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Rainier's Articles


PS2 Preview - 'Beatmania'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Beatmania

Genre: Puzzle/Rhythm
Publisher: Konami
Developer: Konami
Release Date: TBA

Konami has finally started bringing their music games stateside, which means that we gaming fiends can finally experience Beatmania. I'm hoping that this will start a trend, forcing Namco to import more Taiko goodness, and Konami to bring over DrumMania and Guitar Freaks.

For those who are new to Beatmania, the game is Konami's version of deejaying. It plays like Dance Dance Revolution, but instead of using your feet, you are using your hands to hit the keys of their deejay controller, basically a turntable and seven buttons. At the Konami booth, they

'MechAssault: Phantom War' (NDS) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the MechAssault: Phantom War Trailer off WP (12mb)

MechAssault: Phantom War brings the future of interstellar combat to today’s handheld gamers in a third-person futuristic shooter. Players assume the role of a MechWarrior, an elite fighter trained to control the ultimate war machine of the 32nd century...the BattleMech. Gamers experience fast-action, 3D ‘Mech combat on the top screen, while the lower touch screen positions them inside the cockpit at the controls.

The year is 3134 and after 60 years of peace and prosperity, the Republic of the Sphere is now living in a dark age of ex-communication. Nearly all Hyperpulse

PS2 Preview - 'Radiata Stories'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action RPG
Publisher: Square-Enix
Developer: tri-ACE
Release Date: Q4 2005

One of the pleasant surprises about E3 was the presence of the special Radiata Stories localized demo. This game caused quite a stir when it was launched in Japan, debuting at #2 on the sales charts and receiving some astronomical review scores from Famitsu. Import fans were more divided on it; while the game was enjoyable, it was almost totally unlike anyone's expectations. A lot of the micro-management that fans expect from RPGs was simply not there, replaced with what was obviously an experiment in Western-style, open-ended gameplay

X360 Preview - 'Full Auto'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Racing
Publisher: Sega
Developer: Pseudo Interactive
Release Date: Q4 2005

Now this will involve thinking way back, the length of which being painful for some to attempt, but think back to when you were little. Remember how you had the Matchbox cars and imagined them racing each other and doing whatever was necessary to cross the finish line first? Missiles making opponents fly into heaps of rubble, explosions, and ridiculous amounts of violence? Maybe it's just my childhood that was as strange…

In either case, Pseudo Interactive has captured that same wanton destructive glee and digitized it in the

'Blazing Angels: Squadrons of WWII' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Monster Madness: Grave Danger' (PS3) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Monster Madness: Grave Danger is building off of the base created by the original Monster Madness: Battle For Suburbia released earlier this year on Xbox 360. Taking on the role of four intrepid teenagers, players will set out to save their town from the evil that’s been unleashed. With tightened controls, a host of mini-games, a polished camera and newly built in extras, Monster Madness: EX promises to be the beat-em-up brawler PS3 system owners have been looking for.

The title’s developer, Psyonix Studios, has taken the series back to the drawing board and analyzed every

'Vietcong 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Vietcong 2 is an FPS set against the background of the 1968 Tet Offensive, in and around the ancient city of Hue (pronounced Who-ay), during the Vietnam War. Brought to life through a gritty story compiled from first hand accounts and memories of Special Forces and Infantry servicemen stationed in Hue during the assault.

Based on these historical accounts, the player will take the role of a US Captain tasked with escorting a US war reporter covering the traditional New Year (Tet) festivities, in Hue, during

'Jaws Unleashed' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

JAWS, from Universal Pictures and Steven Spielberg, broke all box office records to become one of the highest grossing films of its time. The movie has had a lasting impact spanning decades and now JAWS Unleashed is poised to recapture the horror of being preyed upon by the most feared creature in the ocean. JAWS Unleashed recreates scenes and character spinoffs from the movie while allowing the player to experience the JAWS universe from a unique perspective—that of the Great White Shark.

Amity Island is growing, making corporate connections with prestigious companies like Environplus to improve the Island’s economy. Unfortunately the

'Fable 2' (X360) - 13 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Fable 2 [X360] Trailer off WP (11mb)

Fable 2 will be a true sequel to the wildly successful original that sold more than 3 million copies, offering even more choices and building on the core gameplay theme of "Fable" where players’ every decision continually defines who they become. "Fable 2" is an action role-playing game that truly allows players to live the life they choose in an unimaginably open world environment.

Set 500 years after the original, Fable 2 will provide gamers with an epic story and innovative real-time gameplay, including a massive amount of freedom and

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance