by Rainier on Feb. 13, 2007 @ 11:47 a.m. PST | Filed under
News
Build mobile bases, wield the power of terrifying Ion Storms on the battlefield, or customise your armies by combining units. Battle it out online with native VOIP, integrated clan support, and new spectator modes that let you play RTS games like a sport. Ea revealed the C&C: Tiberium Wars demo is coming Tuesday, February 20th, and we will of course have it on our
fileserver network.
by Rainier on Feb. 7, 2007 @ 6:11 a.m. PST | Filed under
News
GameTap announced it has signed Galactic Command: Echo Squad, a fast-paced episodic space shooter set in an expansive galaxy. With an evolving story line that is constantly changing, no two playing sessions are ever the same.
by Rainier on Feb. 6, 2007 @ 9:38 a.m. PST | Filed under
News
Supreme Commander features a riveting, action-packed storyline, ground-breaking gameplay and genre-defining online multiplayer battles. The demo includes part of the Cybran Nation single-player campaign, one skirmish map Finn's Revenge, playable on 3 difficulty levels.
by Rainier on Feb. 6, 2007 @ 5:34 a.m. PST | Filed under
News
Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native VOIP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
by Rainier on Feb. 5, 2007 @ 5:22 p.m. PST | Filed under
News
THQ revealed that it will release a playable demo for its 3D RTS game Supreme Commander tomorrow (Tuesday) morning at 9:30 a.m. PST. The demo will include part of the Cybran Nation single-player campaign, one skirmish map Finn's Revenge, playable on easy, medium, and hard difficulty levels. Keep an eye on our
fileserver network.
by James King on Jan. 29, 2007 @ 5:36 a.m. PST | Filed under
Previews
Supreme Commander features a riveting, action-packed storyline, ground-breaking gameplay and genre-defining online multiplayer battles. In the 37th Century, the galaxy is torn apart by three rival factions, each vying to eradicate its enemies from the universe, end the Infinite War and become the reigning power supreme.
by Rainier on Jan. 22, 2007 @ 9:49 a.m. PST | Filed under
News
Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native VOIP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
by Rainier on Jan. 18, 2007 @ 3:10 p.m. PST | Filed under
News
Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native VOIP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
by Rainier on Jan. 18, 2007 @ 3:11 a.m. PST | Filed under
News
Supreme Commander brings an all new level of scope and scale to the RTS genre, establishing a new benchmark in strategic and tactical RTS gaming. Developed by Chris Taylor, known for his work with Total Annihilation under Cave Dog, and Supreme Commander will mark his return to a genre that he helped popularize.
by Rainier on Jan. 16, 2007 @ 1:25 a.m. PST | Filed under
News
Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
by Rainier on Jan. 15, 2007 @ 3:06 a.m. PST | Filed under
News
Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
by Rainier on Jan. 12, 2007 @ 4:51 p.m. PST | Filed under
News
Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
by Rainier on Dec. 27, 2006 @ 6:36 p.m. PST | Filed under
News
Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
by Rainier on Dec. 22, 2006 @ 9:08 a.m. PST | Filed under
News
C&C 3: Kane Edition includes an exclusive bonus DVD with a behind the scenes documentary, deleted scenes and a blooper reel from the live action video shoots, gameplay strategy videos from the game designers themselves, 5 exclusive wallpapers, exclusive in-game content including 5 new multiplayer maps and 3 unique unit skins -- one for each of the three factions in the game.
by Rainier on Dec. 19, 2006 @ 3:34 p.m. PST | Filed under
News
Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
by Rainier on Dec. 15, 2006 @ 9:13 a.m. PST | Filed under
News
Gas Powered Games' 3D RTS Supreme Commander is set to become the first RTS game to receive the amBX ‘ambient experiences’ treatment, allowing the delivery amazing light, wind, explosion and rumble effects across the huge gameplay landscape and vast array of vehicles, vessels and aircraft.
by Rainier on Dec. 11, 2006 @ 9:16 p.m. PST | Filed under
News
Commander: Europe at War is the first in a series of high level turn based strategy games, jointly developed by Firepower Entertainment and Slitherine Software.
by Rainier on Dec. 10, 2006 @ 3:33 p.m. PST | Filed under
News
Tiberium, a self-replicating alien substance that has infected the Earth, is spreading like a radioactive ice age. The GDI is fighting to contain Tiberium, but The Brotherhood of NOD has other plans for Earth. Earlier EA hinted at a 3rd race, which has now been identified as an Alien species, attacking Earth to take their part of the Tiberium. You'll be able to command the new race halfway through the campaign mode, although shorter than the other 2 sides (15 missions, compared to 35 for the GDI/NOD).
by Rainier on Dec. 8, 2006 @ 1:36 p.m. PST | Filed under
News
The latest issue of PCGamer contains a Q&A on the newest C&C title, giving details on previously undisclosed feature, Match Broadcast. Undoubtably aimed at competition/league gaming, Match Broadcast will allow player to stream on going gaming sessions over the web, even allowing people who do not have the game to watch via a standalone client. It also allows a moderator to comment through VOIP, shift specators camera angle, and even highlight certain aspects of the love match, as if it were a teleprompt presentation.
by Rainier on Dec. 7, 2006 @ 4:28 p.m. PST | Filed under
News
Take Command: 2nd Manassas explores the titular 1862 battle of the American Civil War, which proved to be the pivotal engagement of the Northern Virginia Campaign. MadMinute Games has released a new patch bringing your German / French retail game to v2.53 and adding new commands, features, and the usual game tweaks and bug fixes.
by Rainier on Dec. 5, 2006 @ 4:31 a.m. PST | Filed under
News
THQ has signed a worldwide publishing agreement with Gas Powered Games for its RTS game Supreme Commander. Chris Taylor is known for his work with Total Annihilation under Cave Dog, and Supreme Commander will mark his return to a genre that he helped popularize.
by Rainier on Dec. 4, 2006 @ 8:35 a.m. PST | Filed under
News
When Derek Smart and his team set out to develop a fast paced space combat shooter, they didn’t want to do just your regular run-of-the-mill shooter. Instead they wanted to blend in all the elements that made the space combat genre of yester years awesome, with the current generation technology found in our industry recognized suite of games.
by Rainier on Dec. 1, 2006 @ 10:15 p.m. PST | Filed under
News
Adds layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.
by Rainier on Dec. 1, 2006 @ 5:13 p.m. PST | Filed under
News
Take Command: 2nd Manassas explores the titular 1862 battle of the American Civil War, which proved to be the pivotal engagement of the Northern Virginia Campaign. MadMinute Games has released a new patch bringing your English / German retail game to v2.53 and adding new commands, features, and the usual game tweaks and bug fixes.
by Rainier on Nov. 27, 2006 @ 6:02 a.m. PST | Filed under
News
Future Force Company Commander (F2C2) is a real-time tactical strategy game that allows you to learn about the Army’s Future Combat Systems program by giving you command of a Mounted Company Team in the year 2015.