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'Just Cause' (PS2/Xbox/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Your world…Your rules! In Just Cause, you are a field operative and specialist in regime change backed by a top US secret government agency who will overthrow the corrupt government of San Esperito. The rogue South American state is suspected of stockpiling Weapons of Mass Destruction, and it’s your mission to negate the threat this poses to world peace. It could be to your advantage that the tropical paradise is about to implode as various factions vie for power – it just needs a gentle nudge in the right direction.

Just Cause offers the freedom to tackle your assignments

'Infernal' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Get the Infernal trailer off WP (10mb)

„Infernal” tells the story of Ryan Lennox with a terrific tempo. You’re a top intelligence agent, but also a devil straight from hell. You use the latest hitech gadgets, hack computers, fight hand-to-hand or provide cover fire. And when all this becomes insufficient, let yourself use your supernatural infernal powers. Ryan Lennox turns into a ghost, feeds himself with defeated souls and every weapon in his hands becomes a truly devilish gun...

Unique atmosphere, unbelievable graphics, great amount of possibilities combined with simple intuitive steering, and a hero never seen before –

'Metroid Prime 3: Corruption' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo's revolutionary controller.

  • Players control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything they have ever experienced. Through the eyes of Samus, players experience a quantum leap in first-person control as they wield the Wii Remote, the ultimate device for the firstperson shooter genre.
  • Samus will employ well-known power-ups like the Grapple Beam and Morph Ball, as well as a bunch of new surprises,

'Super Mario Galaxy' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The ultimate Nintendo hero is taking the ultimate step … out into space. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.

  • Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as players shake the controller and even point at and drag items with the pointer.
  • Mario essentially defined the 3-D platforming genre with Super Mario 64, and this game proves once again that he is king. Players perform mind-bending, lowgravity jumps across wild alien

'Okami' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Okami, an action adventure game for the PlayStation 2, tells the story of a mythical sun god who sets out to restore a dismal world, decimating the forces of evil that stand in the way by commanding the elements and mythical abilities the deity possesses. Mixing Japanese folklore and a stunning traditional Japanese art style, players must utilise an inventive control scheme to overcome the challenges and evil that awaits. Okami is the brainchild of Capcom's Clover Studio which is renowned for such ground-breaking and critically acclaimed titles including the Steel Battalion and Viewtiful Joe series.

'Thrillville' (PS2/Xbox/PSP) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Thrillville Trailer of WP (38mb)

Visit Thrillville and step into a nonstop party in a theme park that you create. Customize your park, interact with guests like never before, and build and hop into your own roller coasters and other rides. For the first time ever, race on go-kart tracks you constructed, play mini-golf on courses you designed, and more. Join friends for dozens of four-player party games, from bumper cars to arcade shoot-‘em-ups. You can also tour the park on foot – a first for theme-park titles – chatting and joking with all the guests to help

'Drakensang: The Dark Eye' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Drakensang trailer off WP (10mb)

Drakensang brings back epic party-based RPG gameplay in a breathtakingly detailed world, based on one of the world's biggest pen & paper franchises. With incredible eye for detail, the world of Aventuria comes alive on the PC in state-of-the-art 3D graphics that bring to life the epic vistas and stunning variety of this one-of-a-kind fantasy world.

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'The Legend of Zelda: Twilight Princess' (NGC/Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get The Legend of Zelda: Twilight Princess [NGC/Wii] E3 2006 Trailer off WP (17mb)

Wii

When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero – and the animal – within.

  • When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Using the power and unique control of the Wii console, The
  • Legend of Zelda: Twilight Princess features incredibly precise aiming control using the Wii Remote.
  • The Wii Remote and the Nunchuk controller are used for a

'God of War II' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In 2005, Sony Computer Entertainment America's Santa Monica Studios introduced GOD OF WAR, which was widely considered the best videogame of 2005 with over a dozen "Game of the Year Awards." In Q1 of 2007, Kratos, the ex-Spartan warrior turned God of War, returns in GOD OF WAR II, exclusively for the PlaysStation 2. Armed with all-new brutal combat moves and magic, players retake the role of Kratos and embark on a new epic adventure to change the fate of mortals and Gods alike. As Kratos, players will travel through unique levels of exceptionally detailed and vividly striking

'Motorstorm' (PS3) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

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'SingStar' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Take centre stage and wow the crowd with your performance as SingStar arrives on PLAYSTATION®3. Packed with new features, for the first time ever SingStar lets you personalise your playlists by downloading the songs of your choice – so you can sing along to what you want, when you want it.

