In There Are No Ghosts At The Grand, players will inherit a crumbling English hotel and restore it by day while battling ghosts by night. They have exactly 30 days and 30 nights to renovate the crumbling building before it…or something else…claims them. With a sardonic cat, a talking power tool, and a twisting supernatural plot, this is a spooky, cozy, musical mystery unlike any other.
While the daylight lasts, players must use friendly, talking power tools such as the sand blaster, paint sprayer, furniture cannon and daisy-chain gun, to blast the hotel back to its former glory. Renovating the hotel will require a good aim and some occasional puzzle solving. Sometimes you’ll shoot paint and paper on walls, blow out broken windows and smash old furniture. Other times you’ll need to pause and consider some light environmental puzzles, using cryptic clues from the hotel’s past to guide your restoration.
But when night falls, the power tools will transform into weapons against the creatures that haunt the hotel hallways. Turn the vacuum cleaner upon supernatural entities, reveal invisible assailants using the paint sprayer or subdue the slithering spooks with a well-aimed bookcase to the face, using the furniture cannon.
Players will meet a host of unforgettable characters while staying at the Grand. Not only do they each have their own poignant and humorous stories to tell, but also their own catchy song in which players can make dialogue choices through verse. From spooky ska to wartime jazz and even skater punk, There are No Ghosts at the Grand’s original soundtrack is as eclectic as its mysterious characters.
“There Are No Ghosts At The Grand is not a traditional musical in the musical theatre sense,” said Anil Glendinning, Writer and Game Director at Friday Sundae. “It's more like a cool, dusty album of British ska and punk songs from the 1980s that you find in your dad's record collection.”
Key Features:
- Decorator by Day, Ghost Hunter by Night: While the daylight lasts, restore the hotel’s faded grandeur by wielding friendly, talking power tools - a sand blaster, paint sprayer, furniture cannon, and daisy-chain gun. When night falls, those same tools transform into weapons against the supernatural. Unleash the vacuum on vengeful spirits, expose invisible assailants with the paint sprayer, or subdue slithering spooks with a well-aimed bookcase to the face using the furniture cannon.
- Restore the Hotel and the Surrounding Village: Restoring the hotel by day demands sharp aim and some occasional lateral thinking. You’ll shoot paint and paper on the walls, blow out broken windows, and smash old furniture. At other times, you’ll need to slow down to consider light environmental puzzles, using the hotel’s dark past to unravel cryptic clues.
- An Eerie, Intriguing, Supernatural Mystery: At the heart of the game lies a rich, supernatural mystery - one that winds through the Grand Hotel’s storied history, its former owners, and the player’s own buried past. The hotel and its surrounding village hold more than meets the eye, with every townsfolk guarding secrets of their own. Yet beneath the surface, even Chris harbors truths yet to be revealed…even to himself.
- A Ghost Story in Song: There are No Ghosts at the Grand is many things, including a musical. Each mysterious character you meet or choose to help has their own story and song waiting to be uncovered. From spooky ska to wartime jazz to skater punk, each song is uniquely theirs and sometimes surprisingly so. Duet with them to reveal their deeper truths.
- A Village Worth Exploring: The faded English seaside village is full of activities. Explore the streets on your scooter, play mini-golf, comb the beach with a metal detector, or snap photos on the old pier. Take the fishing boat out to explore hidden coves and dredge up sunken treasures. Just be sure to be home by nightfall, because around here, things change when the sun goes down.
There Are No Ghosts At The Grand is coming to Xbox Series X|S and PC (Steam).
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