by Rainier on Jan. 20, 2011 @ 1:44 p.m. PST | Filed under
News
Newly-formed GarageGames announced that it has acquired the assets relating to the Torque software division of InstantAction, and will be relaunching the Torque business under the GarageGames banner.
by Rainier on May 29, 2009 @ 1:34 p.m. PDT | Filed under
News
PushButton Labs, founded by veteran independent game makers Jeff Tunnell and Rick Overman, officially announced its formation, with the intent to create exciting new web and game properties, including the revival of an old time classic PC franchise.
by Rainier on Feb. 14, 2008 @ 3:53 a.m. PST | Filed under
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GarageGames together with Torque for Wii co-developer Pronto announced a host of updates including the 2D drag and drop functionality of Torque Game Builder to their Nintendo Wii game development solution.
by Rainier on Sept. 18, 2007 @ 9:02 a.m. PDT | Filed under
News
IAC and GarageGames announced the creation Web-based videogame network, providing compelling original action games through a standard Web browser using GarageGames development tools.
by Rainier on July 16, 2007 @ 8:35 a.m. PDT | Filed under
News
GarageGames and Pronto Games announce the availability of Torque licensing for the Wii console. Torque for Wii is based on the Torque Game Engine, with built-in support for the unique Wii controller, making it a complete package for both disc-based and downloadable Wii games.
by Rainier on July 6, 2007 @ 12:22 a.m. PDT | Filed under
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GarageGames announced the release of its next-gen XNA game engine technology Torque X, free for all XNA Creators Club subscribers. Torque X Builder is the drag-and-drop visual 2D editor and toolset which simplifies building games in Torque X.
by Rainier on Dec. 14, 2006 @ 3:20 a.m. PST | Filed under
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Vigil: Blood Bitterness, previously known as Victi: Blood Bitterness, is a 3D episodic, black & white, moody adventure game where you play a character trapped on an asteroid, a relic of an ancient civilization.
by Rainier on March 21, 2006 @ 2:32 a.m. PST | Filed under
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Independent developer GarageGames is currently at the Game Developers Conference demonstrating new versions of its latest Torque technology, such as its Shader Engine, Game Builder and level Constructor.
by Rainier on Nov. 23, 2005 @ 1:57 a.m. PST | Filed under
News
GarageGames announced the release of the new Torque Game Engine (TGE), version 1.4, featuring hundreds of technology enhancements, from improved work flow and tutorials, to localization support and editor updates.
by Rainier on March 9, 2005 @ 9:10 a.m. PST | Filed under
News
GarageGames announced today at the Game Developers Conference a new engine and multiple programs that make it easier for people to build their games. The Torque Game Development Platform recently added the Torque 2D engine, which joins the proven Torque Game Engine and the next-generation Torque Shader Engine to make the complete game development platform.
by Judy on Sept. 17, 2004 @ 11:12 a.m. PDT | Filed under
News
GarageGames announced today the release of GISH on OS X, Linux and Windows. As an amorphous ball of tar that rolls and squishes around, players experience a one-of-a-kind, 2D side-scrolling action-adventure game featuring unique gameplay.
by Rainier on June 15, 2004 @ 11:18 p.m. PDT | Filed under
News
A couple years ago, the GarageGames position on shader support was that it was not needed. Now, however, a new generation of video cards supporting shaders and DirectX 9 have been on the market for several years and are becoming ubiqutious in new computers. Shaders are becoming a technology that cannot be ignored by game makers, but that cannot easily be addressed by old techniques.
by Rainier on Feb. 13, 2004 @ 11:05 a.m. PST | Filed under
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GarageGames announced today the availability of an exporter tool that allows Blender, the Open Source 3D content creation suite, to be used with GarageGames' flagship Torque Game Engine technology. The Blender exporter runs on the Mac OS X, Linux and Windows platforms.
by Rainier on Feb. 6, 2004 @ 12:22 p.m. PST | Filed under
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GarageGames announced today the launch of Aerial Antics from Leadfoot Productions and 3D Mahjong from GameShapers both for Windows based PCs. Read more for details on both titles ...
