Rainier's Articles


'PT-Boats: Knights Of The Sea' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

PT Boats is the first simulator of the Mosquito-fleet, created with the use of technologies never seen before in naval combat simulator games. Patrol Torpedo Boats were used in WW2 mainly to attack large cruiser due to their maneuverability and speed.

'Viva Pinata' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Set to release this holiday season worldwide, "Viva Piñata" is a customizable, social and spontaneous game that invites players of all ages and skills to explore an immersive world where they are challenged to create and maintain a living garden ecosystem that grows in real time. 

'Viva Pinata: Trouble in Paradise' (X360) - 5 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Trouble in Paradise invites gamers to return to magical Piñata Island. Unfortunately, not all is well on the island, as Professor Pester along with his gang of Ruffians have wiped out Piñata Central's computer records, which poses a threat to parties everywhere. Rare has revealed that VP:TiP has been released to manufacture.

'Guitar Hero III: Legends of Rock' (ALL) - Features , Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Guitar Hero fans will channel their inner rock god using Gibson Guitar's Les Paul and Kramer models, experience new features and explosive content including a new multiplayer action-inspired battle mode, grueling boss battles, a bevy of exclusive unlockable content and authentic rock venues.

'MX vs ATV Untamed' (NDS/PSP/PS2/Wii/PS3/X360) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

MX vs ATV Untamed is bringing Rainbow Studio's Rhythm Racing physics engine to the Xbox 360, PS3, Wii and Nintendo DS for the first time as players battle to own the off-road. Rainbow's physics have been supercharged with all-new improvements for next-gen action, featuring throttle based power-slides, near upside down whips and new scrubs at full speed, giving players more control than ever before while keeping the smooth, authentic feel not found in any other racing game. Players will compete in new event types, race with all-new vehicles and experience the ultimate X-Cross career mode, where they must master all

'Naruto: Ultimate Ninja Heroes 2' (PSP) - 13 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress introduces a new storyline based on the Naruto animated series, as well as a roster of more than 20 characters and frantic head-to-head multiplayer action with game-sharing capabilities.

Risk (PS2) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

RISK, the game of global domination, uses the same hands-on military planning found in the original RISK board game, players now see battles come to life.

PC Preview - 'The City of Metronome'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Metronome is a third-person adventure game where sound is your weapon. Explore the city of Metronome in search of proof of the Corporation's secret agenda, while listening for sounds to record, and use them to fight enemies, solve problems and confuse citizens.

'Korg DS-10' (NDS) - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Designed after the famous KORG MS-10 music synthesizer, KORG DS-10 is a music-creation program for professional and aspiring musicians alike.

'Deus Ex: Invisible War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

In DX2 players create a compelling alter ego through the selection of futuristic nano-tech augmentations, powerful weapons and hundreds of useful objects. Character choices, weapons and object use work in combination with a richly interactive world to give players freedom to solve game problems the way they want to, rather than the way the designers want them to.