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'DarkStar One' - Terrans Race Revealed
by Rainier on Feb. 15, 2006 @ 9:45 a.m. PST | Filed under News
'The Lord of the Rings: The Battle for Middle-earth II' (X360/PC) Elven Race Detailed
by Rainier on Feb. 13, 2006 @ 10:25 a.m. PST | Filed under News
Xbox 360 Review - 'Ridge Racer 6'
by Tony Jennings on Feb. 8, 2006 @ 12:54 a.m. PST | Filed under Reviews
'DarkStar One' - Terrans Race Revealed
by Rainier on Feb. 2, 2006 @ 8:50 a.m. PST | Filed under News
'Tokyo Xtreme Racer DRIFT' (PS2) - Screens
by Rainier on Jan. 27, 2006 @ 1:37 a.m. PST | Filed under News
'Race Driver 2006' (PSP) Announced - Screens
by Rainier on Jan. 24, 2006 @ 10:34 a.m. PST | Filed under News
Blogger Wins 'Race to Space' Contest
by Rainier on Jan. 17, 2006 @ 8:50 a.m. PST | Filed under News
'Volkswagen Golf Racer' Now Called 'GTI Racing' - Screens
by Rainier on Jan. 6, 2006 @ 3:19 p.m. PST | Filed under News
'Tokyo Xtreme Racer DRIFT' (PS2) Announced
by Rainier on Jan. 5, 2006 @ 10:20 a.m. PST | Filed under News
'Ape Escape Racer' [PS3] - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'RACE Pro' (X360) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
RACE Pro recreates a breathtaking reality giving gamers the ultimate racing simulation experience, all powered by Lizard, SimBin's own physics engine. With precision physics and handling, racers will feel every bend and burst of acceleration along with every emotion from pre-race tension in the pit lanes to the exhilaration of capturing the checker flag. RACE Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. Putting players in the driving seats of their simulated racing careers, racers will have the opportunity to work their way up the leader
'RACE Pro ' (X360) - New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1
Get the RACE Pro [X360] Trailer off WP (39mb)
RACE Pro recreates a breathtaking reality giving gamers the ultimate racing simulation experience, all powered by Lizard, SimBin's own physics engine. With precision physics and handling, racers will feel every bend and burst of acceleration along with every emotion from pre-race tension in the pit lanes to the exhilaration of capturing the checker flag. RACE Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. Putting players in the driving seats of their simulated racing careers, racers will have
PS2/Wii/PS3/X360 Preview - 'Cars Race-O-Rama'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
In THQ's Cars Race-O-Rama, players will join Lightning McQueen and Chick Hicks in Radiator Springs as they prepare their academy of student racers to compete in the Race-O-Rama Exhibition.
'Speed Racer' (PS2) -New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
Set in a hyper-realistic world where car culture is the culture, players compete in the World Racing League against up to 25 different racers across rollercoaster-like race tracks. Players will enjoy a combative racing experience like no other when they take control of each T180 race car, achieving amazing speeds and mastering four independently turning wheels that allow drivers to engage in “Car-Fu” to jump, flip, and outmaneuver their opponents. Speed Racer: The Videogame captures the action, look and feel of the high adrenaline arena racing developed for the film in an accessible, fun-filled game that allows players to actually
'Monster Racers' (NDS) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
In Monster Racers, players will embark on a quest that will take them around the globe in search of monster breeds to train, nurture and race. Throughout their journeys, players will build lasting friendships with new allies, and encounter daunting challenges from a bevy of rival trainers.
The real fun comes from capturing wild monsters in their native habitats. As the player progresses, he or she can explore different regions, venture into secret habitats and discover more adventures. The game's race courses are filled with challenging obstacles that will test both the players' and monsters' skills in controlling speed,
PS3 Preview - 'PixelJunk Racers'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007
'Ridge Racer 7' (PS3) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006
Continuing its illustrious history, Ridge Racer 7 returns as a title on the PlayStation®3 platform. Drift around corners at speeds over 160 mph taking the lead as Ridge Racer 7 brings gamers a driving experience unlike any other.
With a new platform comes new territory as RR7 promises to reinvent itself, allowing players to choose from 40 different machines and over 20 courses. With reversed courses, the total grows to 40, most in the series ever! Players can further enjoy the drift racing experience by taking part in the new customization mode, opening up the experience with up to 200,000 customization
'Ridge Racer 7' (PS3) - Features & 18 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Drift around corners at speeds over 160 mph taking the lead as Ridge Racer 7 brings gamers a driving experience unlike any other.
With a new platform comes new territory as RR7 promises to reinvent itself, allowing players to choose from 40 different machines and over 20 courses. With reversed courses, the total grows to 40, most in the series ever! Players can further enjoy the drift racing experience by taking part in the new customization mode, opening up the experience with up to 200,000 customization combinations. With full support of Sony’s new network service, Ridge Racer fans have an entirely
'Trace Memory' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
PS3 Preview - 'ModNation Racers'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Racing
Publisher: SCEA
Developer: United Front Games
Release Date: TBA 2010
Play, Create, Share: three words that catapulted Sony back into the systems race, as they challenged the Microsoft and Nintendo lineups with one word: LittleBigPlanet. With the kinds of physics and adjustments that you could make as you built your own levels, and the wrapping of simple, wonderful charm, Sony created a hit to challenge many. At this year's E3, they've shown that they hope to replicate that success with ModNation Racers.
Play. ModNation Racers is a twist on normal kart racing archetypes; player stats are
Tokyo Xtreme Racer Advance (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Moscow Racer' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
Get the Moscow Racer Trailer off WP (44mb)
Created in cooperation with the Moscow underground street racing clubs, Moscow Racer combines features of a car simulator and perfectly accurate models of the most famous streets in Moscow. It is so exciting when you mess with trucks on the road, which are so similar to the real thing. It is even more impressive when you know that the game gives you the experience you could feel in real life... but in a more dangerous way.
One of the key components of the Moscow Racer is the road traffic. Its intensity depends on