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Hitman 2 - Trailer

by Thomas on March 12, 2002 @ 6:59 p.m. PST | Filed under News

SpelletjesGarnaal just tossed up a new 6 MB trailer from IO Interactive's upcoming third-person action game, Hitman 2. This new trailer shows four minutes of gameplay and is available here. As usuall the video has "!@"#@$#" comments in their own language.

Hey Arnold! For GBA Announced

by Thomas on March 12, 2002 @ 6:43 p.m. PST | Filed under News

THQ Inc. today announced interactive publishing rights to Hey Arnold! The Movie, Nickelodeon's first animated feature film based on their hit show. Hey Arnold! The Movie for Game Boy Advance is scheduled for release concurrent with the movie in June 2002.

'Quantum Redshift' Announcement & Screens

by Thomas on March 12, 2002 @ 6:07 p.m. PST | Filed under News

Microsoft Game Studios today expanded its racing portfolio with the announcement of a new racing title to join the likes of "Project Gotham Racing" and "RalliSport Challenge". "Quantum Redshift" a futuristic racing game developed by Curly Monsters Ltd. exclusively for the Xbox video game system, is due for release in fall 2002.

CDV Bags Top I-10

by Thomas on March 12, 2002 @ 6:01 p.m. PST | Filed under News

Top publisher unveils world first and more at UK’s largest multiplayer games event.. CDV Software Entertainment will offer attendees of the forthcoming I-10 event an exclusive look at its 2002 line-up – including the first public showing of Neocron, its revolutionary online role playing adventure.

'Jester Int.' Announces Tie-In With Leading Super-club 'Slinky'

by Rainier on March 12, 2002 @ 5:16 p.m. PST | Filed under News

North Wales, March 14th: Respected computer and video game developer Jester Interactive has announced a landmark new version of its multiple award-winning Music series for PC, which will be the first to be marketed under the Club Edition banner and is endorsed by UK super-club Slinky.

'Prisoner Of War' Reveals Colditz's Deepest Secrets - Screens

by Rainier on March 12, 2002 @ 5:07 p.m. PST | Filed under News

Built on a rocky outcrop, with barbed wire and search lights around its perimeter, the infamous Colditz Castle was designed to be the ultimate holding camp for WW2 Allied Prisoners of War (POW) and said to be escape proof. Check some of these PC and PS2 screens ... simply said, this title is a MUST get!

Crave Entertainment 2002 Console Line Up

by Thomas on March 12, 2002 @ 11:21 a.m. PST | Filed under News

Crave Entertainment, a leading publisher of videogame entertainment products, today announced its initial product line-up for the 2002 fiscal year. The line-up includes a wide range of game types, from extreme sports to genre-defying space adventures to a psychological thriller, for multiple gaming platforms.

'Battle On the Beachhead' - Finals This Week

by Rainier on March 12, 2002 @ 6:43 a.m. PST | Filed under News

It's been a bloody, war-torn road, but two teams have made it to the last round: Doctors and DarkSide. Both teams will mount an intense battle to see who wins out in the final round of the OGL Battle On the Beachhead tournament. You can get in on the action this Thursday night when Team Shoutcast Network and The OGL broadcast the match, interview players, and more. There may be some surprises in store, so mark your calendars and be there!

Dungeon Siege's Siege Editor - Features

by Rainier on March 12, 2002 @ 6:40 a.m. PST | Filed under News

The Siege Editor is the tool that was created by Gas Powered Games specifically for the development of Dungeon Siege. This tool will be made available as a free download soon after Dungeon Siege is available in stores. 'Read More' for details!

C&C: Generals - Early Facts & Screens

by Rainier on March 12, 2002 @ 6:32 a.m. PST | Filed under News

Gamespot got some sort of small interview/preview going on about 'C&C Generals'. The article describes how the design for this project evolved from one that originally placed more emphasis on those generals in the title to one that puts the player in that role, a description of the all-new storyline set in the near future, the structure of the single-player campaign, how this game departs from its predecessors in the C&C series, the use of 3D, the new interface for dealing with units, resources and supply lines, commands specific to each side, some specific unit examples, structures, the game engine, and more. This is all illustrated by a bunch of new screenshots and concept art. Yummi!