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Pacific Storm

Platform(s): PC
Genre: Action
Publisher: Buka / CDV
Developer: Lesta Studio

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Pacific Storm' - v1.5 Patches Available NOW

by Rainier on June 29, 2007 @ 9:38 a.m. PDT

On December 7, 1941, a major part of the U.S. Pacific navy stationed at Pearl Harbor was assaulted by Japanese planes. Japanese fighters were destroying American aircraft on land and in the air, without giving them a chance for a counterattack.The furious battle of Pearl Harbor became the first in the sequence of gory sea combats.Now you can take part in all major Pacific battles of the World War II in the Pacific Storm game that is a mixture of RTS, war-game and simulator. All major and important sea battles of World War II, which took place in the Pacific Ocean, are included and you can play either for the USA or Japan.Mine the resources (money, iron and nickel ore, bauxites and oil), train various units and retaliate! Sink'em all!

Get the Pacific Storm v1.5 Patch off WP (12mb)

Pacific Storm 1.5 Patch Fixes :

  1. Full compatibility with Windows 2000, XP and Vista
  2. Network server now displays actual IP address instead of 127.0.0.1
  3. Fixed a bug that did not allow changing teams in multiplayer game mode
  4. Fixed a bug that was allowing the limit of units in the air simulation mode of the multiplayer to be exceeded
  5. Fixed a bug that was allowing the editing of the other player’s aircraft list in multiplayer mode
  6. A multiplayer game now needs at least two players to start
  7. Fixed a bug that was making dive bombers sometimes dive directly into the water or land after dropping bombs when dive-bombing
  8. Increased the damage from armor-piercing bombs to ships when dropped from divebombers
  9. Fixed bugs that were causing crashes to desktop while switching between tactical and strategic modes and sometimes during the game on the tactical level
  10. The snorkel technology now has an effect on submarine performance. Submarines with snorkel technology use 10 times less air than without it.
  11. Changed the way ammunition was spent and shipped at the strategic level of the game. Now every base has a certain amount of ammo that can only be used up manually. Automatic transportation of ammo for re-supplying the bases now usually consists of large amounts.
  12. Fixed a bug that was causing AI-controlled units to ignore the commands after loading a saved game
  13. Fixed ammunition reloading of aircraft which was making bombing impossible in some cases
  14. Fixed a bug that was causing collisions between players' and enemy planes that leave the battlefield
  15. Fixed a bug that was making dive-bombers sometimes fail to drop bombs
  16. Fixed some bugs that were causing malfunction of ships SAMs.
  17. Holding “Shift” while clicking an icon in a production/research/construction window now puts the process on hold or resumes it. Holding “Alt” while clicking changes the priority of an order.
  18. Fixed bugs that were causing incorrect display of information of the planes’ ammo level after switching between the tactical and strategic modes.
  19. The AI opponent has been improved on the strategic level.
  20. The targeting bug introduced in patch v1.4 is fixed.

This patch contains the fixes and updates included in patches 1.2, 1.3 and 1.4. It will allow players to run the game on Windows Vista 32-bit version but not the 64- bit version.

v 1.4 Fixes :

  1. Connection to local network server now displays actual IP address instead of 127.0.0.1
  2. Fixed a bug that did not allow changing team in multiplayer game mode.
  3. Fixed a bug that was allowing players to exceed limit of units in air simulation mode of the multiplayer.
  4. Fixed a bug that was allowing players to edit the list other player’s aircraft in multiplayer mode.
  5. Multiplayer game now needs at least two players to start.
  6. Fixed a bug that was making dive bombers sometimes plow into the water or land after dropping bombs when dive-bombing.
  7. Increased the damage from armor-piercing bombs to ships when dropped from dive-bombers.
  8. Fixed some major bugs that were causing CTDs while switching between tactical and strategic modes and sometimes during the game on the tactical level.
  9. The snorkel technology now has an effect on submarine performance. Submarines with snorkel technology use 10 times less air than without it.
  10. Changed the way ammunition was spent and shipped on the strategic level of the game. Now every base has a certain amount of ammo that can only be used up only manually. Automatic transportation of ammo for re-supplying the bases now usually consists of large amounts.
  11. Fixed a bug that was causing AI-controlled units to ignore the commands after loading a saved game.
  12. Fixed ammunition renovation of aircraft which was making bombing impossible in some cases.
  13. Fixed a bug that was causing collisions between player and enemy planes that leave the battlefield.
  14. Fixed a bug that was making dive-bombers sometimes not to drop bombs.
  15. Fixed some bugs that were causing malfunction of ships SAMs.
  16. Holding Shift while clicking an icon in a production/research/construction window now puts the process on hold or resumes it. Holding Alt while clicking changes the priority of an order.
  17. Fixed bugs that were causing incorrect display of information of the planes’ ammo level after switching between the tactical and strategic modes.
  18. AI is now a more challenging opponent on the strategic level.

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