by Rainier on Dec. 21, 2006 @ 12:40 a.m. PST | Filed under
News
Gary Grigsby’s World At War: A World Divided adds a host of new features to grow the engine well beyond the original game in terms of grand strategy, includes spies, neutral country diplomacy, variable political events, unit experience and scenarios that occur after the war as well as starting earlier than the original.
by Rainier on Oct. 5, 2006 @ 12:19 a.m. PDT | Filed under
News
Matrix Games and 2by3 Games announced that Gary Grigsby’s World At War: A World Divided has gone gold, adding a host of new features to grow the engine well beyond the original game in terms of grand strategy, includes spies, neutral country diplomacy, variable political events, unit experience and scenarios that occur after the war as well as starting earlier than the original.
by Rainier on July 18, 2006 @ 1:47 a.m. PDT | Filed under
News
Matrix Games and 2by3 Games today announced Gary Grigsby's World At War: A World Divided, adding a host of new features, such as including spies, neutral country diplomacy, variable political events, unit experience and scenarios that occur after the war as well as starting earlier than the original.
by Rainier on July 11, 2006 @ 12:39 a.m. PDT | Filed under
News
Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of: make it happen in Gary Grigsby’s World at War. This update resolves a possible combat animations crash, a replay problem and an issue with strategic airdrops.
by Rainier on May 31, 2006 @ 1:39 a.m. PDT | Filed under
News
Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of: make it happen in Gary Grigsby’s World at War. This update adresses a few small isssues that came up after the previous v1.2 patch.
by Rainier on May 2, 2006 @ 9:44 a.m. PDT | Filed under
News
Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of: make it happen in Gary Grigsby’s World at War. In addition to TCP/IP Play and cross-compatibility, this update fixes dozens of minor bugs and makes dozens more improvements to the user interface.
by Rainier on Oct. 21, 2005 @ 9:18 a.m. PDT | Filed under
News
Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of: make it happen in Gary Grigsby’s World at War. The entire saga of World War II is yours to re-enact or to re-make in your own vision. This demo offers two tutorial scenarios covering movement, combat, production and research, as well as a complete scenario on the whole year of 1941, and also features online multiplayer and engine enhancements.
by RumDragon on Oct. 19, 2005 @ 12:49 a.m. PDT | Filed under
Reviews
With Gary Grigsby’s World at War, the historical course of World War II may change depending on your choices. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances, anything is possible in this new strategic offering.
by Rainier on July 28, 2005 @ 12:22 a.m. PDT | Filed under
News
Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of: make it happen in Gary Grigsby’s World at War. The entire saga of World War II is yours to re-enact or to re-make in your own vision. This demo includes two tutorial scenarios as well as a full year of the 1941 campaign scenario.
by Rainier on July 22, 2005 @ 8:59 a.m. PDT | Filed under
News
Gary Grigsby's World at War takes you through four World War II scenarios where five playable powers battle across thirty-eight different countries with fifteen different unit types. Black Bean will be releasing Gary Grigsby's World at War on the 23rd Sept.
by Rainier on June 9, 2005 @ 1:36 a.m. PDT | Filed under
News
Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of: make it happen in Gary Grigsby’s World at War. The entire saga of World War II is yours to re-enact or to re-make in your own vision. The major emphasis for this update is fixing a few game bugs and rules that were causing minor issues with game balance.
by Rainier on March 30, 2005 @ 8:53 p.m. PST | Filed under
News
Matrix Games and 2by3 Games announced today that Gary Grigsby's World at War is now available in retail stores in the US and Canada and available online via direct download from the Matrix Games online store.
by Rainier on Feb. 28, 2005 @ 1:36 a.m. PST | Filed under
News
Matrix Games and 2 By 3 Games announced today that Gary Grigsby's World at War has officially "gone gold." The game is due for final release in March.
by Judy on Oct. 5, 2004 @ 3:03 a.m. PDT | Filed under
News
Matrix Games and 2 by 3 Games have decided to change the planned release date for Gary Grigsby's World At War from November, 2004 to February, 2005. Speculation and excitement have increased regarding the release of this title after a series of Summer previews and conventions. Additional testing, gameplay and AI enhancements have been agreed on that will require the additional time to finish.
by Judy on Sept. 17, 2004 @ 8:27 a.m. PDT | Filed under
News
Matrix Games and 2 by 3 Games are pleased to announce the development of an exciting new World War II grand strategy title, Gary Grigsby’s World At War, to be released later this year by Matrix Games. Read more for details & screens ...
by Rainier on Feb. 17, 2004 @ 11:46 p.m. PST | Filed under
News
Matrix Games and 2 by 3 Games are pleased to announce the development of an exciting new World War II grand strategy title, Gary Grigsby’s World At War, to be released later this year by Matrix Games. Read more for details & screens ...