by Rainier on May 6, 2005 @ 4:24 p.m. PDT | Filed under
News
Dreamcatcher let us know that Heuristic Park is working on the first patch for its action/RPG Dungeon Lords. The developers are currently working on a patch to update a few of the issues brought to their attention on the message boards, such as : various gameplay tweaks, bug fixes, UI screen resolution issue and some multiplayer issues. The patch is expect Monday/Tuesday, and of course we will have it available on our fileserver network.
by Rainier on May 4, 2005 @ 10:13 p.m. PDT | Filed under
News
"Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics. Read more for some spiffy new screens ...
by Rainier on May 4, 2005 @ 11:28 a.m. PDT | Filed under
News
DreamCatcher Games today announced D.W. Bradley's Combat RPG, Dungeon Lords, has shipped to retailers across North America.
by Rainier on May 3, 2005 @ 2:32 p.m. PDT | Filed under
News
Are you a match for the fearsome denizens of the dungeons below? Can you discover the secret mysteries that threaten Stormreach's very existence? Forge your destiny in Dungeon & Dragons Online. Read more to check out the new screens ..
by Rainier on May 3, 2005 @ 4:25 a.m. PDT | Filed under
News
Are you a match for the fearsome denizens of the dungeons below? Can you discover the secret mysteries that threaten Stormreach's very existence? Forge your destiny in Dungeon & Dragons Online.
by Rainier on May 3, 2005 @ 2:51 a.m. PDT | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Rainier on April 29, 2005 @ 8:18 a.m. PDT | Filed under
News
DreamCatcher Games today announced Dungeon Lords has reached gold status worldwide. To mark the occasion, DreamCatcher has released the intro-cinematic for Dungeon Lords, created by Brain Zoo Studios, giving fans a taste of what to expect when the game ships on May 4, 2005.
by Rainier on April 25, 2005 @ 9:30 a.m. PDT | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Judy on April 21, 2005 @ 8:41 a.m. PDT | Filed under
News
Shanda Interactive Entertainment and Turbine announced today that they will be signing a deal to bring Dungeons & Dragons Online to China. The game is expected to launch in China in the second half of 2005.
by Rainier on April 15, 2005 @ 2:55 a.m. PDT | Filed under
News
Heuristic Park and DreamCatcher announced today that Dungeon Lords has been delayed from its original April 20th release date until mid-May. Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Rainier on April 7, 2005 @ 1:01 p.m. PDT | Filed under
News
Turbine and the DDO Team announce today that
Alpha Registrations for Dungeons & Dragons Online are now open to the community in the
Members Only forum! Non-forum members who attempt to sign up during this exclusive signup period will be disqualified from participating in the Alpha.
by Alanix on April 6, 2005 @ 12:53 a.m. PDT | Filed under
Previews
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Rainier on March 25, 2005 @ 1:00 p.m. PST | Filed under
News
Combining the depth of an epic Fantasy RPG with FPS-style controls, Dungeon Lords brings the Action RPG to a whole new level. Dreamcatcher has released a single/multiplayer demo allows you to play as either a Human, Argot, or Sylvan, starting you off outside Fargrove, leading you on to the underground sewer system and into the Fargrove Theatre to do battle with the Goblin Mage. Read more for download links ...
by Rainier on March 21, 2005 @ 3:44 a.m. PST | Filed under
News
Dungeon Siege II returns players to the beautiful fantasy land of Aranna, but it is a land scarred by civil war, where the lines between good and evil are blurred. Players must lead an elite battle party against Valdis, a vicious marauder determined to return the world to order, no matter the cost. Microsoft has updated
its product release list reflecting a change in release date, from the original spring 2005 it has now been postponed until late summer 2005.
by Rainier on March 15, 2005 @ 8:01 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Rainier on March 3, 2005 @ 2:30 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Rainier on March 1, 2005 @ 7:22 a.m. PST | Filed under
News
DreamCatcher Games today announced Dungeon Lords, an epic Combat RPG from D.W. Bradley and Heuristic Park, has reached beta status. To mark the occasion, DreamCatcher is holding
a final call-for-entries for participants in the official public beta test. Read more for details ...
by Rainier on Feb. 25, 2005 @ 6:00 p.m. PST | Filed under
News
"Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics. Read more for some spiffy new screens ...
by Rainier on Feb. 22, 2005 @ 1:14 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game.
by Judy on Feb. 7, 2005 @ 1:30 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game. If you haven't yet, check
our previously posted preview, or read more for 18 new screens.
by Judy on Feb. 4, 2005 @ 9:17 a.m. PST | Filed under
News
Dungeon Lords blends the depth of an epic Fantasy RPG with the flexibility of an FPS-style control system. Gamers journey through a land of ancient castles and dungeon lairs to engage in real-time tactical combat with a variety of deadly foes. It's not just about the battles though, as magic spells and hundreds of powerful weapons and artifacts play a huge role in the game. If you haven't yet, check
our previously posted preview, or read more for some new screens.
by Judy on Jan. 25, 2005 @ 8:04 a.m. PST | Filed under
News
DreamCatcher Games today announced that Dungeon Lords, Heuristic's combat role-playing game, will ship worldwide for on 20th April 2005. Read more for some new screens...
by Judy on Jan. 19, 2005 @ 3:42 p.m. PST | Filed under
News
Turbine's execute producer for D&D Online Judith Hoffman has revealed in her
January producer letter that Turbine is about to move the project into beta stage. Judith goes on to explain that the beta will be split in four stages, with the first one (beta 0) being most likely internal, while two to four will be closed tests with participation from the community, but gradually openinig up to the public. "In the next month or two" signups will begin on the official
Dungeons & Dragons Online website, so keep an eye out if you are interested in participating.
by Judy on Dec. 12, 2004 @ 3:35 a.m. PST | Filed under
News
"Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics. Read more for some spiffy new screens ...
by Judy on Nov. 5, 2004 @ 6:58 p.m. PST | Filed under
News
"Dungeon Siege II" promises to set a new standard in role-playing games by combining an intriguing story-line with intense real-time party combat and cutting edge 3D graphics. Read more for some spiffy new screens ...