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Rainier's Articles


'Samba De Amigo' (Wii) - 18 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

The samba-inspired rhythm music game made popular in the arcades is shaking its way onto the Wii!

Keeping the beat with over 40 songs on a Samba-inspired sound track, players shake the Wii Remote and Nunchuk like maracas and compete with friends to see who has the best moves. Throughout the dynamic songs there will be opportunities to strike a pose for extra points. Friends and family will be thoroughly entertained cheering each other on as they anxiously await their next turn.

'MadWorld' (Wii) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

MADWORLD, the first title set for release in Q1 2009, is an inventive third-person action game exclusively for Wii. Produced by Atsushi Inaba, MADWORLD has a unique black and white style depicting an incredibly sharp backdrop that straddles graphic novels and 3D worlds. As players battle opponents, they must master the use of various weapons and items found within their environment, such as chainsaws and street signs, while entertaining sports commentary adds to the third-person gameplay. With its irreverent humor and over-the-top violence, MADWORLD will deliver a unique core gaming experience currently missing on the Wii system.

'Space Siege' - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

A game of tactics, combat-heavy action, and decision making, Space Siege is an all-new science fiction themed action-RPG being developed by Chris Taylor and Gas Powered Games, the creators of Dungeon Siege I & II and Supreme Commander.

During a massive alien attack on Earth, five colony ships attempt to evacuate as many people as possible. Only one of the five colony ships, the Armstrong, escapes intact before Earth is completely obliterated by the aliens. In Space Siege, you take on the role of Seth Walker, a combat engineer aboard the Armstrong. Your objective is to protect the human

'Sonic Unleashed' (PS2/Wii/PS3/X360) - 26 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Sonic is on a race against time ... as the sun sets, a new adventure awakens!

Sonic Unleashed will launch players on a revolutionary high-speed adventure through a world torn by chaos. Powered by the all-new "Hedgehog Engine," Sonic Unleashed merges classic Sonic gameplay with the latest in next-generation innovation. It launches players on a journey across the globe and merges blistering 2D action with picturesque 3D environments. Sonic Unleashed delivers an expansive world with seamless 3D to 2D transitions and branching pathways, as well as dynamic viewpoints and a series of enhanced speed mechanics to help Sonic navigate

'Empire: Total War' - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Empire: Total War is set in the 18th century, a turbulent era that is the most requested by Total War's loyal fan base and a period alive with global conflict, revolutionary fervour and technological advances. With themes such as the Industrial Revolution, America's struggle for independence, the race to control Eastern trade routes and the globalisation of war on land and sea, Empire: Total War promises to be amongst the richest and most dynamic PC RTS games of all time.

The game is set in the years 1700 to the early 1800's, a turbulent age of gunpowder, revolution, discovery

'Sonic Chronicles: The Dark Brotherhood' (NDS) - 36 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Sonic and his friends have banded together with leading RPG developer BioWare (Mass Effect, Star Wars: Knights of the Old Republic) to create a stylish blend of strategy and speed for Sonic’s first RPG, Sonic Chronicles: The Dark Brotherhood. Exclusively for the Nintendo DS, Sonic Chronicles mixes a rich story, hand-painted visuals, fast-paced team combat, and wireless collectible trading into a uniquely compelling adventure.

Players will customize their party and characters, choosing from Sonic, Tails, Amy Rose, Knuckles, Shadow, Rouge, and more, and prepare to defeat a menacing new enemy. Rhythmically tapping and dragging with the stylus in Sonic-style

'Tales of Symphonia: Dawn of the New World' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube™, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters.

Advancing the combination of story, characters and real-time battles that made Tales of

'Tales Of Vesperia' (X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Tales of Vesperia [X360] Trailer off WP (20/25mb)

The debut of the Tales series on the Xbox 360, Tales of Vesperia launches the series to new heights of interactive narrative and engrossing gameplay with incredible anime-style graphics, a captivating storyline and characters as well as an upgraded battle system. Set in a world reliant on a mysterious ancient technology known as "blastia," the game follows former knight Yuri as he delves into a shadowy plot to use these magical devices to control civilization, or destroy it.

A bold new interpretation of the elements that made the Tales

'Soulcalibur IV' (PS3/X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Soul Calibur IV [PS3/X360] Trailer off WP (14mb)

Delivering new gameplay modes, characters and enhanced features with unprecedented 3D modeling and animation, Soulcalibur IV will be the definitive fighting game experience.

Developed by Project Soul, the legendary team behind Soul Blade and Soulcalibur I-III, Soulcalibur IV will re-introduce classic warriors from the series as well as introduce new characters that will bring new conflict and intrigue. Fully realizing the processing power of the PS3 and Xbox 360, Soulcalibur IV promises to propel the fighting genre into the next-gen era. With visually realistic environments, interactive stages, enhanced AI,

'Valkyria Chronicles' (PS3) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Valkyria Chronicles is set in a fictitious continent reminiscent of 1930s Europe - divided in two and ruled by the Empire and the Federation. The Empire has set its sights on invading a small neutral country called Gallia, which is situated in the middle of the two great empires. The game follows a hero named Welkin and his fellow soldiers of the Federation's 7th Platoon as they engage in a series of epic battles.

Built upon the new "CANVAS" engine, developed internally by SEGA Game Studios Japan, Valkyria Chronicles' stunning 3D graphics resemble a watercolor painting in motion, taking