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'NBA Live 07' (ALL) - 11 New Screens
by Rainier on Aug. 1, 2006 @ 2:31 p.m. PDT | Filed under News
'Fastlane Pinball' Global Online Tournament Opens
by Rainier on July 20, 2006 @ 12:55 a.m. PDT | Filed under News
Play Dream Pinball 3D and Get a Chance to Win $10,000
by Rainier on July 17, 2006 @ 9:34 a.m. PDT | Filed under News
'NBA Live 07' (ALL) - Features & Screens
by Rainier on July 14, 2006 @ 10:27 a.m. PDT | Filed under News
'NBA LIVE 07' (ALL) Cover Athlete Signed
by Rainier on June 21, 2006 @ 10:03 a.m. PDT | Filed under News
'NBA Live 07' (ALL) Predicts NBA Championship Winner - Screens & Trailer
by Rainier on June 8, 2006 @ 3:07 p.m. PDT | Filed under News
'Fastlane Pinball' Goes Gold
by Rainier on May 8, 2006 @ 10:48 a.m. PDT | Filed under News
'NBA 2k7' (ALL) - 3 New Screens
by Rainier on May 7, 2006 @ 12:57 a.m. PDT | Filed under News
'NBA Ballers: Rebound' (PSP) - 18 New Screens
by Rainier on May 1, 2006 @ 5:01 a.m. PDT | Filed under News
'Winback 2: Project Poseidon' (PS2/Xbox) Suffers One-Week Delay
by Rainier on April 20, 2006 @ 11:35 p.m. PDT | Filed under News
PS2/Xbox Preview - 'Winback 2: Project Poseidon'
by Kenny Bartlett on March 28, 2006 @ 2:34 a.m. PST | Filed under Previews
'Winback 2: Project Poseidon' (PS2/Xbox) - 16 New Screens
by Rainier on March 21, 2006 @ 2:31 p.m. PST | Filed under News
Unlock NBA star Rafer Alston in 'AND 1 Streetball' (PS2/Xbox) - Trailer
by Rainier on March 6, 2006 @ 1:59 p.m. PST | Filed under News
PSP Review - 'Pinball Hall of Fame'
by Thomas Wilde on March 6, 2006 @ 12:49 a.m. PST | Filed under Reviews
'NBA Ballers: Rebound' (PSP) - Screens & Trailer
by Rainier on March 2, 2006 @ 3:50 a.m. PST | Filed under News
'Winback 2: Project Poseidon' (PS2/Xbox) Gets Release Date
by Rainier on March 2, 2006 @ 2:31 a.m. PST | Filed under News
Midway Organizing 'NBA Ballers: Phenom' (PS2/Xbox) $100K Tournament
by Rainier on Feb. 16, 2006 @ 10:04 a.m. PST | Filed under News
'NBA '06' (PS2) Predicts NBA All-Star 2006 Results
by Rainier on Feb. 13, 2006 @ 2:46 p.m. PST | Filed under News
'NBA Ballers: Phenom' (PS2/Xbox) - 7 New Screens
by Rainier on Feb. 8, 2006 @ 9:33 a.m. PST | Filed under News
'NBA Ballers: Rebound' (PSP) - Screens
by Rainier on Jan. 12, 2006 @ 9:13 a.m. PST | Filed under News
'NBA Ballers: Phenom' (PS2/Xbox) - 5 New Screens
by Rainier on Jan. 12, 2006 @ 9:06 a.m. PST | Filed under News
'Metroid Prime Pinball' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Samus Aran's entry into the bumper-and-flipper world is a sleek, sci-fi classic gaming adventure that has her careening into gigantic boss monsters and bouncing through a variety of exciting pinball tables. Play tables across two screens at the same time using the touch screen to nudge the pinball table. Battle deadly enemies and experience a number of special modes such as Clone Machine Multiball and the Wall-Jump Challenge while you blast and bomb your high score into a state of pure pinball pandemonium.
'NBA '08' (PSP) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007
Acting as a perfect complement to the PSP’s design and portability, NBA ’08 introduces a number of brand new quick action mini-games that players can enjoy anytime, anywhere. All-new carnival-style games, as well as contests such as Fast Break, Block-a-Shot, and Alley-Oop, are all available to provide fast and engaging action that further adds to the stable of traditional and non-traditional basketball gameplay. Additionally, players will experience a more challenging Season Mode, where player management and balancing team chemistry come into play. Refined gameplay mechanics and Artificial Intelligence (A.I.) also help to create a more realistic and action-oriented gameplay experience.
'NBA '08' (PS3) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007
To complement the fast-paced basketball action, NBA ’08 introduces an all-new progression system where players earn skill and experience rewards that can be used to thoroughly customize player appearance and play styles. With an upgraded control system from last year that utilizes broader SIXAXIS functionality, gamers can engage in all-new and comprehensive gameplay movement on and off the ball. Also for this year, character models are updated with new animations, more dynamic movement, and new skin textures to give them a more realistic look. Additionally, the user interface has been significantly revamped to incorporate a retro NBA look and feel