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'Battle of the Bands' (Wii) - 8 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under THQ Gamers' Day - THQ Gamers' Day 2008

Get the Battle of the Bands [Wii] Trailer off WP (17mb)

Battle of the Bands is the first time a musical “mashup” game has been delivered on Wii, allowing players to battle it out with their preferred musical style. Battle of the Bands features both an exciting two player versus mode and an extensive single-player campaign where players take on the role of one of eleven bands trying to topple the nefarious big boss Mr. Hong and take control of the faraway city of New Cadenza. Battle of the Bands introduces the innovative concept of “music switching,” putting

'Super DBZ' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

From the creators of the acclaimed Street Fighter II arcade game comes Super DBZ®, a new, highly intense DBZ fighting experience unlike any other Dragon Ball Z game. Super DBZ features an all new DBZ fighting system plus intense combos for super damage! With multiple unique special attacks and fighting styles for all 18 characters, Super DBZ gives players a more hard-core 3D fighting experience in the air or on the ground, complete with enough super-fast combination moves and dynamic battle scenes to satisfy any DBZ buff.

'Deadly Creatures' (Wii) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under THQ Gamers' Day - THQ Gamers' Day 2008

Players will follow the entwined adventures of an armored scorpion and a stealthy tarantula as they struggle against a variety of creatures including vicious Gila monsters, tarantula wasps, black widows, and the most dangerous predator of all – Man. Deadly Creatures takes full advantage of the Wii’s unique motion-based control scheme and allows players to fully experience every pounce and tail sting.

"Deadly Creatures is a creepy, cinematic thrill ride, where the distinction between predator and prey can shift around every corner," said Nick Wlodyka, executive producer and general manager, Rainbow Studios. "With brutal motion-controlled combat, a dark, compelling story and

'de Blob' (NDS/Wii) - 8 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under THQ Gamers' Day - THQ Gamers' Day 2008

Get the de Blob [Wii] Trailer off WP (14/15/42mb)

de Blob is an action puzzle title that allows players to explore and liberate an alien city from the evil, monochromatic I.N.K.T. Corporation that has taken over the city and outlawed all color and fun from daily life. Playing as de Blob, gamers will embark on a quest to re-animate the city of Chroma, and bring spunk and character back to the oppressed, by splattering buildings, landmarks, and citizens with color. de Blob features an intricate single player campaign as well as a multiplayer experience that supports up to

Musashi Samurai Legend (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Musashi's legend lives on in this new adventure. Utilizing his two-fisted sword-fighting skills he protects his colorful cast of friends in his latest journey.

Finding Nemo (PC/PS2/XB) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

When a young clownfish named Nemo is captured by a diver on his first day of "school", his father, Marlin, embarks on an unbelievable quest to rescue his son. Extend the magic of the Disney/Pixar movie mega-event; and grab your chance to become Nemo as you play Finding Nemo on your favourite games system.

'Huxley' (X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Huxley trailer off WP (80mb)

Webzen introduces Huxley for the PC and Xbox 360™, the first game to allow console players and PC players to go head-to-head in first-person shooter (FPS) battles on a massively multiplayer scale.

In a post-apocalyptic world human beings have mutated and divided into Sapiens, Alternatives and Hybrids. The Sapiens and Alternatives both battle for control of the Earth’s resources as the Hybrids, a mysterious third race, fight for their very survival. In the PC game, players take on the role of the Sapiens or Alternative. On the Xbox 360™ they enter the game as

PS2/Xbox/X360 Preview - 'The Godfather'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/Adventure
Publisher: Electronic Arts
Developer: EA Redwood Studios
Release Date: Fall 2005

They all just make it look so easy, don't they? The mob, that is. Control of underground criminal activities, a reach that spans cities, the power to make or break lives within minutes, manpower to call their own … oh, yeah, it's incredible.

Most movie mobs, however, don't show you the nitty-gritty side of things, just the raids and the gunshots and the thick accents. But what about getting there? Isn't that half the fun?

Rome wasn't built in a day, and neither were organized crime empires. There's

PS2 Preview - 'Beatmania'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Beatmania

Genre: Puzzle/Rhythm
Publisher: Konami
Developer: Konami
Release Date: TBA

Konami has finally started bringing their music games stateside, which means that we gaming fiends can finally experience Beatmania. I'm hoping that this will start a trend, forcing Namco to import more Taiko goodness, and Konami to bring over DrumMania and Guitar Freaks.

For those who are new to Beatmania, the game is Konami's version of deejaying. It plays like Dance Dance Revolution, but instead of using your feet, you are using your hands to hit the keys of their deejay controller, basically a turntable and seven buttons. At the Konami booth, they

PS2/Xbox/PC Preview - 'Total Overdose'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : Action
Publisher: SCI
Developer: SCI
Release Date: November 2005

"So," the PR agent said, "have you ever seen I’m Gonna Get You Sucka?"

That was what first got my attention about Total Overdose, because truly, that film is the Wayans brothers’ magnum opus. What kept my attention was the insanity that followed.

