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Sacred 2: Fallen Angel

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Role-Playing
Publisher: CDV
Developer: Ascaron
Release Date: Nov. 11, 2008 (US), Nov. 7, 2008 (EU)

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'Sacred 2: Fallen Angel' (X360/PC) Narrows Down Release Date - Screens

by Rainier on July 20, 2007 @ 7:03 a.m. PDT

Sacred 2: Fallen Angel is an action RPG with a rich story that takes place in a giant, open-ended and seamless world. This world contains hundreds of dungeons, treacherous opponents and a variety of challenging quests. Intelligent enemies challenge in heroic single- and multiplayer battles.

Sacred 2 is a purely action-based role-playing game, featuring six diverse and in-depth characters, each with their own distinct gameplay style. SACRED 2 will offer the player two different campaigns; one in the Light, the other in Shadow. The chosen path will influence the reception of the player in different environments; a city which welcomed a good character is likely to be hostile towards an evil one.

Learn stunning fighting techniques and sophisticated spells. Collect a huge variety of weapons and objects and enhance the character's attributes to create a unique, personalised hero.

A Hero's Decision Affects the Lives of Many

It is time to choose your destiny, whether to champion the cause of good or to delve into the twisted paths of evil.

The setting is nearly 2,000 years prior to the events of SACRED. The player assumes the role of one of six characters and enters into a story of quests and secrets, magic and sorcery, power and honour.

At the heart of the world of SACRED is the T-energy. For a long time it was the angelic Seraphim who watched over the T Energy, and therefore over the fate of the entire world. They passed their knowledge on to the civilised High Elves, so that they could benefit from the richness of T-Energy. The realm of the High Elves bloomed in prosperity, cementing it as the reigning culture in Ancaria.

As comes with all power, the snakes of deceit and unrest reared their hands and bared their fangs. The enormity of the energy was not something which the children of Ancaria had been taught to handle. And so it was that the tendrils of fear and loathing began to take apart that which the High Elves had built…

The player must choose their path wisely, as both Light and Shadow campaigns weave alternative journeys across the world of SACRED 2, where the unwary traveller may be aided or attacked by the various inhabitants in the vast land of Ancaria.

Dryad or Seraphim, High Elf or Inquisitor, Temple Guardian or Shadow Warrior, you must now take up your steel, recite your spells and prepare yourself for the harrowing conflict ahead. For good or ill, the gods are watching as a new dawn approaches.

Sacred 2 is currently scheduled for release in Q1 2008.


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