Blood, Sweat, Tears and Bruises
by Thomas on Feb. 15, 2002 @ 10:33 a.m. PST | Filed under News
Taste the PAIN with the face damage in Mike Tyson Heavyweight Boxing. The PAIN (Polymorphic And Interpolative Node-mapping) damage engine, created especially for Codemasters’ Mike Tyson Heavyweight Boxing, delivers dynamic visuals of boxers’ faces that show off the game’s promise of being the most intense boxing experience on consoles.