Total Overdose is a sort of demented cross between Robert Rodriguez’s Mexican Westerns, i.e. Desperado, and Max Payne, with a lot of room for improvisation, a Mexican hiphop soundtrack (featuring bands like Control Machete), and a lot of points for style. You begin the game as an

'LostWinds' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

The power of the wind is once again in the palm of your hand as you wield your Wii Remote to use the elemental powers of Enril the Wind Spirit to protect and guide the young boy Toku to save Toku’s mother, lift an ancient Curse and thwart the evil Balasar.

'Fable 2' (X360/PC) - Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get the Fable 2 (X360/PC) Trailer off WP (15mb)

PC Preview - 'F.E.A.R.'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: VU Games
Developer: Monolith
Release Date: September 7, 2005

Pre-order 'F.E.A.R.': PC

E3 is a very loud place, and it’s hard to appreciate a game like F.E.A.R. properly when you’re seeing it there for the first time. While Doom 3 flirted with some survival horror conventions, F.E.A.R. is an outright horror FPS. Instead of just using low light conditions to build a sense of terror, F.E.A.R. goes the extra mile and has your character periodically overwhelmed with nightmarish visions of floating phantoms and seas of blood. There’s also a creepy sense of sound to

'Paraworld' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Paraworld trailer off WP (60mb)

ParaWorld is real-time strategy game set in a parallel world between a prehistoric world, where warring tribes and dinosaurs rule, and our world in the 19th century. Using an unprecedented unit management user interface called the “Army Controller,” players play a campaign, where they get to know and play three different tribes (Norsemen, Dustriders and Dragon Clan). As they advance in the campaign, players get to play all three tribes, but in the last third of the game they need to pick the best tribe for the level they are facing. If the

PC Preview - 'Dragonshard'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: RPG/RTS
Publisher: Atari
Developer: Liquid Entertainment
Release Date: Summer 2005

One of the weirder revelations coming out of this year's E3, if you're as big a damn nerd as I am – and you aren't, so don't even try to step to this – is that the new Dungeons & Dragons PC games -- Dungeons & Dragons Online and Dragonshard -- are set on, of all places, Eberron.

This is one of the few memorable campaign settings to come out since D&D's third edition hit shelves, because it is, in a way, a fantasy world taken to its natural

PC Preview - 'Parkan II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Space Sim
Publisher: 1C Company
Developer: Nikita
Release Date: Q3 2005

This is why you shouldn’t provoke developers. Actually, to be more accurate, this is exactly why you should.

During E3, we got a chance to sit down with 1C and view a slew of upcoming titles they will be publishing in the near future, one of which being the space sim Parkan 2. Not many people have heard of the title, and to be frank I only knew the name and the look as I sat down. As the title was demonstrated, I was told the game overall

PS2 Preview - 'Kingdom Hearts II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: RPG
Publisher: Square-Enix
Developer: Square-Enix
Release Date: TBA

One of the titles I anticipated most before this year's E3 was Kingdom Hearts II, which picks up the story a year after Kingdom Hearts: Chain of Memories. The Heartless are back once again, but so are Sora, Donald, and Goofy. Some of the supporting characters from the original game have returned, as well as a few new friends.

For me, Kingdom Hearts was always about two things: the gameplay, and the joy of seeing the Square-Enix characters working with the Disney characters. As far as gameplay goes, a lot of

'MechAssault: Phantom War' (NDS) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the MechAssault: Phantom War Trailer off WP (12mb)

MechAssault: Phantom War brings the future of interstellar combat to today’s handheld gamers in a third-person futuristic shooter. Players assume the role of a MechWarrior, an elite fighter trained to control the ultimate war machine of the 32nd century...the BattleMech. Gamers experience fast-action, 3D ‘Mech combat on the top screen, while the lower touch screen positions them inside the cockpit at the controls.

The year is 3134 and after 60 years of peace and prosperity, the Republic of the Sphere is now living in a dark age of ex-communication. Nearly all Hyperpulse

PS2 Preview - 'Radiata Stories'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action RPG
Publisher: Square-Enix
Developer: tri-ACE
Release Date: Q4 2005

One of the pleasant surprises about E3 was the presence of the special Radiata Stories localized demo. This game caused quite a stir when it was launched in Japan, debuting at #2 on the sales charts and receiving some astronomical review scores from Famitsu. Import fans were more divided on it; while the game was enjoyable, it was almost totally unlike anyone's expectations. A lot of the micro-management that fans expect from RPGs was simply not there, replaced with what was obviously an experiment in Western-style, open-ended gameplay

Xbox Preview - 'Conker: Live and Reloaded'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : Action
Publisher: Microsoft
Developer: Rare
Release Date: June 21, 2005

The first time I saw Conker: Live & Reloaded was at Microsoft’s pre-E3 conference in 2004. I will remember it for a long time, if for no other reason than I’d never seen a cartoon dog’s head explode before.

Conker is back. It is still gleefully offensive.

The singleplayer portion of our show is a fully remastered version of the infamous Conker’s Bad Fur Day, an N64 platformer that should not, by rights, exist. It starts with Conker, a somewhat generically cartoony squirrel, getting horrifically drunk and passing out