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Rainier's Articles


'Phoenix Wright: Ace Attorney Justice For All' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

In Phoenix Wright: Ace Attorney Justice For All players resume the role of Phoenix Wright, a defense attorney who must prove his client’s innocence against the toughest of odds and most ruthless of adversaries. Players must exercise their legal prowess as they collect evidence, examine witnesses, analyze testimonies and seek the truth to ensure that justice prevails.

'Naruto: Ultimate Ninja Heroes 2' (PSP) - 13 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress introduces a new storyline based on the Naruto animated series, as well as a roster of more than 20 characters and frantic head-to-head multiplayer action with game-sharing capabilities.

'Hotel Giant 2' - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Enter the challenging tourism industry and test your skills by building, designing and managing the luxurious hotels in the world! As guests go about their lives, follow their behavior, moods, activities, and find out exactly what they like and dislike about your hospitality.

'Our House' (NDS/Wii) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Our House is the only game that lets you build and remodel your home as you design a unique customized creation. After shopping for raw materials in the Home Store, players will use their Wii Remote to hammer, saw,

'Borderlands' (PS3/X360/PC) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Borderlands is an all-new sci-fi action game combining elements of first-person action titles with player customization and vehicular combat.

PC Preview - 'The City of Metronome'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Metronome is a third-person adventure game where sound is your weapon. Explore the city of Metronome in search of proof of the Corporation's secret agenda, while listening for sounds to record, and use them to fight enemies, solve problems and confuse citizens.

'Borderlands' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Borderlands is an all-new sci-fi action game combining elements of first-person action titles with player customization and vehicular combat.

'Tomb Raider: Anniversary' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Inspired by the original Tomb Raider video game; Lara Croft Tomb Raider: Anniversary faithfully preserves the elements which made the original Tomb Raider game such a classic, while using an enhanced Tomb Raider: Legend game engine bringing the game right up to today’s technology standards and offering gamers a completely new gameplay experience.

'Tomb Raider Legend' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before.

'Kingdom Hearts: Birth by Sleep' (PSP) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Set in the distant past, Kingdom Hearts: Birth by Sleep is a single-player focused tale of a new trio of heroes, told across three scenarios. New features will be introduced on top of the traditional controls, game system, and visual style of its predecessors.