by Rainier on Oct. 17, 2005 @ 12:32 p.m. PDT | Filed under
News
In an interview with German magazine PC Games, senior producer Craig Hubbard revealed that Monolith is, or will be, working on an addon for its FPS F.E.A.R. While no additional details were provided, Craig did admit, saying "for sure" that the ending of the game was intentionally left open for a possible addon. The complete interview is featured in the PC Games November issue.
by Rainier on Oct. 17, 2005 @ 9:27 a.m. PDT | Filed under
News
According to Vivendi's FEAR community manager, people who are having performance issues with the retail version of FEAR, are all pirates!
In this community thread Greg raised quite a ruckus when people who pre-ordered Monolith's FPS F.E.A.R. (First Encounter Assault Recon) complained of stuttering and performance issues, by calling them pirates. While apparently FEAR apparently has been warezed, people claim certain online outlets have shipped the game ahead of tomorrow's official release date. While pirates usually only remove protections, it is very questionable how such impacts performance at all.
UPDATE: Vivendi's FEAR community manager has
issued an apology stating that he did not mean to generalize the issue.
by Rainier on Oct. 5, 2005 @ 11:58 p.m. PDT | Filed under
News
An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, the government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. Your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
by Rainier on Sept. 29, 2005 @ 10:24 a.m. PDT | Filed under
News
F.E.A.R. is an intense first person close-quarters combat experience with rich atmosphere and an engaging, paranormal horror storyline. As promised Vivendi has released the multiplayer demo for Monolith FEAR featuring two maps: DM Factory and CT Facility, and features 16-player support (thanks GameSpot). Read more for download links ...
by Judy on Sept. 28, 2005 @ 10:15 a.m. PDT | Filed under
News
An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, the government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. Your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
by Rainier on Sept. 26, 2005 @ 8:42 a.m. PDT | Filed under
News
An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, the government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. Your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
by Rainier on Sept. 23, 2005 @ 5:58 p.m. PDT | Filed under
News
VU Games announced today that it will release the F.E.A.R. multiplayer demo on Thursday, September 29 at 8:00 a.m. PDT. The 550MB demo will feature two maps: Factory, which will be a deathmatch map, and support team deathmatch, slow-motion team deathmatch, and slow-motion deathmatch, while Facility, a capture the flag map will support slow-motion capture the flag. Of course you will be able to grab the multiplayer demo on
our fileserver network as soon as it's released.
by Rainier on Sept. 16, 2005 @ 10:29 a.m. PDT | Filed under
News
Vivendi Universal Games today announced the October 18th global street date for F.E.A.R. (First Encounter Assault Recon) from Sierra Entertainment.
by Rainier on Sept. 13, 2005 @ 4:36 a.m. PDT | Filed under
News
According to the rumor section in the newest Official Xbox Magazine issue, Monolith's FEAR is indeed in the works for Microsoft's next-gen Xbox 360 and would already be running on X360 dev kits. F.E.A.R. (First Encounter Assault Recon) is an intense combat experience with rich atmosphere and an engaging story presented entirely in first person. No further details or possible release date are mentioned, so take it with a grain of salt.
by Rainier on Sept. 2, 2005 @ 1:29 p.m. PDT | Filed under
News
Revealed a couple weeks ago, but immediately removed, Vivendi today officially announced that Sierra's F.E.A.R. (First Encounter Assault Recon) will be released in a Director’s Edition DVD format, which will include exclusive content, including a Making of F.E.A.R. documentary, a developer’s roundtable commentary video, live action declassified interviews with Alma, and an exclusive F.E.A.R. machinima episode from Rooster Teeth Productions of Red vs. Blue fame.
by Rainier on Sept. 2, 2005 @ 2:26 a.m. PDT | Filed under
News
An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, the government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. Your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
by Rainier on Aug. 15, 2005 @ 9:00 p.m. PDT | Filed under
News
Today Vivendi revealed plans to release
a director's edition of Monolith's upcoming sci-fi/horror shooter F.E.A.R. This enhanced edition will include several extras such as: live action "Declassified" interviews with Alma, behind the scenes documentary video, developer's Roundtable Commentary video, F.E.A.R. machinima episodes, F.E.A.R. comic book created by Dark Horse Comics (in-box), a chance to win the "Golden Ticket" Sweepstakes (in-box), and all the F.E.A.R. installation files conveniently on one DVD-ROM (
thanks Blues).
by Rainier on Aug. 5, 2005 @ 10:03 a.m. PDT | Filed under
News
F.E.A.R. is an intense first person close-quarters combat experience with rich atmosphere and an engaging, paranormal horror storyline. As promised Vivendi has released the single player demo for Monolith FEAR featuring an intro cutscene and a portion of the mission from the full game where you must find and neutralize Paxon Fettel.
by Rainier on Aug. 2, 2005 @ 9:21 a.m. PDT | Filed under
News
F.E.A.R. is an intense first person close-quarters combat experience with rich atmosphere and an engaging, paranormal horror storyline. The single player demo will feature one level, combining intense and exhilarating action and pulse-quickening paranormal chills, giving players a true taste of what F.E.A.R holds in store for them this fall. We will of course have the FEAR demo available on
our fileserver network, Friday 10am PST.
by Rainier on Aug. 1, 2005 @ 3:13 a.m. PDT | Filed under
News
F.E.A.R. is an intense combat experience with rich atmosphere and an engaging story presented entirely in first person. Be the hero in your own blockbuster action movie. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. Vivendi is giving away 1200 beta keys on their freshly
re-launched FEAR website.
by Rainier on July 23, 2005 @ 4:39 a.m. PDT | Filed under
News
An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, the government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. Your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
by Rainier on June 24, 2005 @ 1:45 a.m. PDT | Filed under
News
Vivendi seems to be playing games with us, as it has updated the
F.E.A.R. product page again, and changed the release date for Monolith's upcoming FPS back to fall 2005. Yesterday it was changed to summer 2005, making the game appear to be ahead of schedule, which turns out not to be the case after all (thanks Justin).
by Rainier on June 23, 2005 @ 10:24 a.m. PDT | Filed under
News
Vivendi has updated its
F.E.A.R. product page reflecting a change in release date for Monolith's upcoming FPS. Originally scheduled for fall 2005, it has now been moved forward and is tentatively planned for summer 2005. An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, the government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. Your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
by Alicia on June 3, 2005 @ 2:42 a.m. PDT | Filed under
Previews
An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, the government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. Your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
by Rainier on March 8, 2005 @ 11:55 a.m. PST | Filed under
News
Developed by Monolith Productions, F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. Vivendi has just launched a new
F.E.A.R. teaser Web site, which features a flash embedded trailer and screens, although with mostly previously released material.
by Rainier on Feb. 27, 2005 @ 2:41 p.m. PST | Filed under
News
Developed by Monolith Productions, F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. Read more for some new screens taken from the multiplayer beta performance trailer...
by Rainier on Feb. 22, 2005 @ 3:56 p.m. PST | Filed under
News
Developed by Monolith Productions, F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. Read more for some new screens and an awesome trailer showing multiplayer action ...
by Judy on Feb. 17, 2005 @ 1:33 a.m. PST | Filed under
News
Developed by Monolith Productions, F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. Read more for some new screens ...
An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, the government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. Your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.