NORA is an episodic psychological thriller game that takes place in a spacefaring science fiction universe where the relationships between you and your crew are the only things keeping you from complete chaos. Players assume the role of Abigael Blake, captain of the privateer ship, the NORA, which flies in service to an interstellar empire. Abigael and her ragtag crew of smugglers have been tasked by the notorious Drakulich Empire to escort an envoy from a mysterious alien race to their base in hopes of securing trade agreements. But along the way, something goes wrong, and along the way, Abigael must overcome old enemies, a contentious crew, and the threats of madness and mutiny in order to make it back alive.
If players want to succeed, they must solve puzzles, explore the ship, and navigate the tempestuous relationships of the NORA’s crew. As captain, it’s up to the player to keep everything from falling apart. In the NORA’s current state, that’s easier said than done.
GravTech Games has launched the NORA Act 1 Indiegogo campaign, looking for $25,000, to aid the development of the game through Alpha, with a PC public Alpha release late fall of 2015.
This 3 Act saga, being developed in Unreal Engine 4, hopes to successfully bridge the gap between story and gameplay, providing the player with a truly interactive experience from start to finish. “We want to avoid instances where the player feels like they’re just watching the story or experiences gameplay that takes them out of the story,” says Brandon Carboni, COO and Project Manager for NORA.
“We’re thrilled about launching our Indiegogo campaign,” says Kevin Gray, CEO, “Not only does our team deserve some much needed upgrades, but it would significantly shorten our development timeline.” Coincidentally, this crowdfunding campaign marks the second anniversary of a company and with successful funding they’ll be able to ship their debut title before 2016.
NORA is a game about loss and hardship and the will to persevere throughout it all. It’s about the people that shape us, the strength they give us, and the lengths we will go to in order to protect them. It’s a game about how even little actions can have earth-shattering repercussions. Will you find the answers you so desperately need? Or will you succumb to the gibbering madness swelling throughout your ship?
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