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Rainier's Articles


'Lost Planet: Extreme Condition' (X360) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

In Lost Planet, human snow pirates navigate VS (Vital Suits) through hostile ice-covered environments, fighting against the indigenous Akrid creatures for the precious thermal energy they need to survive. For one such pilot named Wayne, death almost seemed imminent until he was fortunately rescued. However, he can only remember a few fragments of his past including the slaying of his father by the monstrous beings. Yet under the veil of ice, a devious plan has been set into motion for the termination of all Akrid and snow pirates alike. What really happened to Wayne? Who is plotting the

'Guild Wars: Factions' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Guild Wars Factions is the highly anticipated follow-up to Guild Wars®, the critically acclaimed online roleplaying game that revolutionized online gaming with its fresh design, innovative technology and no-subscription-fee pricing.

Developed by Seattle-based studio ArenaNet, Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where new and existing Guild Wars players join an epic quest to defeat an ancient evil and save a war-torn empire.

Players create a character from eight distinct professions—including the newly created Assassin and Ritualist—and become embroiled in a brutal war of conquest between two warring factions, the Luxons and the Kurzicks.

New missions will

'Exteel' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

NCsoft’s Team Beam puts you in command of a next generation mech – called an NxG – a humanoid, walking weapon. On Exteel’s futuristic battleground, giant robots are the key to ultimate victory.
Players create a mercenary pilot who grows in experience and rank through PvP battles. Each pilot can customize his or her personal mech using a robust character creation tool. Ultimately, pilots can store several different mechs in a “hangar” and choose which one to take into combat.

The game features easily accessible gameplay in a blend of high-speed tactics and team-based strategy. The animation for the

'The Legend of Zelda: Phantom Hourglass' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost and alone in unknown seas in a new adventure. Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The Legend of Zelda. But time grows short, and only the Phantom Hourglass can buy Link the minutes he'll need to survive.

  • The stylus makes controlling Link easier than ever. Tap on the screen to make Link move, or sweep the stylus around him

'Resistance: Fall of Man' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Get the Resistance: Fall of Man Trailer off WP (57mb)

Developed by Insomniac Games, creators of the critically acclaimed Ratchet & Clank franchise, Resistance: Fall Of Man is a gripping first-person action game developed exclusively for the PS3 system. Set in a frightening, alternate 20th century reality, Resistance: Fall of Man capitalizes on PlayStation 3’s superior processing power to deliver a unique blend of harrowing military action and unnerving horror. Utilizing its signature creative style, Insomniac Games has created a truly next-generation experience featuring smarter enemies, a wide variety of horrifying creatures, physics-based weaponry, playable vehicles and highly detailed, diverse

PS3/X360 Preview - 'The Bigs 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Sports
Publisher: 2K Sports
Developer: Blue Castle Games
Release Date: July 7, 2009

One of the more popular sports titles in the early '90s was a little game called NBA Jam. Developed by Midway, it was best known for being a less serious take on the sports genre. You had all of the famous teams and a good number of the famous players, but the gameplay was more fast-paced and less serious than other official titles of the generation. It featured arcade-style gimmicks, such as an almost complete lack of rules and the ability to

'Super Paper Mario' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The newest chapter of the Paper Mario story isn't just out of this world … it's out of this dimension.

  • What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention

'Metroid Prime 3: Corruption' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo's revolutionary controller.

  • Players control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything they have ever experienced. Through the eyes of Samus, players experience a quantum leap in first-person control as they wield the Wii Remote, the ultimate device for the firstperson shooter genre.
  • Samus will employ well-known power-ups like the Grapple Beam and Morph Ball, as well as a bunch of new surprises,

'Monster Hunter Freedom 2' (PSP) - 38 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Capcom Gamers' Day 2007

Get the Monster Hunter Freedom 2 [PSP] Trailers off WP

"Monster Hunter Freedom's incredible graphics, deep gameplay and addictive multiplayer quests represent the very best that the PSP system has to offer," said Mark Beaumont, executive vice president, officer and head of Capcom consumer software publishing in the Americas and Europe. "In Japan, we've seen the Monster Hunter phenomenon take off based on players coming together for face-to-face multiplayer 'hunting parties,' which we will foster with our own community here in North America."

The non-stop epic hunt-or-be-hunted adventure continues with more content and options than ever before! Monster Hunter

'Super Mario Galaxy' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The ultimate Nintendo hero is taking the ultimate step … out into space. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.

  • Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as players shake the controller and even point at and drag items with the pointer.
  • Mario essentially defined the 3-D platforming genre with Super Mario 64, and this game proves once again that he is king. Players perform mind-bending, lowgravity jumps across wild alien