by Rainier on Dec. 29, 2003 @ 10:58 p.m. PST | Filed under
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GarageGames announced today that it will unveil the preview, core release of Dark Horizons: Lore and the Mac Alpha release of GravRally at MacWorld January 6-9 in San Francisco. The two titles that beat out the competition in the Indie Games Con '03 Players Choice Awards will premiere at MacWorld as part of a first look of the exciting GarageGames line-up for 2004. Departing from the typical family based, non-violent lineup of GarageGames, these truly unique titles will appeal to both action gamers and race fans alike.
by Rainier on Oct. 9, 2003 @ 11:01 p.m. PDT | Filed under
News
GarageGames announced today has launched the official Demo of the Torque Game Engine version 1.2 on Windows, OS X and Linux. The Torque Game Engine (TGE) is a commercial quality AAA game engine available to Independent game developers (those making less than $500,000 annual income) at a special license price of $100. TGE is the game engine that powers Tribes 2 developed by Dynamix. TGE features the latest in scripting, geometry, particle effects, animation and texturing, as well as award winning multi-player networking code.
by Rainier on Aug. 28, 2003 @ 10:18 p.m. PDT | Filed under
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GarageGames announced today it has launched the Bridge Construction Set for Windows and Linux, previously released as Pontifex II, from Chronic Logic. The robust physics employed in the Bridge Construction Set (BCS) let you build a wide variety of bridges that can span the river. The 3D graphics allow you to view your bridge from any angle including a first person train view.
by Rainier on Aug. 8, 2003 @ 12:51 p.m. PDT | Filed under
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GarageGames announced today it has launched the award-winning Mutant Storm for Windows. "The initial response to Mutant Storm confirms it is a hit title ready to be discovered by a larger fan base," comments Michael Michael, PomPom Co-Founder. "As an independent developer, getting the word out, even with the critical acclaim Mutant Storm has achieved, is a real challenge. Teaming with GarageGames is the next step for gaining that larger exposure."
by Rainier on July 17, 2003 @ 9:16 p.m. PDT | Filed under
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GarageGames announced today that they have signed an online licensing agreement with Chronic Logic LLC to bring Pontifex II to their line up of games in the garage. Chronic Logic has been making simple fun games since it began in 2001. Joining GarageGames in building the independent game movement, is the natural next step to gain the recognition their games deserve. By creating a partnership with Chronic Logic LLC, GarageGames continues to promote the innovative, fun games for which they have become known.
by Rainier on June 23, 2003 @ 7:34 p.m. PDT | Filed under
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GarageGames announced today it has begun shipping the company’s first two titles, Gadgets (formerly Chain Reaction) and Marble Blaster, to retailers throughout North America. The Windows versions of the games are being published and distributed by eGames through a licensing agreement with GarageGames.
by Rainier on June 19, 2003 @ 7:48 p.m. PDT | Filed under
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GarageGames announced today it has signed an agreement to electronically publish titles from PomPom Games. The award winning UK developer is now going to have its games, Space Tripper and Mutant Storm added to the "Garage".
by Rainier on May 30, 2003 @ 4:14 p.m. PDT | Filed under
News
GarageGames today announced its launch of Tennis Critters from Nerd Riot Games. Tennis Critters brings classic 2D console tennis gameplay to the pc in full 3D with complete single and multiplayer challenges, both on one machine and online. Read more for details and demo link...
by Rainier on March 27, 2003 @ 9:06 a.m. PST | Filed under
News
GarageGames celebrated the successful launch of Marble Blast as the premiere download from Lindows.com's Click-N-Buy Warehouse. Marble Blast was first available on Linux in February, and now Lindows.com is the first site to distribute directly a GarageGames game.
by Thomas on March 3, 2003 @ 1:37 a.m. PST | Filed under
News
ThinkTanks is a power-up based tank combat game with a simplified play mechanic, meant to appeal to the casual gamer. Reminiscent of the simple fun of Atari "Combat," only in a 3d environment. Easy to learn but hard to master, ThinkTanks is designed to provide an enjoyable gaming experience for players of all ages and skill levels... Full story below and a single, choice screenshot.
by Rainier on Feb. 28, 2003 @ 5:28 p.m. PST | Filed under
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GarageGames today announced its Game Developer's Conference (GDC) showcase of games. The company plans to premiere ThinkTanks a cartoon styled tank game from BraveTree Productions, preview a new release of Orbz with a single player mode from 21-6 Productions and display the highly acclaimed Marble Blast from GarageGames and Monster Studios.