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'Alpha Protocol' (PS3/X360/PC) Release Date Narrowed Down
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008
SEGA has teamed up with Obsidian, who is also working on the Aliens RPG for SEGA, to develop its new 3rd person espionage focused action/RPG. Taking you on a suspenseful ride in the vein of James Bond, Jack Bauer, and Jason Bourne, Alpha Protocol has you work your way up the ranks as rookie agent Michael Thorton to become a bona-fide super spy.
Loyalty carries a price and no one knows this more than agent Michael Thorton. A talented young agent cast out by his government, Thorton is the only one with the information needed to stop an impending international catastrophe.
'Siren: Blood Curse' (PS3) - 19 New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - SCEA Gamers' Day 2008
Get the Siren [PS3] Trailer Off WP (30mb)
A TV crew from America arrive to research and film an exposé on the urban myth of Hanuda, the Vanished Village, where human sacrifices are said to have taken place.
Hanuda is a dark, eerie world, frozen in the 1970s and surrounded by a red sea. An ancient curse has been set upon the town and you, as the visitors, must save the remaining inhabitants including the beautiful Miyako. In order to survive you must defend yourself from the vicious Shibito, or living dead, and other terrifying monsters.
Throughout the game you
'Sonic Chronicles: The Dark Brotherhood' (NDS) - 25 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008
Sonic and his friends have banded together with leading RPG developer BioWare (Mass Effect, Star Wars: Knights of the Old Republic) to create a stylish blend of strategy and speed for Sonic’s first RPG, Sonic Chronicles: The Dark Brotherhood. Exclusively for the Nintendo DS, Sonic Chronicles mixes a rich story, hand-painted visuals, fast-paced team combat, and wireless collectible trading into a uniquely compelling adventure.
Players will customize their party and characters, choosing from Sonic, Tails, Amy Rose, Knuckles, Shadow, Rouge, and more, and prepare to defeat a menacing new enemy. Rhythmically tapping and dragging with the stylus in Sonic-style
'Sonic Unleashed' (PS2/Wii/PS3/X360) - 7 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008
Sonic is on a race against time… as the sun sets, a new adventure awakens!
Sonic Unleashed will launch players on a revolutionary high-speed adventure through a world torn by chaos. Powered by the all-new “Hedgehog Engine,” Sonic Unleashed merges classic Sonic gameplay with the latest in next-generation innovation. It launches players on a journey across the globe and merges blistering 2D action with picturesque 3D environments. Sonic Unleashed delivers an expansive world with seamless 3D to 2D transitions and branching pathways, as well as dynamic viewpoints and a series of enhanced speed mechanics to help Sonic navigate the world.
The opportunity
'Valkyria Chronicles' (PS3) Narrows Down Release Date - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008
Valkyria Chronicles is set in a fictitious continent reminiscent of 1930s Europe - divided in two and ruled by the Empire and the Federation. The Empire has set its sights on invading a small neutral country called Gallia, which is situated in the middle of the two great empires. The game follows a hero named Welkin and his fellow soldiers of the Federation’s 7th Platoon as they engage in a series of epic battles.
Built upon the new “CANVAS” engine, developed internally by SEGA Game Studios Japan, Valkyria Chronicles’ stunning 3D graphics resemble a watercolor painting in motion, taking
'Borderlands' (PS3/X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
'DC Universe Online' (PS3/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th
'Tomb Raider: Anniversary' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1
Inspired by the original Tomb Raider video game; Lara Croft Tomb Raider: Anniversary faithfully preserves the elements which made the original Tomb Raider game such a classic, while using an enhanced Tomb Raider: Legend game engine bringing the game right up to today’s technology standards and offering gamers a completely new gameplay experience.
'Tomb Raider Legend' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PS2/Xbox/PC Preview - 'Lara Croft Tomb Raider: Legend'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Twisted Metal: Black Online (PS2) - Facts & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
'Splinter Cell: Conviction' (X360/PC) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007
You are a fugitive and you’re being ruthlessly hunted by the very government you once served. The key to your survival is to improvise, adapt and overcome.
Experience original game play based on improvisation where your environment becomes your weapon. You need to react to changing situations and use the environment and the crowds around you to create diversions and deter your enemies.
'World in Conflict' (X360/PC) Broadcast Tool - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007
The game is being developed for Xbox 360 by Sierra’s own Swordfish Studios, in conjunction with Massive Entertainment, also a Sierra-owned studio, to optimise gameplay for the Xbox 360 controller
and implement a new heads-up-display (HUD) that is more functional and appealing for console gamers.
World in Conflict represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields, blistering visuals, and a narrowed gameplay focus that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action.
World in Conflict presents a chillingly authentic
Xbox 360 Preview - 'Halo 3: ODST'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: First-Person Shooter
Publisher: Microsoft Game Studios
Developer: Bungie
Release Date: September 22, 2009
Halo has always been the story of the Master Chief; it began with him waking up from cryostasis, and it ends the same way. The Halo universe however doesn't quite revolve around the Master Chief, as a number of the side materials, such as the novels and comics, also involve other characters. The first game to feature a story that didn't center on Master Chief was Halo Wars, and even that focused heavily on his fellow Spartans. Halo 3: ODST is unique
PS3/X360 Preview - 'Bayonetta'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Action/Adventure
Publisher: Sega
Developer: Platinum Games
Release: Q4 2009
Hideki Kamiya's creative direction has inspired gamers and turned the tables on expectations with offerings such as Viewtiful Joe, Resident Evil, and Devil May Cry during his stay at Capcom's wonder factory. At Clover, his talents would paint a fantasy masterpiece through the cel-shaded artistry of Okami's gameplay. At Platinum Games and with Sega, he intends to do the same thing with Bayonetta. A playable demo was on the floor at E3, and Kamiya, along with producer Yusuke Hashimoto, were kindly on hand to discuss the game.
The
PS3/X360 Preview - 'The Bigs 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Sports
Publisher: 2K Sports
Developer: Blue Castle Games
Release Date: July 7, 2009
One of the more popular sports titles in the early '90s was a little game called NBA Jam. Developed by Midway, it was best known for being a less serious take on the sports genre. You had all of the famous teams and a good number of the famous players, but the gameplay was more fast-paced and less serious than other official titles of the generation. It featured arcade-style gimmicks, such as an almost complete lack of rules and the ability to
Wii Preview - 'Muramasa: The Demon Blade'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Action/RPG
Publisher: Ignition Entertainment
Developer: Vanilla Ware
Release: September 2009
Xseed Games, what were you thinking when you let Muramasa: The Demon Blade slip out of your hands and over to Ignition? You had a game that could have potentially given you indie cred faster than NIS America and Atlus' 2009 lineups combined, and you ended up passing on it. You even said that it was going to be awesome in a released statement after dropping it. Man, that's a strange move on your part.
OK, enough about the publisher switch. Muramasa: The Demon Blade
NDS Preview - 'Nostalgia'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Role-Playing
Publisher: Ignition Entertainment
Developer: Matrix Software
Release Date: September 2009
Nostalgia is an interesting-looking RPG for the Nintendo DS. Combining steampunk with traditional JRPG styles, the game shifts the nature of RPG combat just a little and has you exploring an interesting take on the world in the late 19th century. Naturally, it's designed to be nostalgic for many RPG fans indeed.
The basic story casts you as a finely dressed young lad whose father was apparently has disappeared; during my time with the game, the exact details aren't yet made clear to the player.