by Rainier on July 5, 2005 @ 8:16 a.m. PDT | Filed under
News
SpecForce is Techland's latest futuristic tactical shooter with a plot connected to already known Chrome. Established to fight crisis situations that threaten the Federation's peace, equipped with the latest combat gear, Specforce is the Federation's elite rapid reaction force. This demo contains one of eleven missions. Read more for download links ...
by Rainier on July 5, 2005 @ 3:40 a.m. PDT | Filed under
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Call of Duty 2: Big Red One unites players in the chaos of battle fighting as part of a squad in the legendary and decorated “Big Red One,” the American 1st Infantry Division. As part of the famed "Fighting First," players are drafted into a variety of historic Big Red One missions that take them across land, sea and air from the invasion of North Africa, through the battle for Sicily, and all the way to D-Day in one continuous storyline.
by Rainier on July 5, 2005 @ 1:51 a.m. PDT | Filed under
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Developed by Strangelite Studio, the game is based on the Starship Troopers movie in which you will take the role of an elite 'special forces' trooper in the Mobile Infantry spearheading the assault against thousands of intelligent enemy bugs, emulating the best scenes from the movie and a whole lot more!
by Rainier on July 5, 2005 @ 12:37 a.m. PDT | Filed under
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Nexuiz is a free 3D deathmatch game that is simply first person shooting reduced to the very basics with perfect weapon balancing. Nexuiz uses such technology as curved surfaces with its detailed maps, bumpmapping, realtime shadows, 64 player support, and an advanced model format. This 1.1 adds new features include bots, new level, new gamemodes, many bug fixes and weapon balance changes, on top of the original 17 maps, 28 playable characters, and 10 music tracks.
by Rainier on July 4, 2005 @ 10:56 p.m. PDT | Filed under
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The government-owned clinic started taking patients in March and occupies the top floor of a two-story building on campus of the Beijing Military Region Central Hospital in the heart of the Chinese capital. A dozen nurses and 11 doctors care for the patients, mostly youths aged 14 to 24 who have lost sleep, weight and friends after countless hours in front of the computer, often playing video games with others online. Read more over at
CNN's report ...
by Rainier on July 4, 2005 @ 3:33 p.m. PDT | Filed under
News
Another day, another batch of game trailers were released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for :
- Ultimate Spider-Man - Trailer #2
- 187: Ride or Die - Weapons Trailer
- Huxley - Making of Trailer
We will update this throughout the day when new trailers become available. Read more for download links ...
by Rainier on July 4, 2005 @ 1:01 p.m. PDT | Filed under
News
Burnout Revenge lets gamers rip through rush hour traffic and lay waste to scores of rubbernecking roadhogs in an over-the-top scene of vehicular mayhem. The game is currently in development by Criterion Games for the PS2 and Xbox.
by Rainier on July 4, 2005 @ 12:56 p.m. PDT | Filed under
News
SCi today announced that Bill Gardner will join the company as CEO US Publishing and a member of the Management Board. Gardner will lead the US publishing office in San Francisco, including publishing, sales and US support teams, working closely with the other members of the Plc and Management Boards to ensure an aligned global strategy.
by Rainier on July 4, 2005 @ 12:53 p.m. PDT | Filed under
News
Legacy Interactive has released a new update patch for its TV Series based strategy game ER. This patch fixes several memory leaks, and addresses an issue where AMD Thunderbirds would lock crash on startup. Read more for detailed fix list and download links ...
by Rainier on July 4, 2005 @ 5:54 a.m. PDT | Filed under
News
The newest PC Gamer issue has some rather interesting information about Ritual previously cancelled but recentle resurrected SIN 2. Ritual CEO Steve Nix revealed that they have been talking to Valve for several years now regarding to release periodic installments for SIN 2, every 3-4 months, starting winter 2005, but up until now they have not been able to find a publisher, so Valve's Steam delivery system would be very suitable (thanks Eurogamer).