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About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Hidden Stroke II' - Screens

by Judy on Feb. 17, 2005 @ 5:45 p.m. PST

With Hidden Stroke II, the Allied Power Team created a rousing sequel of Hidden Stroke. The completely new designed damage system and many new features are waiting for the fan of strategy. Further new units are ready for action in new thrilling campaigns and missions. Cities and coasts aren't safe - The war has begun.

Players of Hidden Stroke II can look forward to challenging and exciting missions guaranteed to keep the hobby strategist engaged for hours. British, French and Italian forces are equipped for combat. Four new landscapes to battle across, players can engage in close-city combat, countryside engagements and across arid desert wastelands.

Each landscape consists of over 760 different units, over 500 buildings and countless objects. These vary from a small road signs to a huge submarine riding at anchor. New buildings (haystacks, trees, trenches) offer a huge variety of clever hiding places and entrenchments.

FEATURES:

  • New units:
    • more than 40 new ground units
    • more than 40 new aircrafts (transparent propellers; aircrafts of flying aces)
    • many revised units (infantry, vehicles)
  • New types of units:
    • "Heavy Tank" (They cause bridges to collapse, and break trees.)
    • Amphibian vehicles (They are able to drive and to swim)
    • Portable mortars
    • "Mini-submarine" (Torpedoes)
  • Landscape
    • New landscape "Close-combat"
    • New landscape "Long-range fights 1"
    • New landscape "Long-range fights 2"
    • New landscape "Desert combat"

CDV is set to launch an enthralling sequel to Hidden Stroke on the 24th March 2005.

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