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Rainier's Articles


PS2/Xbox Preview - 'Castlevania: Curse of Darkness'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/RPG
Publisher: Konami
Developer: Konami
Release Date: Fall 2005

If nothing else, Castlevania: Curse of Darkness answers one question I’ve had for a while about the Castlevania series. Simply put, it’s this: when you leave and come back into a room in a Castlevania game, where does the fresh wave of monsters come from? Is there a hidden wing of Dracula’s castle that’s entirely dedicated to the care, feeding, construction, and breeding of new monsters to replace the ones you’ve been hacking to bits?

Apparently, there is, and it’s staffed by people like Hector. As a Devil Forgemaster, Hector

'African Alliance' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

The game is set in some African country. A coup d’etat and the country gets a dictator as its governor. And it slowly but steadily plunges into chaos. White farmers have been drawn from their land and now groups and fight with looter bands for the control over certain territories. The U.N.O. is involved and tries to give humanitarian help. As for the ex-rulers of the country they try to sit back. What makes the new game differ is that it’s up to the player to decide whose part to support. There are several starting points in

Pac-Man World (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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kill.switch (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'Officers' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Officers is a 3D real time strategy game with RPG elements that lets the player act as an officer commanding tank, infantry and sappers. Apart from these, the player will be able to take advantage of the AI controlled long-range artillery and air forces. Each country represented in the game has its realistic military structure, weapons and equipment. Starting as a platoon leader, the player gradually gets promoted up to the rank of the division commander. Promotion implies lager forces under direct control, matching objectives and greater scope – up to 1.500 troops engaged in a battle simultaneously. The storyline

Xenosaga Episode II (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'The Wall' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get The Wall trailer off WP (130mb)

The Wall is an FPS with an emphasis on the single player mode. However, it also contains RPG and RTS elements that greatly enhance gameplay. The player's weapons are customizable, both in function and appearance. An RTS-like ranking system and team-based missions give the player the sense that he is not alone, but operating as part of a much larger conspiracy. The player character has hidden abilities that are discovered and unlocked during the game. As in an RPG, his abilities improve as he accumulates experience.The non-linear mission structure provides a rich and

NARC (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'NBA 2k7' (PS2/Xbox/PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

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'Evil Days of Luckless John' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Evil Days of Luckless John is an amazing mix of action, fighting and adventure! The player progresses through a number of action scenarios, some complicated logical problems and even a few more complicated and seemingly irrational ones. There's also climbing on roofs, falling down gorges, car chases, a wild tractor ride, shooting everything that moves, searching for things long forgotten, coming up with questions, finding answers, and finding one's way through mazes.