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Rainier's Articles


'Fable 2' (X360) Coming This Holiday - 14 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - Xbox 360 Spring 2008 Showcase

Get the Fable 2 [X360] Trailer off WP (10mb)

Fable 2 will be a true sequel to the wildly successful original that sold more than 3 million copies, offering even more choices and building on the core gameplay theme of “Fable” where players’ every decision continually defines who they become. “Fable 2” is an action role-playing game that truly allows players to live the life they choose in an unimaginably open world environment.

Set 500 years after the original, Fable 2 will provide gamers with an epic story and innovative real-time gameplay, including a massive amount of freedom and

PSP Preview - 'Dungeons & Dragons: Tactics'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Tactical RPGs
Publisher: Atari
Developer: Kuju Entertainment
Release Date: Q4 2006

After the change-over to 3.5 rules, Dungeons & Dragons became a game that practically required some sort of miniatures to play it properly. There were all sorts of rules about facing and attacks of opportunity and reach that you just couldn't follow very well on paper unless your GM was willing to hand-wave through a lot of rules. As any gamer knows, of course, the problem with using tons of miniatures is the sheer cost involved. If you want really nice ones, you can

PC Preview - 'Neverwinter Nights 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: RPG
Publisher: Atari
Developer: Obsidian
Release Date: September 2006

Obsidian managed a successful debut with Star Wars: Knights of the Old Republic II, despite having to face the Herculean task of crafting a sequel to one of the finest licensed games ever made, and by a developer no less than Bioware. In light of that, it suddenly seems a bit more understandable that they're now tackling the unthinkable challenge of crafting the sequel to Neverwinter Nights, perhaps the single most popular Dungeons and Dragons game ever. With NWN, there is not only the challenge of

PS2 Preview - 'Dragon Ball Z: Budokai Tenkaichi 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: 3D Fighter
Publisher: Atari
Developer: Spike
Release Date: October 2006

If Super DBZ is the "professional" of the two upcoming Dragon Ball Z games, then Budokai Tenkaichi 2 is the feel-good, super mainstream title. Building off of the best-selling DBZ title in history, the original Budokai Tenkaichi, BT2 introduces new characters, stages, and gameplay modes. The gameplay is still super-accessible 3D brawling, complete with multiple transformations for most characters, an expansive selection of characters, and enormous levels in which to battle.

BT2 is determined to outdo the previous title in every respect. The already-large BT levels

PC Preview - 'World in Conflict'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: Vivendi
Developer: Massive
Release Date: Spring 2007

It may look like another World War II RTS when you see the screenshots, but it isn't. World in Conflict is actually a World War III RTS, set in an alternate universe where the Cold War did not end in 1989.

Instead, it heated up rapidly, culminating in Russia invading the United States via Alaska, forestalling the collapse of their economy by shooting the hell out of people. As a result, the settings of World of Conflict aren't the usual Eastern European/Middle Eastern hellholes; you'll be fighting

NDS Preview - 'Crash Boom Bang!'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Party/Puzzle
Publisher: Vivendi
Developer: Dimps
Release Date: October 2006

Well … Crash is back.

Crash Boom Bang! is sort of weird, in that it's the first game in the long-running Crash series being made by a Japanese developer. For Crash's DS debut, the reins have been given to Dimps, the house behind Dragon Ball Z: Budokai.

As a result, Crash Boom Bang! has taken a turn for the anime. (Look, Mom, I'm using nouns as adjectives!) The game is more colorful than its American predecessors were and definitely more cute; Crash has gone from looking insane to looking

'Tom Clancy's EndWar' (ALL) - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - UbiDays 2008

Get the Tom Clancy's EndWar [ALL] Trailer off WP (75mb)

Experience World War III in your living room with Tom Clancy’s EndWar, a revolutionary new war game built to maximize next-generation gaming consoles and completely controllable by voice.

A chillingly relevant storyline pits superpower against superpower in all-out war—with you in command. You'll take control of the US-led Joint Strike Force, the European Enforcers Corps, or the Russian Spetsnaz Guards Brigade in a single-player campaign or online against friends in a persistent-world Theater of War mode. EndWar goes beyond other war games by letting you use your own voice

PC Preview - 'FreeStyle Street Basketball'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Sports
Publisher: Vivendi
Developer: JC Entertainment
Release Date: Q1 2007

It is within the bounds of possibility that you could sell a million copies of anything in Korea, as long as it was a massive multiplayer online game. Ideally, it should be an MMO you can play with one hand, freeing up the other hand to smoke a cigarette.

Freestyle Street Basketball is, at once, a demonstration of this principle and an idea I'm surprised we haven't seen before now. This is a game where you can create and kit out a cel-shaded cartoon avatar, and then

'Men Of War' - 16 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under 1C Gamers' Day - 1C's Another Night in Moscow

Get the Men of War Trailer off WP (105mb)

Men of War takes place in Europe and North Africa during the height of World War II, the story unfolding across three different campaigns played out through the eyes of Soviet, Allied and German soldiers. Each campaign has its own scenario and structured timeline bringing a different story of the war to life.

The main Soviet campaign sees two student comrades, Smirnov and Kuznetzov, join the army and quickly become brothers in arms as they rise through the ranks and experience the rigours of war. The whole story unfolds across three campaigns,

'Soulcalibur IV' (PS3/X360) - 17 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - UbiDays 2008

Get the Soul Calibur IV [ALL] Trailer off WP (12/13mb)

Delivering new gameplay modes, characters and enhanced features with unprecedented 3D modeling and animation, Soulcalibur IV will be the definitive fighting game experience.

Developed by Project Soul, the legendary team behind Soul Blade and Soulcalibur I-III, Soulcalibur IV will re-introduce classic warriors from the series as well as introduce new characters that will bring new conflict and intrigue. Fully realizing the processing power of the PS3 and Xbox 360, Soulcalibur IV promises to propel the fighting genre into the next-gen era. With visually realistic environments, interactive stages, enhanced AI,