by Rainier on Sept. 15, 2011 @ 8:48 a.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Adam Pavlacka on Sept. 8, 2011 @ 12:35 a.m. PDT | Filed under
Reviews
For the first time ever, the original Mortal Kombat arcade trilogy — Mortal Kombat, Mortal Kombat 2 and Ultimate Mortal Kombat 3 — have been brought together into a single collection.
by Rainier on Aug. 30, 2011 @ 6:59 p.m. PDT | Filed under
News
Sony has
rolled out new PlayStation Store content, starting with
free Playstation Plus content/discounts,
The Baconing (demo),
Mortal Kombat Arcade Kollection,
4 Elements HD,
Ugly Americans: Apocalypseageddon (demo),
Shock Troopers,
World Heroes,
Elevator Action Deluxe, DLCs for
LittleBigPlanet 2,
No More Heroes: Heroes’ Paradise,
Dynasty Warriors Gundam 3,
Deadliest Warrior,
Homefront, song pack for
Yoostar 2, Rock Band 3, the usual game/movie trailers, PS3 themes, and downloadable PSP/PS0ne games (
Madden NFL 12,
Cladun X2, Shock Troopers,
World Heroes).
by Rainier on July 21, 2011 @ 5:05 p.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on June 17, 2011 @ 1:27 p.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on May 27, 2011 @ 8:27 p.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on May 12, 2011 @ 9:32 a.m. PDT | Filed under
News
For the first time ever, the original Mortal Kombat arcade trilogy - Mortal Kombat, Mortal Kombat 2 and Ultimate Mortal Kombat 3 - have been brought together into a single collection.
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all-new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new gameplay features and a deep story mode.
by Rainier on April 5, 2011 @ 3:51 p.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on March 24, 2011 @ 6:22 p.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on March 4, 2011 @ 5:54 p.m. PST | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on March 3, 2011 @ 7:20 a.m. PST | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Feb. 28, 2011 @ 4:40 a.m. PST | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Feb. 14, 2011 @ 12:00 a.m. PST | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Jan. 24, 2011 @ 1:18 a.m. PST | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Jan. 21, 2011 @ 6:46 p.m. PST | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Dec. 13, 2010 @ 1:01 p.m. PST | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Dec. 11, 2010 @ 6:33 p.m. PST | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Nov. 8, 2010 @ 8:23 a.m. PST | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Sept. 3, 2010 @ 2:19 p.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Aug. 21, 2010 @ 2:17 p.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on Aug. 4, 2010 @ 1:18 p.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
The newest chapter of the fight franchise marks a return to the series' mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all-new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new gameplay features and a deep story mode.
by Rainier on June 16, 2010 @ 4:51 a.m. PDT | Filed under
News
The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
by Rainier on June 10, 2010 @ 6:23 a.m. PDT | Filed under
News
The newest chapter of the iconic fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the fan favorite Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features including tag team and the deepest story mode of any fighting game.