by Rainier on Jan. 9, 2009 @ 6:41 a.m. PST | Filed under
News
Tomb Raider: Underworld is an epic adventure game that delivers exploration-based gameplay giving players a new level of challenge and choice as they solve mysteries from exotic locations around the world. Tomb Raider: Underworld has so far sold 1.5 million copies, below Eidos' internal forecasts, primarily due to a slow start in North America. As a result Eidos has revised its revenue downward, which in turn made its stock values drop 25%.
by Jesse Littlefield on Jan. 2, 2009 @ 12:28 a.m. PST | Filed under
Reviews
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Dec. 16, 2008 @ 2:42 p.m. PST | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Nov. 17, 2008 @ 10:37 a.m. PST | Filed under
News
Independent developer Demiurge Studios continues to grow with the addition of fourteen-year design veteran Harley Baldwin White-Wiedow, most recently lead designer on Tomb Raider: Underworld, and prior to that working at LucasArts on Star Wars and Indiana Jones titles.
by Rainier on Oct. 31, 2008 @ 5:49 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Oct. 28, 2008 @ 11:34 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away. Eidos has released a 1.2Gb demo on XBL, with the PC version to follow on Friday.
by Rainier on Oct. 27, 2008 @ 4:28 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Oct. 26, 2008 @ 2:28 p.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away. Eidos revealed that a playable demo will be available Tuesday Oct. 28, and feature a portion of the Thailand level. Be sure to keep an eye out on our
fileserver network.
by Rainier on Oct. 22, 2008 @ 8:25 p.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Oct. 15, 2008 @ 10:19 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Oct. 6, 2008 @ 9:21 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away. Two new chapters will be made available for download on Xbox Live, offering 6 more hours of gameplay, as well as a demo in October.
by Rainier on Sept. 2, 2008 @ 5:08 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Aug. 31, 2008 @ 1:07 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Aug. 18, 2008 @ 11:09 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Aug. 15, 2008 @ 12:00 p.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Aug. 11, 2008 @ 8:19 p.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Eidos revealed that seasoned gymnast Alison Carroll will be the new face of videogame character Lara Croft.
by Rainier on July 26, 2008 @ 5:42 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Judy on July 15, 2008 @ 11:09 a.m. PDT | Filed under
News
Designed specifically to take advantage of the latest technologies Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. Eidos has announced the North American and European release dates for Tomb Raider: Underworld. Read more for further details …
by Rainier on July 5, 2008 @ 2:47 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on June 20, 2008 @ 10:03 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on April 25, 2008 @ 5:51 a.m. PDT | Filed under
News
SCi/Eidos announced it has secured funding of $120 million, partly by entering into a strategic partnership with Warner Bros. ($30m). The UK based publisher revealed development on Tomb Raider is going as planned and is scheduled for worldwide release before Christmas 2008.
by Rainier on Feb. 15, 2008 @ 12:19 p.m. PST | Filed under
News
Eidos has partnered with alternative payments outlet TrialPay to enjoy Tomb Raider Anniversary for free. Using TrialPay, players get a free subscription to Tomb Raider Anniversary by trying or buying an offer from blue-chip advertisers.
by Rainier on Feb. 10, 2008 @ 1:50 p.m. PST | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Feb. 8, 2008 @ 2:00 a.m. PST | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Feb. 5, 2008 @ 10:51 a.m. PST | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.