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Gears of War

Platform(s): Xbox 360
Genre: Action
Publisher: Microsoft
Developer: Epic Games

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Get Real Life 'Gears of War' (X360/PC) Weaponry and Battle Armor

by Rainier on May 30, 2008 @ 10:30 a.m. PDT

Gears of War blends the best of tactical action games with the best of survival horror titles, thrusting gamers into the harrowing story of humankind's battle for survival against the Locust Horde.

TriForce has partnered with master sculptor Sid Garrand of Nightmare Armor Studios to recreate the gear worn by Delta Squad of the Coalition of Ordered Governments. Fans will have a chance to order their own C.O.G. Armor, C.O.G. helmet and the Lancer Assault Rifle, replicas created from designs based on images of Delta Squad, led by game hero Marcus Fenix.

Advance orders can be placed online beginning July 8, 2008.

“I have been a huge fan of Gears of War since its release in November of 2006,” said Garrand. “In my spare time I sculpted a full set of armor for myself, which I enjoyed showing off at conventions. When the fans saw it they all asked me how they could get it. I was thrilled when the team from Epic saw it, and liked it, which allowed us to move to the point to where we are today. It all truly began as a labor of love.”

“Sid Garrand’s team came to our offices wearing the armor one day, and everyone here at Epic was blown away. The level of detail in these pieces is incredible, and it’s so rewarding to see our work come to life,” said Dr. Michael Capps, president, Epic Games. “We’re really psyched TriForce will give fans – and our team – the chance to own some of these awesome pieces from the Gears of War franchise.”

The Gears of War plot thrusts gamers into a deep and harrowing story of humankind’s epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. Gears of War 2, which continues the story of Marcus Fenix and Delta Squad, is the sequel to the blockbuster game and redefines the third-person tactical action game genre. Gears of War 2 is being developed exclusively for Xbox 360 and will launch this November.

TriForce will be hosting a panel showcasing prototypes at Wizard World Philadelphia this Saturday, May 31st. In addition to the unveiling of the prototypes and a Q&A with sculptor Sid Garrand making a special guest appearance will be Lester Speight – Augustus (The Cole Train) Cole.

Blending the best of tactical action games with the best of survival horror titles, "Gears of War" is the first game developed by Epic Games exclusively for Microsoft Game Studios and the Xbox 360 video game and entertainment system. "Gears of War" thrusts gamers into a deep and harrowing story of humankind's epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet.

In this third-person tactical shooter, gamers live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks personal redemption as he leads his fire team against an onslaught of merciless warrior fiends. Gamers immerse themselves in an experience so intensely emotional and gut-wrenching that playing will be like controlling a blockbuster action movie.

"Gears of War" utilizes the breathtaking new Unreal Engine 3 to create cinematic, high-definition visuals for a gaming experience that truly ushers in the next generation. Gamers will experience beautifully rendered interactive environments and characters so lifelike they appear to be made of flesh and bone. The next-generation visuals create a world in which the tiniest detail is vivid in the largest battle.

"Gears of War" unites next-generation technology with classic, emotional storytelling and a revolutionary tactical combat system, engrossing the gamer in a horrifying epic story of war and survival.

Features:

  • Engaging and disturbing cinematic story. Massively scoped worlds, memorable characters and an epic story line play out like an intense and unsettling Hollywood blockbuster action film. Movielike cut scenes, cinematic camera moves and in-game storytelling bring the brutal, emotionally charged narrative to life. Gamers control Marcus Fenix and his fire team as they pit advanced human technology against the overwhelming and horrific Locust Horde.
  • Fire team co-op action. All game modes, levels and scenarios are designed for cooperative fire team play (A.I. or human). For the first time, A.I. teammates are indiscernible from human players. They move intelligently, take orders effectively, and seek cover and defend themselves when necessary. Gamers will experience richer cooperative gameplay than ever, through unique characters that require cooperation to survive. Voice recognition and real-time lip-syncing heighten the immersive experience.
  • Unprecedented visuals in next-generation gaming. "Gears of War" ushers in the next generation with unprecedented visuals. The Unreal Engine 3 technology pushes high-definition visual designs and brings out the smallest details in the largest battle. Gamers will experience a rich dynamic world with an unprecedented level of detail. Characters come to life with unbelievable model quality and a physics-integrated animation system that has them truly reacting intelligently to events as they unfold around them.
  • Hyper-realistic and intense combat. In "Gears of War" the battlefield is a lethal place — to foolishly stand out in the open is to die. To survive, gamers can create and take cover using interactive and dynamic environments, suppress the enemy with blindfire, and use their weapons and teammates to outwit and outfight their terrifying enemies.
  • Next-generation Xbox Live action. "Gears of War" will embody the next-generation Microsoft® Xbox LiveTM experience and extend it even further. Gamers will be able to experience individualized matchmaking, view player statistics, earn player achievements, customize their games, and build and personalize their gamer profiles.

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