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Rainier's Articles


Vision Engine Integrates Digital Molecular Matter Physics

by Rainier on May 5, 2009 @ 2:18 a.m. PDT | Filed under News

3D game engine developers Trinigy and inventors of the Digital Molecular Matter technology Pixelux Entertainment announced Pixelux’ inclusion into Trinigy’s Partners Program, making it so that upcoming versions of the Vision Engine will include DMM.

'War Plan Pacific' - v1.0.3 Patch Available NOW

by Rainier on May 5, 2009 @ 2:09 a.m. PDT | Filed under News

War Plan Pacific is a turn-based computer wargame for one or two players (IP based multiplayer capability) covering the entire war in the Pacific from 1941 until 1945.

'Night at the Museum: Battle of the Smithsonian' (ALL) - 16 New Screens

by Rainier on May 4, 2009 @ 6:33 p.m. PDT | Filed under News

In Night at the Museum: Battle of the Smithsonian you assume the role of Ben Stiller's character, Larry Daley, former night guard of New York's Museum of Natural History. Larry must rescue Jedediah and his other friends from Akhmenrah's brother who captured them while stealing a powerful Magic Tablet that can raise the Army of Horus to take over the world.

Various Game Trailers #1595

by Rainier on May 4, 2009 @ 6:30 p.m. PDT | Filed under News

Another day, another batch of game trailers was released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for:

  • Fallout 3: Broken Steel [X360/PC] - Trailer
  • Sacred 2: Fallen Angel [PS3/X360] - Co-op Trailer
  • The Grudge [Wii] - Trailer [JAP]
  • Star Trek: D.A.C. [ALL] - Gameplay Trailer

  • We will update this throughout the day when new trailers become available. Read more for download links ...

'Pure' (ALL) to Get Trophies

by Rainier on May 4, 2009 @ 6:30 p.m. PDT | Filed under News

Pure takes quad racing to a new level, featuring massive jumps and spectacular airborne tricks in memorable, photo-realistic settings all over the globe. Disney Interactive Studios revealed that it will be adding trophies to PURE this Wednesday, May 6.

'Dawn of War II' - New 2 on 2 Mode And Maps Detailed - Screens

by Rainier on May 4, 2009 @ 6:24 p.m. PDT | Filed under News

WH 40k: Dawn of War II takes players to the brutal frontlines of war where they’ll experience intense action and visceral combat through a non-linear single player experience and a fully co-op campaign.

'Dragon Age: Origins' (ALL) Will Not Have SecuROM DRM

by Rainier on May 4, 2009 @ 6:18 p.m. PDT | Filed under News

Dragon Age: Origins represents BioWare's return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. Bioware revealed that Dragon Age will not use the much-criticized SecuROM protection, doing away with online verification and only requiring a basic disc check.

'All Star Cheer Squad 2' (Wii) - 8 New Screens

by Rainier on May 4, 2009 @ 6:12 p.m. PDT | Filed under News

In All Star Cheer Squad 2, 14 exotic locations from around the world will serve as the backdrop for global cheer competitions. Start out as the captain of the Tiger Squad, leading the team to victory by utilizing an all-new diverse move set that includes real-world aerial stunts, tumbling, formation changes and advanced moves on the Wii Balance Board accessory.

'Red Orchestra: Heroes of Stalingrad' Officially Announced

by Rainier on May 4, 2009 @ 4:10 p.m. PDT | Filed under News

Heroes of Stalingrad will take the Red Orchestra franchise into the next generation of gaming. Cutting edge graphics and audio built on Unreal Engine 3, inventive features and streamlined realism will deliver an unrivalled WWII experience.

EA Redwood Studios Now Called Visceral Games, Developing Two New Titles

by Rainier on May 4, 2009 @ 4:09 p.m. PDT | Filed under News

EA announced that its EA Redwood Shores Studio, currently working on Dante's Inferno and Dead Space: Extraction, and two other unannounced titles, has been renamed and rebranded Visceral Games to better reflect the studio's culture, identity and focus on creating intense action-oriented games.