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Rainier's Articles


I-Ninja (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'God of War: Chains of Olympus' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

From the creative team that brought you the Daxter on the PSP, Santa Ana-based Ready At Dawn Studios and Sony Computer Entertainment America’s Santa Monica Studios bring you God of War®: Chains of Olympus for the PSP system. Developed from the outset as an original story, God of War: Chains of Olympus delivers highly detailed graphics, incredible animation detail and yet another adventure in the dark and brutal world of Greek mythology that fans of the God of War franchise have come to know and love.

In God of War, Kratos, after being deceived into killing his wife and daughter, denounced

Shadow Hearts: Covenant (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'Warhawk' (PS3) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

In Warhawk, players experience the thrill of white-knuckle aerial combat with hundreds of enemy fighters, bone-crunching armored assaults and high-intensity infantry combat in a massive, all-out war fought both on the ground and in the skies.

During gameplay, players are tasked with protecting their homeland from the invading Chernovan armada. By doing so, players take command of the most advanced war machine in the fleet, the Warhawk, capable of aerobatic dogfights at high speeds or hovering over ground troops providing tactical support. Players continue the battle on foot with an arsenal of weaponry including pistols, rifles, grenades and more.

Midway Arcade Treasures 2 (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'Ratchet & Clank Future: Tools of Destruction' (PS3) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

Combining Ratchet & Clank’s adventure roots with an epic storyline and immersive gameplay, Ratchet & Clank Future: Tools of Destruction draws players into a vast, new galaxy more vibrant, diverse and interactive than ever before. With bustling cities, gigantic enemies and giant boss battles, Ratchet & Clank Future: Tools of Destruction delivers a sophisticated, yet humorous adventure for fans of all ages.

After saving countless planets from dreadful doom and earning intergalactic mega-celebrity status in the process, Ratchet and Clank have taken some well-deserved R&R -- again. Yet, Ratchet remains restless. An orphan of the universe, he has never known anything

Ultra Bust-A-Move (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'Heavenly Sword' [PS3] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

Get the Heavenly Sword [PS3] Trailer off WP (32mb)

Emotionally charged, stunningly beautiful, and delivering unprecedented dramatic character performance, Heavenly Sword showcases the power of PS3. A dramatic tale of revenge sees Nariko, a fiery red-haired heroine, embark on a quest for vengeance against an invading King and his army. The story builds around the ancient Heavenly Sword, which once belonged to a powerful deity. It can never be wielded by a mortal without it slowly but inevitably draining their life-force.

When the invading King (played by Andy Serkis) destroys the warrior clan that guards the Heavenly Sword, the clan leader’s

'NBA '08' (PS3) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

To complement the fast-paced basketball action, NBA ’08 introduces an all-new progression system where players earn skill and experience rewards that can be used to thoroughly customize player appearance and play styles. With an upgraded control system from last year that utilizes broader SIXAXIS functionality, gamers can engage in all-new and comprehensive gameplay movement on and off the ball. Also for this year, character models are updated with new animations, more dynamic movement, and new skin textures to give them a more realistic look. Additionally, the user interface has been significantly revamped to incorporate a retro NBA look and feel

Mighty Beanz Pocket Puzzles (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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