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'The Elder Scrolls IV: Oblivion' Construction Set Available NOW
by Rainier on March 20, 2006 @ 11:04 a.m. PST | Filed under News
'The Elder Scrolls IV: Oblivion' (X360/PC) - Screens & Trailer #2
by Rainier on March 15, 2006 @ 12:08 p.m. PST | Filed under News
'The Elder Scrolls IV: Oblivion' (X360/PC) - Screens & Trailer
by Rainier on March 14, 2006 @ 2:04 p.m. PST | Filed under News
'The Elder Scrolls: Oblivion' (X360/PC) - 3 New Screens
by Rainier on March 13, 2006 @ 3:01 p.m. PST | Filed under News
'The Elder Scrolls V' Already In The Works
by Rainier on March 11, 2006 @ 1:14 p.m. PST | Filed under News
'The Elder Scrolls: Oblivion' (X360/PC) - 2 New Screens
by Rainier on March 8, 2006 @ 6:00 p.m. PST | Filed under News
'The Elder Scrolls IV: Oblivion' (X360/PC) Goes Gold, Launches March 20
by Rainier on March 2, 2006 @ 9:38 a.m. PST | Filed under News
'The Elder Scrolls: Oblivion' (X360/PC) - 12 New Screens
by Rainier on Feb. 25, 2006 @ 5:38 a.m. PST | Filed under News
'The Elder Scrolls IV: Oblivion' (X360/PC) Achievements Revealed
by Rainier on Feb. 24, 2006 @ 5:04 a.m. PST | Filed under News
'The Elder Scrolls: Oblivion' (X360/PC) - 3 New Screens
by Rainier on Feb. 16, 2006 @ 5:26 p.m. PST | Filed under News
'The Elder Scrolls: Oblivion Collector's Edition' (X360/PC) Announced
by Rainier on Jan. 25, 2006 @ 1:52 a.m. PST | Filed under News
'The Elder Scrolls IV: Oblivion' (X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Get The Elder Scrolls IV: Oblivion trailer off WP (40mb)
Oblivion is the quintessential role-playing game for the next generation and another leap forward in gaming. Step inside the most richly detailed and vibrant game-world ever created. Oblivion is the latest chapter in the epic and highly successful Elder Scrolls saga and utilizes the latest PC and next-generation video game hardware to fully immerse you into the experience. With a powerful combination of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges.
After the mysterious
'The Elder Scrolls IV: Oblivion' (X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Get the Elder Scrolls 4: Oblivion trailer off WP (36mb)
Oblivion is the quintessential role-playing game for the next generation and another leap forward in gaming. Step inside the most richly detailed and vibrant game-world ever created. Oblivion is the latest chapter in the epic and highly successful Elder Scrolls saga and utilizes the latest PC and nextgeneration video game hardware to fully immerse you into the experience. With a powerful combination
of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges.
After the mysterious
<b>1. 'Elder Scrolls IV: Oblivion' (X360/PC)</b>
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006
Genre: RPG
Publisher: 2K Games
Developer: Bethesda Software
Release Date: March 20, 2006
Chad "Wudi" Crawford: With over 200 hours of gameplay and 16 square miles to be explored in the world of Tamriel, Oblivion is practically an alternate reality that gamers will live in for hours at a time. Plus, there's the Radiant AI, which allows NPCs to respond to the world around them like a real person would, adding to the immersion. Character's skills grow stronger the more they're used, which should make it that no two characters are ever alike. Throw together the game world, character
PC Preview - 'The Elder Scrolls IV: Oblivion'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Genre: Role-Playing
Publisher: 2K Games
Developer: Bethesda Softworks
Release Date: Christmas 2005
The Elder Scrolls series is celebrating its tenth anniversary. Considering the fact that this latest installment took over three years to make, that's not all that surprising. Bethesda's design philosophy is to build each game from the ground up, and for this ten-year edition, they're pulling out all the stops.
The first thing everyone is going to notice is just how flat-out gorgeous this game looks. Seriously, this is some near virtual-reality stuff. The game starts you off in a prison, where everything looks amazingly solid; the solidity