by Alanix on April 6, 2005 @ 12:53 a.m. PDT | Filed under
Previews
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Rainier on March 25, 2005 @ 1:00 p.m. PST | Filed under
News
Combining the depth of an epic Fantasy RPG with FPS-style controls, Dungeon Lords brings the Action RPG to a whole new level. Dreamcatcher has released a single/multiplayer demo allows you to play as either a Human, Argot, or Sylvan, starting you off outside Fargrove, leading you on to the underground sewer system and into the Fargrove Theatre to do battle with the Goblin Mage. Read more for download links ...
by Rainier on March 21, 2005 @ 3:44 a.m. PST | Filed under
News
Dungeon Siege II returns players to the beautiful fantasy land of Aranna, but it is a land scarred by civil war, where the lines between good and evil are blurred. Players must lead an elite battle party against Valdis, a vicious marauder determined to return the world to order, no matter the cost. Microsoft has updated
its product release list reflecting a change in release date, from the original spring 2005 it has now been postponed until late summer 2005.
by Rainier on March 15, 2005 @ 8:01 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Rainier on March 3, 2005 @ 2:30 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Rainier on March 1, 2005 @ 7:22 a.m. PST | Filed under
News
DreamCatcher Games today announced Dungeon Lords, an epic Combat RPG from D.W. Bradley and Heuristic Park, has reached beta status. To mark the occasion, DreamCatcher is holding
a final call-for-entries for participants in the official public beta test. Read more for details ...
by Rainier on Feb. 25, 2005 @ 6:00 p.m. PST | Filed under
News
"Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics. Read more for some spiffy new screens ...
by Rainier on Feb. 22, 2005 @ 1:14 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Judy on Feb. 7, 2005 @ 1:30 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game. If you haven't yet, check
our previously posted preview, or read more for 18 new screens.
by Judy on Feb. 4, 2005 @ 9:17 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game. If you haven't yet, check
our previously posted preview, or read more for some new screens.
by Judy on Jan. 25, 2005 @ 8:04 a.m. PST | Filed under
News
DreamCatcher Games today announced that Dungeon Lords, Heuristic's combat role-playing game, will ship worldwide for on 20th April 2005. Read more for some new screens...
by Judy on Jan. 19, 2005 @ 3:42 p.m. PST | Filed under
News
Turbine's execute producer for D&D Online Judith Hoffman has revealed in her
January producer letter that Turbine is about to move the project into beta stage. Judith goes on to explain that the beta will be split in four stages, with the first one (beta 0) being most likely internal, while two to four will be closed tests with participation from the community, but gradually openinig up to the public. "In the next month or two" signups will begin on the official
Dungeons & Dragons Online website, so keep an eye out if you are interested in participating.
by Judy on Dec. 12, 2004 @ 3:35 a.m. PST | Filed under
News
"Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics. Read more for some spiffy new screens ...
by Judy on Nov. 5, 2004 @ 6:58 p.m. PST | Filed under
News
"Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics. Read more for some spiffy new screens ...
by Judy on Oct. 29, 2004 @ 7:42 a.m. PDT | Filed under
News
DreamCatcher just sent out notice to let us know that they have decided to move the title to Q1 2005. "We simply want to avoid the holiday rush and give D.W. Bradley and his team at Heuristic Park the extra time to polish the game up." Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system.
by Judy on Oct. 27, 2004 @ 9:48 a.m. PDT | Filed under
News
Namco announced today that its turn-based role-playing game, The Nightmare of Druaga: Fushigino dungeon has shipped to North American retail outlets. Based on the 1984 classic The Tower of Druaga, The Nightmare of Druaga: Fushigino dungeon sends players on a valiant quest of bravery exclusively for the PlayStation2.
by Judy on Oct. 16, 2004 @ 1:16 p.m. PDT | Filed under
News
"Dungeon Siege II" returns players to the beautiful fantasy land of Aranna, but it is a land scarred by civil war, where the lines between good and evil are blurred. Players must lead an elite battle party against Valdis, a vicious marauder determined to return the world to order, no matter the cost. "Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics.
by Judy on Sept. 23, 2004 @ 7:59 a.m. PDT | Filed under
News
DreamCatcher Games today announced that it is accepting applications for the Public Beta Test of its Combat-RPG, Dungeon Lords. The application process will begin on Monday, September 27th at 17:00 GMT (9:00 AM PT) and close at 17:00 GMT on Monday, October 4th.
by Judy on Aug. 27, 2004 @ 10:09 a.m. PDT | Filed under
News
"Dungeon Lords" blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game. If you haven't yet, check
our previously posted preview, or read more for some new screens.
by Judy on Aug. 19, 2004 @ 2:51 p.m. PDT | Filed under
News
"Dungeon Siege II" returns players to the beautiful fantasy land of Aranna, but it is a land scarred by civil war, where the lines between good and evil are blurred. Players must lead an elite battle party against Valdis, a vicious marauder determined to return the world to order, no matter the cost. "Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics.
by Judy on Aug. 19, 2004 @ 12:38 p.m. PDT | Filed under
News
DreamCatcher Games today announced the long-awaited demo of Dungeon Lords will be available for download at the game's official site,
http://www.DungeonLords.com, on September 1, 2004. Naturally, when the demo becomes available, we will also mirror it on
our fileserver network.
by Judy on Aug. 13, 2004 @ 3:17 p.m. PDT | Filed under
News
"Dungeon Lords" blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game. If you haven't yet, check
our previously posted preview, or read more for some new screens.
by Judy on Aug. 13, 2004 @ 1:02 p.m. PDT | Filed under
News
"Dungeon Siege II" returns players to the beautiful fantasy land of Aranna, but it is a land scarred by civil war, where the lines between good and evil are blurred. Players must lead an elite battle party against Valdis, a vicious marauder determined to return the world to order, no matter the cost. "Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics.
by Judy on Aug. 1, 2004 @ 7:18 a.m. PDT | Filed under
News
"Dungeon Lords" blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game. If you haven't yet, check
our previously posted preview, or read more for some new screens..
by Mark Crump on July 29, 2004 @ 3:17 a.m. PDT | Filed under
Previews
"Dungeon Lords" blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.