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Rainier's Articles


'The Tomorrow War' - 19 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Naruto: Ultimate Ninja' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The hit TV and comic series comes to the PS2!

Experience the world of Naruto as you never have before. Join Naruto and his friends on their Ninja Academy quests as they battle the best in the land. Perfect your ninja skills to earn money and unlock tons of bonus content.

Do you have what it takes to become the ultimate ninja?

Features:

  • Be your favorite ninja: Fight as one of over 12

2. 'The Legend of Zelda: Twilight Princess' (NGC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action/Adventure
Publisher: Nintendo
Developer: Nintendo
Release Date: Q2 2006

Alicia Ashby: It's the new Zelda game. What more needs to be said?

Well, okay, a little. Twilight Princess wowed audience when its trailer debuted at E3 2003, promising a shift away from the bright, cartoony graphics of Wind Waker in favor of a look that seemed downright inspired by Peter Jackson's Lord of the Rings. Fanboys everywhere wept tears of joy as they saw Link returned to his badass adult form from the N64 days, and the promises of horseriding and sword-swinging action in the trailer were simply amazing.

3. 'Kingdom Hearts II' (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: Square-Enix
Developer: Square-Enix
Release Date: TBA

Alicia Ashby: o/` It's Tron! It's Tron! It's Trooooooon! o/`

Kingdom Hearts is the poster child for games that are much better than they have any right to be, and the sequel looks like it'll be everything the first game was and then some. The interface is streamlined, special cooperative moves with all of the guest characters have been implemented, and new context-sensitive moves let Sora perform amazing stunts during boss fights and special battles. Best of all is the new roster of series and guest characters: Jack Sparrow, Auron from

'Precursors' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

The story of the game starts millions of years in the past, yet it describes the cultures and races far beyond our own in all technical aspects. The exploration of space, the adventures on faraway planets, merciless wars between rival galactic empires – everything is in there. But the plot itself can offer more than that…

What if the Human race is not alone in the galaxy? What if there were 10 planets revolving around the Sun originally, and one of them was destroyed by an Alien race in a quest for technology, which surpassed any wildest imagination? What if mighty

4. 'Gears of War' (X360)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Microsoft
Developer: Epic Games
Release Date: TBA

Mark "RumDragon" Bolin: Gears of War is probably what will convince me to finally buy an Xbox 360. The concentration on teamwork by the developers is impressive, and hopefully, it will play out well. From the trailers I've seen, the world looks immersive, and the A.I. seems rather brutal. The ability to use cover just about anywhere also looks quite interesting. I can't wait to get my hands on this stellar-looking shooter; I need only to find one of my friends with a lot of free time to sit

6. 'Black' (PS2/Xbox)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: FPS
Publisher: Electronic Arts
Developer: Criterion Studios
Release Date: February 28, 2006

Joe Keiser: Burnout 3 was a revelation in racing games when it came out in 2004, so when a shooting game from the creators of Burnout claims to be "Burnout for shooters," it'd be pretty foolish not to pay attention. Criterion, the game's creators, really knows their stuff – they're the daddy of Renderware, the most popular set of game creation tools in the industry, and they are virtuosos in its use. As a result, Black should be fast, fluid, and exhilarating. But perhaps most excitingly,

7. 'Grandia III' (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: Square-Enix
Developer: Game Arts
Release Date: February 14, 2006

Alicia Ashby: This is a big year for RPGs with fantastic battle systems, but when it comes to combat, Grandia's always been the pimp king of RPGs. Grandia III, due out less than a month as I write this, is doing a fine job of upholding the royal pimp legacy. The active battle system from the first two games is back, with a brand-new ability to juggle air combos for massive damage and spectacular graphics. The story and character elements people love about Grandia haven't changed either,

8. 'Tales of Legendia' (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: Namco
Developer: Namco
Release Date: February 7, 2006

Alicia Ashby: Tales has been the major Japanese RPG series to fare the worst when it comes to entering the American market, but the great success of Tales of Symphonia for the GameCube seems to be changing that. Tales of Legendia hopes to continue the hot streak, offering an amazingly fun fighting-game like active battle system that still lets you manage a party full of characters. The 3D graphics are sharp, incorporating elements from Soul Calibur III's prodigious graphics engine, and it contains about 25 minutes of new

9. 'Neverwinter Nights 2' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: Atari
Developer: Obsidian Entertainment
Release Date: Q2 2006

Mark "RumDragon" Bolin: When I picked up the original Neverwinter Nights, I was just looking for more of my Baldur's Gate fix. What it ended up offered me was amazing, and for the sequel, I am most excited about building my own gaming world. The graphics are nothing short of amazing, and the world looks as if it will suck me in for a good long time. One of the greatest assets Obsidian has here are the legions of fans who will ravenously throw themselves at the modding