by Rainier on Jan. 29, 2020 @ 9:32 a.m. PST | Filed under
News
DiRT Rally 2.0 puts players in control of a collection of the most iconic rally cars against the most challenging stages around the world.
by Rainier on March 10, 2010 @ 9:03 a.m. PST | Filed under
Patch
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Dec. 1, 2009 @ 6:02 a.m. PST | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Nov. 30, 2009 @ 12:00 a.m. PST | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Nov. 16, 2009 @ 3:33 a.m. PST | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments. Codemasters
revealed it plans to release a DirectX 11 enabled DiRT 2 Demo around two weeks prior to the full DiRT 2 Games for Windows Live versions release date.
by Brian Dumlao on Oct. 30, 2009 @ 6:02 a.m. PDT | Filed under
Reviews
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Richard Poskozim on Oct. 18, 2009 @ 7:06 a.m. PDT | Filed under
Reviews
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Oct. 1, 2009 @ 3:14 p.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Dustin Chadwell on Sept. 24, 2009 @ 4:28 a.m. PDT | Filed under
Reviews
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Sept. 8, 2009 @ 8:09 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Sept. 5, 2009 @ 5:08 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Sept. 4, 2009 @ 4:34 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Aug. 28, 2009 @ 10:17 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Adam Pavlacka on Aug. 26, 2009 @ 9:00 a.m. PDT | Filed under
Previews
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Aug. 20, 2009 @ 3:26 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Aug. 18, 2009 @ 5:02 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Aug. 14, 2009 @ 3:51 p.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Aug. 9, 2009 @ 6:49 p.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Aug. 7, 2009 @ 4:04 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on Aug. 6, 2009 @ 2:55 p.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments. Fans who pre-order at Gamestop get a DVD with footage from rally pro Ken Block performing stunts, a 10% off coupon for DC merchandise at Journeys stores, and a DiRT 2 T-shirt (online only).
by Rainier on July 23, 2009 @ 6:12 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original, as well as a roster of off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on July 16, 2009 @ 6:12 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original. Colin McRae: DiRT 2 will feature a roster of contemporary off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on July 6, 2009 @ 8:04 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original. Colin McRae: DiRT 2 will feature a roster of contemporary off-road events, taking players to the most diverse and challenging real-world environments.
by Rainier on July 2, 2009 @ 5:29 a.m. PDT | Filed under
News
Colin McRae: DiRT 2 benefits from tuned-up car-handling physics system, a new damage engine effects, a new level of visual fidelity, with cars and tracks twice as detailed as those seen in the original. Colin McRae: DiRT 2 will feature a roster of contemporary off-road events, taking players to the most diverse and challenging real-world environments.