by Rainier on Feb. 8, 2007 @ 2:43 a.m. PST | Filed under
News
The non-linear plot of Officers preserves the established facts of the origins of WWII and allows gamers to lead any of three sides to victory: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, using the real arsenal, equipment and military techniques.
by Rainier on Dec. 5, 2006 @ 4:57 a.m. PST | Filed under
News
The non-linear plot of Officers preserves the established facts of the origins of WWII and allows gamers to lead either one of 3 sides (USSR, Germany and Allies) to victory, recreating the real structures of all armies, using the real arsenal, equipment and military techniques. This demo features the first mission of the Allied campaign, Omaha Beach.
by Rainier on Nov. 2, 2006 @ 12:07 p.m. PST | Filed under
News
The non-linear plot of Officers preserves the established facts of the origins of WWII and allows gamers to lead any of three sides to victory: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, using the real arsenal, equipment and military techniques.
by Rainier on Oct. 16, 2006 @ 12:24 p.m. PDT | Filed under
News
The non-linear plot of Officers preserves the established facts of the origins of WWII and allows gamers to lead any of three sides to victory: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, using the real arsenal, equipment and military techniques. GFI gives us a little summary of the latest developments ...
by Rainier on Sept. 13, 2006 @ 10:04 a.m. PDT | Filed under
News
The non-linear plot of Officers preserves the established facts of the origins of WWII and allows gamers to lead any of three sides to victory: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, using the real arsenal, equipment and military techniques.
by Rainier on July 17, 2006 @ 1:11 p.m. PDT | Filed under
News
The non-linear plot of Officers preserves the established facts of the origins of WWII and allows gamers to lead any of three sides to victory: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, using the real arsenal, equipment and military techniques.
by Rainier on April 7, 2006 @ 7:58 a.m. PDT | Filed under
News
Rush for Berlin is a tactical real time strategy game, set on the European battlefields of World War II, during 1944-45. In a desperate race against the clock to capture the German capital, as either the British/US/French alliance or the Red army of the Soviet Union, players will have the edge on the battlefield with their Officers.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - E3 2005 May 20th
Officers is a 3D real time strategy game with RPG elements that lets the player act as an officer commanding tank, infantry and sappers. Apart from these, the player will be able to take advantage of the AI controlled long-range artillery and air forces. Each country represented in the game has its realistic military structure, weapons and equipment. Starting as a platoon leader, the player gradually gets promoted up to the rank of the division commander. Promotion implies lager forces under direct control, matching objectives and greater scope – up to 1.500 troops engaged in a battle simultaneously. The storyline
by Rainier on Dec. 27, 2005 @ 10:08 a.m. PST | Filed under
News
The non-linear plot of Officers preserves the established facts of the origins of WWII and allows gamers to lead any of three sides to victory: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, using the real arsenal, equipment and military techniques.
by Rainier on Dec. 20, 2005 @ 12:00 p.m. PST | Filed under
News
Officers is a 3D RTS game with RPG-elements, where the player acts as a military commander. Among key features of the game is interaction between the gamer and the environment. Taking advantage of the SpeedTree technology, the developers enhanced the realism of tree models and their behavior. Three-dimensional, high-poly trees react as the living ones. Leaves are swaying, branches are shaking when e.g. missiles fly or explode near by.
by Rainier on Oct. 21, 2005 @ 3:22 a.m. PDT | Filed under
News
The non-linear plot of Officers preserves the established facts of the origins of WWII and allows gamers to lead any of three sides to victory: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, using the real arsenal, equipment and military techniques.
by Rainier on July 25, 2005 @ 9:21 p.m. PDT | Filed under
News
The non-linear plot saves the established facts of the war beginning and allows to lead to the Victory any of three sides: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, uses the real arsenal, equipment and military techniques.
by Rainier on April 22, 2005 @ 3:36 a.m. PDT | Filed under
News
The non-linear plot saves the established facts of the war beginning and allows to lead to the Victory any of three sides: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, uses the real arsenal, equipment and military techniques.
by Rainier on Feb. 23, 2005 @ 9:54 a.m. PST | Filed under
News
The non-linear plot saves the established facts of the war beginning and allows to lead to the Victory any of three sides: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, uses the real arsenal, equipment and military techniques.
by Judy on Nov. 2, 2004 @ 10:32 p.m. PST | Filed under
News
The non-linear plot saves the established facts of the war beginning and allows to lead to the Victory any of three sides: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, uses the real arsenal, equipment and military techniques.
by Judy on Sept. 23, 2004 @ 1:44 a.m. PDT | Filed under
News
The non-linear plot saves the established facts of the war beginning and allows to lead to the Victory any of three sides: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, uses the real arsenal, equipment and military techniques.
by Judy on July 7, 2004 @ 9:48 p.m. PDT | Filed under
News
The non-linear plot saves the established facts of the war beginning and allows to lead to the Victory any of three sides: USSR, Germany and Allies (GB and USA). The game recreates the real structures of all participants' armies, uses the real arsenal, equipment and military techniques. Read more for some new screens ...
by Rainier on March 21, 2004 @ 1:34 p.m. PST | Filed under
News
WW II oriented 3D RTS game
Kombat changes its name. Since now according to the common decision of developer
3A Games and publisher
Game Factory Interactive this project is now called "Officers". The game keeps it's first idea and the project will realize all announced features. Now, all gamers will be able to make a career in "Officers".