F.E.A.R. 2: Project Origin

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: Warner Bros. Interactive Entertainment
Developer: Monolith Productions
Release Date: Feb. 10, 2009 (US), Feb. 13, 2009 (EU)

About Reggie Carolipio

You enter the vaulted stone chamber with walls that are painted in a mosaic of fantastic worlds. The floor is strewn with manuals, controllers, and quick start guides. An Atari 2600 - or is that an Apple? - lies on an altar in a corner of the room. As you make your way toward it, a blocky figure rendered in 16 colors bumps into you. Using a voice sample, it asks, "You didn't happen to bring a good game with you, did you?" Will you:

A)ttack?
R)un away?
P)ush Reset?

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PC Review - 'F.E.A.R. 2: Project Origin'

by Reggie Carolipio on Feb. 21, 2009 @ 6:25 a.m. PST

Project Origin continues F.E.A.R.'s supernatural suspense story of an escalating paranormal crisis that threatens to destroy a major American city. Alma, whose rage against those who wronged her triggered a chain of events that have spiraled completely out of control, now has free reign, and the consequences will be unimaginable.
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