SpeedTree Gets Intergrated With Unreal Engine 3 - Screens
by Rainier on March 16, 2005 @ 10:32 p.m. PST | Filed under News
Interactive Data Visualization (IDV) today announced that SpeedTree, its hardware independent foliage solution, has been integrated with Epic Games’ Unreal Engine 3. Unreal Engine licensees will now have access to SpeedTree’s advanced content creation options, enabling them to quickly and efficiently populate game environments with highly detailed trees and foliage.