by Rainier on July 7, 2008 @ 2:00 a.m. PDT | Filed under
News
More brash and aggressive than his Delta Force squadmate Nomad, you'll experience Psycho’s parallel story during the events of the original, finding that life on the other side of the island is even more intense and explosive than you could have imagined. Concerned fans have
started a petition showing support for Crytek, pledging to combat piracy and to buy Crysis Warhead when the game is released.
by Rainier on July 2, 2008 @ 9:34 p.m. PDT | Filed under
News
More brash and aggressive than his Delta Force squadmate Nomad, you'll experience Psycho’s parallel story during the events of the original, finding that life on the other side of the island is even more intense and explosive than you could have imagined.
by Rainier on July 1, 2008 @ 11:55 a.m. PDT | Filed under
News
More brash and aggressive than his Delta Force squadmate Nomad, you'll experience Psycho’s parallel story during the events of the original game, finding that life on the other side of the island is even more intense and explosive than they ever could have imagined.
by Rainier on June 19, 2008 @ 4:15 a.m. PDT | Filed under
News
More brash and aggressive than his Delta Force squadmate Nomad, you'll experience Psycho’s parallel story during the events of the original game, finding that life on the other side of the island is even more intense and explosive than they ever could have imagined. According to the latest PCGamer issue recent CryEngine 2 optimizations will make Crysis Warhead run silky smooth on a $653 machine, with all the bells & whistles enabled.
by Rainier on June 5, 2008 @ 7:28 a.m. PDT | Filed under
News
In Crysis Warhead you will don the Nanosuit of Sergeant Sykes, aka Psycho. More brash and aggressive than his Delta Force squadmate Nomad, you'll experience Psycho’s parallel story during the events of the original game, finding that life on the other side of the island is even more intense and explosive than they ever could have imagined.
by Rainier on June 4, 2008 @ 11:27 a.m. PDT | Filed under
News
Earlier this week Crytek announced that it would no longer be working on the
previously scheduled v1.3 patch for Crysis, but said that the decision was made for "a good reason" and that it would give an explanation in the near future. That same day Crytek registered Crysis Warhead, fueling speculation that an addon was in the works, and a
teaser website launched earlier today seems to confirm that. While there are no details given, the blank website features a picture of Psycho, one of the game's characters, but with the CryEngine 2 being
ported to console, maybe the new addon will be bundled with the original on the PS3/X360.
by Rainier on June 2, 2008 @ 2:39 a.m. PDT | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion.
Early April Crytek said a v1.3 patch was in the works, it turns out that is
no longer the case. While providing no specific details for the sudden about-face, it said the reason why would be explained in the near future, with speculations being an
upcoming addon.
by Rainier on April 2, 2008 @ 1:40 p.m. PDT | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion. Crytek's latest
status update reveals a v1.3 patch is in development and while there is no release date set yet, it will not only include bug fixes and further gameplay balancing, but also introduce new features.
by Rainier on March 19, 2008 @ 10:45 a.m. PDT | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion. This v1.21 hotfix addresses the known security hole in the game code which causes client and server crashes.
by Rainier on March 8, 2008 @ 2:43 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion. The Mod SDK v1.2 includes the game source code of Crysis so you can implement your own functionalities and brand new features, as well as a re-worked the installer.
by Rainier on March 6, 2008 @ 9:29 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion.
by Rainier on March 5, 2008 @ 6:15 p.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion. Crytek's latest
status update on the v1.2 patch reveals that it has passed Q&A, and is ready for release.
by Rainier on Feb. 22, 2008 @ 11:39 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion.
by Rainier on Feb. 9, 2008 @ 5:57 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion. In a recent
interview, Crytek CEO Cevat Yerli revealed that, like its previous game Far Cry, they are in active talks to make a Crysis movie. Let's hope it's not Uwe Boll!
by Rainier on Jan. 30, 2008 @ 12:25 p.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion. Ea informed us that the next Crysis patch (v1.2) is currently being Q&A tested, and while we await its release, check out the patch details ..
by Rainier on Jan. 25, 2008 @ 1:49 a.m. PST | Filed under
News
Sumthing Else Music Works proudly presents Crysis Original Soundtrack. The soundtrack from Crytek's next-generation PC FPS will be released on Jan. 29th, 2008 to retail outlets worldwide through Nile Rodgers’ Sumthing Else Music Works record label, and for
digital download and iTunes.
by Rainier on Jan. 8, 2008 @ 6:21 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion.
by Rainier on Dec. 25, 2007 @ 2:12 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion. Crytek's Level Designers have been very active and announce the release of the official Crysis Tournament Mappack which includes 5 new maps.
by Rainier on Dec. 21, 2007 @ 9:09 p.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion.
Last month Crysis revealed it was working on a patch, scheduled for early Dec. Now that the timeframe has passed Crytek revealed that
heavy technical issues have delayed the patch's release within January 2008 instead.
by Lee Berlik on Dec. 4, 2007 @ 1:20 a.m. PST | Filed under
Reviews
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion.
by Rainier on Nov. 26, 2007 @ 7:46 p.m. PST | Filed under
News
Crytek has barely released one of the most anticipated FPSes of the year, Crysis, and it is already talking about sequels. In a recent IRC chat
logged by inCrysis, Crytek CEO Cevat Yerli revealed that there are two more installments in the franchises due to be released, with the third title to have a deliberate ending.
German GameStar has some additional info from Crytek's Steven Bender, claiming that Crysis 2 will have numerous textural improvements (especially facial textures) and 3D animations, with near photo-realistic movie quality.
by Rainier on Nov. 16, 2007 @ 11:09 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion. A
chat transcript over at inCrysis (
thanks Blues) reveals that Crytek is currently working on the first patch based on user feedback, and plans to release it in the next 1-2 weeks ...
by Rainier on Nov. 12, 2007 @ 1:28 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion. In related news, it seems Crysis has been leaked and hacked by warez group Razor 1911 well over a week before its official launch.
by Rainier on Nov. 9, 2007 @ 11:25 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion.
by Rainier on Nov. 5, 2007 @ 5:16 a.m. PST | Filed under
News
In Crysis, shooter fans will face a new kind of challenge requiring adaptive tactics and customization of weapons and armor in dynamic, hostile environments as mankind struggles to survive in the face of an alien invasion.