Rainier's Articles


Pocketeers Pocket 'Need for Speed: Porsche' (GBA)

by Rainier on Jan. 6, 2003 @ 11:48 p.m. PST | Filed under News

Pocketeers are delighted to announce that their company has recently signed a deal with New Jersey based Destination Software Inc. to produce Need for Speed: Porsche Unleashed for the Nintendo Gameboy Advance platform. The game will utilise their renowned C2 engine technologies, to produce fully featured 3D environments and vehicles along with a realistic physics engine to give the gamer as thrilling racing experience as possible on GBA. The product will feature a much upgraded version of the Pocketeer 3D racing engine shown on their 3D racing engine pages

'Dynasty Warriors 4' (PS2) - Screens

by Rainier on Jan. 6, 2003 @ 11:32 p.m. PST | Filed under News

Dynasty Warriors 4 takes battlefield action to the next level, allowing players to experience the thrill of taking on multiple opponents at once and fighting against impossible odds. A host of new features add greater depth to the gameplay, as well as more insight into the characters and turbulent events of the Three Kingdoms era. The concepts of Honor and Loyalty in the face of adversity serve as the main theme for the game. The obligations of generals to their Lords and Allies guide the paths of these warriors as the fight to unify a divided empire. Check out the new batch of screens ...

'Praetorians' - Trailer

by Rainier on Jan. 6, 2003 @ 10:40 p.m. PST | Filed under News

Praetorians is an epic 3D troop based strategy game centred around the historical battles from the campaigns of Julius Caesar. Taking on the role of a Roman General you are transported back to the deserts of Egypt, the frozen lands of the Gauls and to the heart of the Empire itself, Italy. The road to victory depends on strategy, tactics, troop formations, learning to combine units and exploiting your enemy's weaknesses. Eidos has just re-released a previously available, this one is just high resolution. Read more for download links...

Lost Kingdoms II (NGC) - Screens

by Rainier on Jan. 6, 2003 @ 10:27 p.m. PST | Filed under News

The sequel to the critically acclaimed RPG for the GameCube, Lost Kingdoms II takes the immersive Real Time Action/RPG gaming experience to the next level with an expanded game world, new cards and exciting perils to face. Set 200 years after the events of the original Lost Kingdoms, the Kingdom of Argwyll is on the brink of destruction. All hope lies in the hands of a new heroine Tara. Abandoned as a child and raised by a gang of thieves, Tara must use the force of her magical Runestone and summon Guardian Creatures to battle the invading evil force, uncover its terrible origins and save the kingdom. Read more for the first few screens ...

'Savage' - Screens

by Rainier on Jan. 6, 2003 @ 10:11 p.m. PST | Filed under News

Built with the new "Silverback" development engine, "Savage" delivers the next level in multiplayer gaming. Instead of sending mindless computer drones into battle, players organize real human players on a crusade to conquer their adversaries. A player may choose to be a commander, and play an in-depth RTS game, researching technologies, mining resources, and issuing orders to their warriors. If a player chooses to be a warrior, they will play an intense game of first person combat, wielding their weapon of choice to strike down the enemy. Read more to check out a batch of new screens ...

Matrix Games & Tri Synergy Form Strategic Partnership

by Rainier on Jan. 6, 2003 @ 9:44 p.m. PST | Filed under News

Matrix Games is pleased to announce a new strategic partnership involving Tri Synergy Inc., a major North American co-publisher with extensive retail distribution experience. Read more for details ...

'Prelude to Darkness' - Update Patch Available NOW

by Rainier on Jan. 6, 2003 @ 9:26 p.m. PST | Filed under News

Zero Sum has released a new patch for their downloadable fantasy RPG Prelude to Darkness. The patch brings the game up to version 1.41, and fixes crash bugs, animating mouse cursor problems, and adds highlighting information on character mouseovers, among other things. Read more for links where to grab the patch and full version ...

'Return To The Lair' (NGC) Begins Shipping - Screens

by Rainier on Jan. 6, 2003 @ 9:12 p.m. PST | Filed under News

Encore today announced that Dragon's Lair 3D - Return to the Lair for the GameCube has begun shipping to retailers. This completely new, built-from-the-ground-up version of the classic Dragon's Lair™ arcade game - featuring legendary characters, great gameplay, and impressive imagery created by Don Bluth and Rick Dyer - retails for approximately $50 and carries a "Teen" rating. Read more for details and a few new screens ...

'Savage' - New Comic Book Installment

by Rainier on Jan. 6, 2003 @ 8:24 p.m. PST | Filed under News

S2 Games has posted the latest installment of the story behind its highly anticipated real-time-strategy shooter (RTSS), Savage. See the latest chapter of the comic book and learn about humanity’s mistakes leading to the rise of the beast horde. More of the legend will be revealed in forthcoming issues, culminating with the release of Savage for the PC in Q2 2003.

'C&C : Generals' - Screens

by Rainier on Jan. 6, 2003 @ 8:16 p.m. PST | Filed under News

To make the experience of modern war as immersive as possible, EA Pacific is using a proprietary state-of-the-art 3D engine, code-named “Sage,” which delivers unprecedented detail and interactivity. Because of Sage, Generals’ battlefields will include fully modeled urban cityscapes, rugged deserts, vast forests and frozen wastelands. Amazing special effects will allow players to crush cars with hulking tanks, blow out the windows of skyscrapers, or lace the skies with smoke from dueling fighter planes.