UN:Me is a soul-triage adventure set in a beautiful yet eerie world, in which you search for the "true owner of the body" while fleeing oncoming traumas, through "dialogue" with the four souls dwelling inside a young girl. The souls have lost their memories, and each insists that they are the real one. But there is only one true soul.
Dialogue is how you reach them. Every soul insists that it is the real one, the body’s rightful owner, and the way to test that claim is to sit with each in turn, question it, and weigh what it says. With every exchange, a blank presence sharpens into someone specific, with a voice, expressions, and memories all its own. The better you come to know them, the harder your task becomes.
A girl wakes in a world that is beautiful and wrong. Four voices crowd her mind, each a human soul adrift here, and each set on seizing her body to live out its own will. What are these four souls? Who is the girl they all claim to be? Talk with them, face the trauma each one carries, and press deeper into this world to find out.
The souls wake with no memory, holding only the certainty that the body is theirs. You search the unstable world for fragments of their past, and every fragment you recover opens new questions to put to them. When you speak, the choice is yours and the clock is running, so what you ask, and how you choose to ask it, carries real weight. Press or soothe a soul, provoke it or reassure it, and it slowly recovers its “self,” while the unstable world bends in answer to how you treat them.
The souls do not wait for permission. In third person you guide the girl through this world, but any soul can rise and take her body without warning, and whichever one holds control decides what she can do and where she can go. One soul opens a path another cannot reach. So the world never holds still. To recover every fragment of memory, you learn to work with whichever soul surfaces, and to move through a place that keeps rearranging itself around them.
Each of them is scarred by something in its past, and those wounds do not stay buried. Explore too long as one soul, and its trauma tears open mid-step: her vision swims, sound curdles, and her body stops answering the way it should. A soul that has not yet recovered its “self” has nothing to fight back with. All you can do is run. And if it catches you?
Only one soul can stay in a single body. The rest cannot. You will come to know each of them, their fears, their tempers, the people they might once have been. And then the choice will be yours. Was your judgment right, or was it wrong? That may be the hardest answer to live with.
Erase the "me" to find the real "I".
"Only one can remain" - Choosing And Erasing Souls
At first, the souls have lost their memories and no longer remember who they are. All they have left is the unwavering belief that they are the body’s rightful owner. Players must search the unstable world for ”Memory Fragments”, each one revealing new questions to ask the souls. Through these conversations, players gradually piece together their identities, uncover their pasts, and determine which soul truly belongs to the body. Ultimately, they must make the final choice of which soul to keep and which to “erase.”
An Unstable World. A "Self" That Changes Unpredictably
To recover the souls’ Memory Fragments, players must explore a strange and unstable world where control is never guaranteed. The souls within the girl can suddenly take over her body, regardless of the player’s intentions. Each soul carries different traumas and possesses unique abilities, changing the threats players face, the actions they can take, and even the areas they can reach. Adapting to whoever takes control becomes part of navigating the labyrinth.
Souls With Distinct Characteristics
One girl, four souls in a single body. Every time the soul changes, so does her manner of speech and her attitude. But this time, Shueisha Games Inc. is introducing new details on Souls I and III (two souls out of the four).
Labyrinth Of The Mind
At a glance, it looks like an ordinary municipal hospital, but the further you go, the stranger it becomes. Here you will come across Nurses wearing inorganic smiles and patients whose heads are made of flowers.
UN:Me is coming to Nintendo Switch 2, PS5 and PC (Steam) in 2027.
More articles about UN:Me

