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NVIDIA Rolls Out New GeForce Game Ready Driver, War Thunder Update Adds DLSS 5 With 3D-Guided Neural Rendering

by Rainier on Nov. 12, 2026 @ 6:30 a.m. PST

Following the addition of DLSS 5 to NBA 2K27 in September and Hogwarts Legacy last week, it's now available in War Thunder, and on November 23rd will be added to Where Winds Meet.

Since the initial announcement of DLSS 5 with 3D-Guided Neural Rendering in March, our progress has been rapid: from running on dual GeForce RTX 5090s to now a single graphics card, we’ve achieved a 10X performance gain in just seven months, making DLSS 5 available for all GeForce RTX 50 Series GPUs, RTX Spark devices, and streaming for GeForce NOW Ultimate members. This milestone stems from a combination of systematic pipeline optimizations, and neural model refinements that yield both faster execution and better image quality.

Following the addition of DLSS 5 to NBA 2K27 in September and Hogwarts Legacy last week, it's now available in War Thunder, and on November 23rd will be added to Where Winds Meet, all powered by a 2X faster AI model released last month for GeForce RTX 50 Series and RTX Spark systems. 

We’re also releasing a new GeForce RTX and RTX Spark Game Ready Driver, which includes optimizations and enhancements for Warhammer 40,000: Dawn of War IV and the addition of DLSS 5 with 3D-Guided Neural Rendering to Where Winds Meet.

Here’s a look at the new and upcoming RTX titles:

  • War Thunder: First released in 2013, War Thunder has been constantly updated, adding new technologies, effects, and enhancements, including DLSS 4.5 Multi Frame Generation, Super Resolution, Ray Reconstruction, DLAA, Reflex, ray tracing, and path-traced global illumination. Now, War Thunder’s Eagle's Shadow major update has gone live, adding DLSS 5 with 3D-Guided Neural Rendering, dozens of new planes, ships, and tanks, along with cluster bombs for planes, and visual effect enhancements, increasing the realism and dynamism of battle. DLSS 5 in War Thunder is powered by our October 2026 Neural Rendering model, which is 2X faster than the previous version and available for GeForce RTX 50 Series and RTX Spark systems. With DLSS 5, Gaijin Entertainment was able to achieve even higher visual realism with improved highlights, refined shadows, and a new level of microcontrast that hadn’t been possible previously. The result is a more natural, lifelike image, with finer detail and a stronger sense of realism. Learn more in our interview with Gaijin. Gamers can play War Thunder with DLSS 3D-Guided Neural Rendering at high frame rates thanks to Ray Reconstruction and up to 6X Multi Frame Generation, even when using the Ultra preset, which includes path tracing

  • Hogwarts Legacy: DLSS 5 with 3D-Guided Neural Rendering is now available in Hogwarts Legacy for all GeForce RTX 50 Series GPUs and laptops, RTX Spark PCs, and GeForce NOW Ultimate. With the Neural Rendering option enabled, detail and shadows in environments are enhanced, texture detail on characters is improved, shading and lighting is refined, and reflections are more vibrant. With the addition of DLSS with 3D-Guided Neural Rendering to Hogwarts Legacy, our complete suite of DLSS technologies are now supported, enabling you to accelerate and enhance your experiences in the wizarding world. For an optimal experience, we also recommend enabling DLSS Super Resolution under “Upscale Type,” DLSS Multi Frame Generation under “Frame Generation,” NVIDIA Reflex under “Low Latency Mode,” and “DLSS Ray Reconstruction” if you’re also activating Hogwarts Legacy’s immersive ray-traced effects. With DLSS 5 activated, Ray Reconstruction, 6X Multi Frame Generation, NVIDIA Reflex, and ray tracing enabled, the game runs at up to 300 FPS at 4K on the GeForce RTX 5090.

Also, we’re celebrating 20 years of gaming and CUDA with the GeForce 8800 GTX anniversary. Few graphics cards have left a mark on PC gaming quite like the GeForce 8800 GTX, which hit shop shelves November 8th, 2006. To celebrate its 20th anniversary, we’ve looked back at its gaming and CUDA legacy, and we encourage you to check out “GeForce 8800 GTX - 20 Years of a Legend,” a downloadable Steam demo from Unreal Engine artist Dylan Browne that leverages the latest technologies to revisit 2006 in unprecedented detail. GeForce 8800 GTX - 20 Years of a Legend uses DLSS 4.5 Ray Reconstruction, Dynamic Multi Frame Generation, Path Tracing, RTX Mega Geometry and more to recreate the excitement of adding the legendary GPU to an era-accurate PC.

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