Customise your SingStar experience by downloading the latest tracks and menu skins from the SingStore (an in-game shop that is easy to use and accessible directly from in-game), set the world alight by uploading your best performances to the online SingStar community and go wild with superstar moves with the

'Blazing Angels: Squadrons of WWII' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Resistance: Fall of Man' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Developed by Insomniac Games, creators of the critically acclaimed Ratchet & Clank franchise, Resistance: Fall Of Man™ is a gripping first-person action game developed exclusively for the PlayStation®3 computer entertainment system. Set in a frightening, alternate 20th century reality, Resistance: Fall Of Man capitalizes on PlayStation 3’s superior processing power to deliver a thoroughly believable world that blends epic military action and unnerving horror. Utilizing its signature creative style, Insomniac Games has created a truly next-generation experience featuring smarter enemies, a wide variety of horrifying creatures, physics-based weaponry, playable vehicles and highly detailed, diverse environments. Players will be challenged online

'Inuyasha: Feudal Combat' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'Gran Turismo HD' (PS3) - 8 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

“Gran Turismo HD” has been prepared in full HD resolution (i.e. 1920 x 1080p, p for progressive) and is displayed at a refresh rate of 60 frames per second. As you may know, this is the highest possible performance available on the latest high definition television and is three times higher in quality than the average high definition quality broadcast where HD-CAM capabilities are at 1450 x 1080i, (i for interlace). Comparatively, the visual quality in “Gran Turismo HD” is 12 times higher than Gran Turismo® 4 on PlayStation® 2, allowing for a world of true high definition, not possible

'The Eye of Judgment' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The Eye of Judgment presents a new style of gameplay where the player brings characters/monsters of fantasy trading cards to life for battle in 3D. Through use of a 3’ x 3’ board and trading cards - each encrypted with “cybercode”, players conquer the field by selecting a card and placing the “cybercode” in front of the next generation camera for their respective character to come to life and battle. Each character has various skillsets, which will determine the outcome of the battle. Players take turns to place cards as they jostle for control of the board; the winner is

'Sniper' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Sniper trailer off WP (25mb)

1942. Stalingrad. The battle for Stalingrad is one of the key battles of World War II. Players will take the role of Vasiliy Zaytsev, one of the most famous sharpshooters of the Red Army. One will have to go all the way long from a recruit to a real old-timer that pushes the panic among enemies. 20 game missions include fierce assaults, capturing prisoners for interrogation, anti-tank missions, liberation of prisoners, escaping from enemy territory and, of course,

'Over The Hedge' (ALL) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Based on DreamWorks upcoming animated film, Over the Hedge the game takes players on an all-new adventure beyond the movie as they assume the roles of RJ, Verne, Hammy and Stella and turn a suburban neighborhood loaded with dangerous obstacles and traps into their personal playground. Numerous puzzles and mini-games keep fans busy as they switch between two of the four main characters or engage in two player cooperative play with friends.

PC Preview - 'City of Villains'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: MMORPG
Publisher: NCSoft
Developer: Cryptic Studios
Release Date: TBA

Being a superhero is cool. Being a supervillain is cooler. At least that's the premise behind NCSoft's upcoming City of Villains, a quasi-expansion/standalone that can work together with the existing City of Heroes, or not, depending on whether you happen to own City of Heroes as well. It's kinda hard to describe, since I've never really seen a situation quite like this before. City of Villains will not require that you own City of Heroes to play, but some interactions between the two games will not be available. Likewise,

'Hot PXL' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

HOT PXL is a myriad of mini-games (think Nintendo’s Wario Ware) aimed at a more mature, cultured crowd. The rapid fire game play requires players to draw on their reflexes and 2D gaming prowess to get through hundreds of inspired scenarios ? whether it’s blasting through an old-school Zaxxon-inspired game, busting tricks on a skateboard or a BMX, stage-diving at a pixellated concert or simply trying to cross the street. By playing through the main Story Mode, players unlock alternate versions of the mini games which add infinite replayability in the Theater Mode and within the game’s Smart