough new content to differentiate itself from its predecessors. UT2k7 uses the new Unreal 3 engine to allow for incredible detail on the enviroments and the player models themselves, and the Karma physics engine has been dropped in favor of the newer Novadex physics engine, which looks a bit more

PS3/X360 Preview - 'Tony Hawk's Proving Ground'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Extreme Sports
Publisher: Activision
Developer: Neversoft
Release Date: Fall 2007

For the ninth core release of the venerable Tony Hawk franchise, Neversoft appears to be tossing in everything but the kitchen sink — though we wouldn't be especially shocked if such an item appeared in the game's compelling new Skate Lounge mode. As expected, Tony Hawk's Proving Ground will build around the modernized core developed for last year's Tony Hawk's Project 8, but the amount of new content (in the form of features and new gameplay mechanics) is simply staggering.

We've seen the game in action